1. Extended Reality in Spatial Sciences: A Review of Research Challenges and Future Directions
- Author
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Arzu Çöltekin, Sidonie Christophe, Dajana Snopková, Ian Lochhead, Petr Kubíček, Christopher Pettit, Shashwat Shukla, Oliver Lock, Marguerite Madden, Nicholas Hedley, Lukáš Herman, Alexandre Devaux, Sergio Bernardes, Zdeněk Stachoň, Institute for Interactive Technologies, FHNW University of Applied Sciences and Arts Northwestern Switzerland, Brugg-Windisch, Switzerland, Laboratoire des Sciences et Technologies de l'Information Géographique (LaSTIG), École nationale des sciences géographiques (ENSG), Institut National de l'Information Géographique et Forestière [IGN] (IGN)-Institut National de l'Information Géographique et Forestière [IGN] (IGN), Cities Analytics Lab UNSW Sydney Australia, Masaryk University [Brno] (MUNI), and Simon Fraser University (SFU.ca)
- Subjects
Geospatial analysis ,Computer science ,Geography, Planning and Development ,0211 other engineering and technologies ,extended reality (XR) ,lcsh:G1-922 ,GIScience ,02 engineering and technology ,computer.software_genre ,Domain (software engineering) ,0202 electrical engineering, electronic engineering, information engineering ,Earth and Planetary Sciences (miscellaneous) ,Relevance (information retrieval) ,virtual environments (VE) ,mixed reality (MR) ,Computers in Earth Sciences ,ComputingMilieux_MISCELLANEOUS ,virtual reality (VR) ,021101 geological & geomatics engineering ,Haptic technology ,Modalities ,Scope (project management) ,020207 software engineering ,augmented reality (AR) ,Data science ,Mixed reality ,[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR] ,Visualization ,computer ,lcsh:Geography (General) - Abstract
This manuscript identifies and documents unsolved problems and research challenges in the extended reality (XR) domain (i.e., virtual (VR), augmented (AR), and mixed reality (MR)). The manuscript is structured to include technology, design, and human factor perspectives. The text is visualization/display-focused, that is, other modalities such as audio, haptic, smell, and touch, while important for XR, are beyond the scope of this paper. We further narrow our focus to mainly geospatial research, with necessary deviations to other domains where these technologies are widely researched. The main objective of the study is to provide an overview of broader research challenges and directions in XR, especially in spatial sciences. Aside from the research challenges identified based on a comprehensive literature review, we provide case studies with original results from our own studies in each section as examples to demonstrate the relevance of the challenges in the current research. We believe that this paper will be of relevance to anyone who has scientific interest in extended reality, and/or uses these systems in their research.
- Published
- 2020
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