34 results on '"Goh, Dion Hoe-Lian"'
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2. Information Seeking in Pokemon Go: A Preliminary Study
3. Characteristics of Social Network Fatigue
4. Characteristics of Social Network Fatigue
5. Using affective embodied agents in information literacy education.
6. Perceptions of Mobile Human Computation Games: A study of engagement and information quality
7. An investigation of non-use and abandonment of microblogging
8. Influence of Playability and Usability in a Mobile Human Computation Game
9. Sharing in Social News Websites: Examining the Influence of News Attributes and News Sharers
10. A Survey and Typology of Human Computation Games
11. Understanding Location-Based Information Sharing in a Mobile Human Computation Game
12. A study of motivations for using mobile content sharing games
13. Evaluation of disaster management portals: Applying knowledge management to digital information
14. Whither Mobile Social Application Prototypes? Implications for Development and Research
15. Quadripartite Graph-based Clustering of Questions
16. SPLASH: Perspectives on Mobile Socializing, Playing and Content Sharing
17. The Influence of User-Context on Mobile Information Needs
18. Looking for a Good Time: Information Seeking in a Mobile Content Sharing and Gaming Environments
19. Managing Media Rich Geo-spatial Annotations for a Map-Based Mobile Application Using Clustering
20. Selection of the Best Answer in CQA Services
21. Using tags for breaking news elicitation
22. Motivations for media sharing among mobile phone users
23. Tiles — A model for classifying and using contextual information for context-aware applications
24. Sharing Hierarchical Mobile Multimedia Content Using the MobiTOP System
25. Exploring Hierarchically Organized Georeferenced Multimedia Annotations in the MobiTOP System
26. A Trend Analysis of the Question Answering Domain
27. Query Graph Visualizer: A visual collaborative querying system
28. Applying question classification to Yahoo! Answers
29. An Examination of the Effectiveness of Social Tagging for Resource Discovery
30. On assigning place names to geography related web pages.
31. Evaluating G-portal for geography learning and teaching.
32. Information seeking in academic learning environments.
33. Personalized project space for managing metadata of geography learning objects.
34. CQE.
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