Search

Your search keyword '"Educational Technology"' showing total 6,074 results

Search Constraints

Start Over You searched for: Descriptor "Educational Technology" Remove constraint Descriptor: "Educational Technology" Publisher ieee Remove constraint Publisher: ieee
6,074 results on '"Educational Technology"'

Search Results

1. Past, Present, and Future of CASS Educational Programs and Initiatives [Feature].

2. Examining the Impact of Variations in Executive Functions on Students’ Problem-Solving Behaviors

3. A Review of Key Factors Influencing Mind Wandering in Online Learning and the Role of Visual Design and Technological Interventions

4. Enhanced Haptic Perception of Virtual Protrusions Using a Focused Ultrasound-Driven Thin-Film Actuator

5. An Educational Dialogue System for Visually Impaired People

6. The Use of Artificial Intelligence Techniques in Smart Classrooms is in Its Infancy

7. From Colonial Legacies to Linguistic Inclusion: A BERTopic Enhanced Bibliometric Insight Into Global South Higher Education

8. Digital Competence Learning Ecosystem in Higher Education: A Mapping and Systematic Review of the Literature

9. Distractor Generation Through Text-to-Text Transformer Models

10. Infographics in Educational Settings: A Literature Review

11. Standards for the Integration of Online Laboratories With Learning Management Systems

12. Requirements Elicitation Based on Psycho-Pedagogical Theatre for Context-Sensitive Affective Educational Recommender Systems

13. Inferring Students’ Self-Assessed Concentration Levels in Daily Life Using Biosignal Data From Wearables

14. The Use of Digital Peer Assessment in Higher Education—An Umbrella Review of Literature

15. Impact of Electrical Engineering Didactic Videos During Emergency Remote Learning

16. DIRECT: Toward Dialogue-Based Reading Comprehension Tutoring

17. Multimodal Engagement Analysis From Facial Videos in the Classroom.

18. Artificial Intelligence Applications in K-12 Education: A Systematic Literature Review

19. A Toolkit to Support the Design of Blended Learning Courses

20. Students Perceptions on Teaching Design of Power Electronics Using Student-Response Systems: Thematic Content Analysis of Interviews

21. The Impact and Measurement of Today’s Learning Technologies in Teaching Software Engineering Course Using Design-Based Learning and Project-Based Learning.

22. Elementary School Pupils’ Mental Models Regarding Robots and Programming.

23. Block-Based Object-Oriented Programming.

24. Grand Challenges for Pervasive Technology to Transform Pervasive Education.

25. Leaders and Followers Identified by Emotional Mimicry During Collaborative Learning: A Facial Expression Recognition Study on Emotional Valence.

26. Computer-Aided Teaching Using Animations for Engineering Curricula: A Case Study for Automotive Engineering Modules.

27. Self-Regulated Learning in Massive Online Open Courses: A State-of-the-Art Review

28. Integration of Open Educational Resources Using Semantic Platform

29. EEG Activities During Program Comprehension: An Exploration of Cognition

30. Needs Analysis for a Community-Based Electronic Learning Management Ecosystem

31. PAKES: A Reinforcement Learning-Based Personalized Adaptability Knowledge Extraction Strategy for Adaptive Learning Systems

32. Massive Remote School Trips: A Case Study

33. Comparing Face-to-Face and Remote Educational Escape Rooms for Learning Programming

34. Escapp: A Web Platform for Conducting Educational Escape Rooms

35. SGAME: An Authoring Tool to Easily Create Educational Video Games by Integrating SCORM-Compliant Learning Objects

36. Palaute: An Online Text Mining Tool for Analyzing Written Student Course Feedback

37. Development of an Exploring System: An Integrated Approach to Children’s Math Education in China

38. Improving Accessibility in Online Education: Comparative Analysis of Attitudes of Blind and Deaf Students Toward an Adapted Learning Platform

39. Supporting Teachers to Monitor Student’s Learning Progress in an Educational Environment With Robotics Activities

40. Building a Comprehensive Automated Programming Assessment System

41. MOOCs and NOOCs in the Training of Future Geography and History Teachers: A Comparative Cross-Sectional Study Based on the TPACK Model

42. Augmented Reality to Support Geometry Learning

43. JAICOB: A Data Science Chatbot

44. Influence of MOOCs eWOM on the Number of Registrations and Completions

45. The Transition From Intelligent to Affective Tutoring System: A Review and Open Issues

46. Promoting Sustainable Behavior Using Serious Games: SeAdventure for Ocean Literacy

47. Evaluating an Educational Escape Room Conducted Remotely for Teaching Software Engineering

48. Literature Survey on Multi-Camera System and Its Application

49. PCRS: Personalized Career-Path Recommender System for Engineering Students

50. Web Service to Retrieve and Semantically Enrich Datasets for Theses From Open Educational Repositories

Catalog

Books, media, physical & digital resources