74 results on '"Manocha, Dinesh"'
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2. Perceptual Thresholds for Radial Optic Flow Distortion in Near-Eye Stereoscopic Displays
3. An Overview of Enhancing Distance Learning Through Emerging Augmented and Virtual Reality Technologies
4. 3D-Online Generalized Sensed Shape Expansion: A Probabilistically Complete Motion Planner in Obstacle-Cluttered Unknown Environments
5. PACE: Data-Driven Virtual Agent Interaction in Dense and Cluttered Environments
6. AdaptiveON: Adaptive Outdoor Local Navigation Method for Stable and Reliable Actions
7. GrASPE: Graph based Multimodal Fusion for Robot Navigation in Outdoor Environments
8. Can an Embodied Agent Find Your “Cat-shaped Mug”? LLM-Based Zero-Shot Object Navigation
9. Self-Illusion: A Study on Cognition of Role-Playing in Immersive Virtual Environments
10. GA-Nav: Efficient Terrain Segmentation for Robot Navigation in Unstructured Outdoor Environments
11. Solving Chance-Constrained Optimization Under Nonparametric Uncertainty Through Hilbert Space Embedding
12. B-GAP: Behavior-Rich Simulation and Navigation for Autonomous Driving
13. GamePlan: Game-Theoretic Multi-Agent Planning With Human Drivers at Intersections, Roundabouts, and Merging
14. CoMet: Modeling Group Cohesion for Socially Compliant Robot Navigation in Crowded Scenes
15. ACSEE: Antagonistic Crowd Simulation Model With Emotional Contagion and Evolutionary Game Theory
16. Using Graph-Theoretic Machine Learning to Predict Human Driver Behavior
17. A Psychoacoustic Quality Criterion for Path-Traced Sound Propagation
18. Image-Goal Navigation in Complex Environments via Modular Learning
19. AgentDress: Realtime Clothing Synthesis for Virtual Agents using Plausible Deformations
20. Redirected Walking in Static and Dynamic Scenes Using Visibility Polygons
21. Emotion-Based Crowd Simulation Model Based on Physical Strength Consumption for Emergency Scenarios
22. OF-VO: Efficient Navigation Among Pedestrians Using Commodity Sensors
23. Modeling Data-Driven Dominance Traits for Virtual Characters Using Gait Analysis
24. ARC: Alignment-based Redirection Controller for Redirected Walking in Complex Environments
25. Multimodal and Context-Aware Emotion Perception Model With Multiplicative Fusion
26. Reinforcement Learning-Based Visual Navigation With Information-Theoretic Regularization
27. SwarmCCO: Probabilistic Reactive Collision Avoidance for Quadrotor Swarms Under Uncertainty
28. Heter-Sim: Heterogeneous Multi-Agent Systems Simulation by Interactive Data-Driven Optimization
29. Autonomous Social Distancing in Urban Environments Using a Quadruped Robot
30. Towards Target-Driven Visual Navigation in Indoor Scenes via Generative Imitation Learning
31. Forecasting Trajectory and Behavior of Road-Agents Using Spectral Clustering in Graph-LSTMs
32. Frozone: Freezing-Free, Pedestrian-Friendly Navigation in Human Crowds
33. DGaze: CNN-Based Gaze Prediction in Dynamic Scenes
34. Scene-Aware Audio Rendering via Deep Acoustic Analysis
35. Realtime Simulation of Thin-Shell Deformable Materials Using CNN-Based Mesh Embedding
36. Efficient Probabilistic Collision Detection for Non-Gaussian Noise Distributions
37. Reactive Navigation Under Non-Parametric Uncertainty Through Hilbert Space Embedding of Probabilistic Velocity Obstacles
38. DCAD: Decentralized Collision Avoidance With Dynamics Constraints for Agile Quadrotor Swarms
39. New Formulation of Mixed-Integer Conic Programming for Globally Optimal Grasp Planning
40. FVA:Modeling Perceived Friendliness of Virtual Agents Using Movement Characteristics
41. LSwarm: Efficient Collision Avoidance for Large Swarms With Coverage Constraints in Complex Urban Scenes
42. 3-D Deformable Object Manipulation Using Deep Neural Networks
43. Realtime Hand-Object Interaction Using Learned Grasp Space for Virtual Environments
44. SGaze: A Data-Driven Eye-Head Coordination Model for Realtime Gaze Prediction
45. Inferring User Intent using Bayesian Theory of Mind in Shared Avatar-Agent Virtual Environments
46. Safe Navigation With Human Instructions in Complex Scenes
47. Getting Robots Unfrozen and Unlost in Dense Pedestrian Crowds
48. Cloth Manipulation Using Random-Forest-Based Imitation Learning
49. PORCA: Modeling and Planning for Autonomous Driving Among Many Pedestrians
50. 3D Reconstruction in the Presence of Glass and Mirrors by Acoustic and Visual Fusion
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