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36 results on '"Paratext"'

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1. The (in)visibility of diversity on streaming platforms in France and Norway: A quantitative and qualitative visual analysis of thumbnails.

2. 'Novelty' through narrative and paratextual voice: The case of John Minford's translation of 'The laughing girl'.

3. Poïétique et politique du littéraire : Annie Ernaux, une écriture « au-dessous de la littérature » ?

4. To the Center of Nowhere: Deep Mapping Digital Games' Paratextual Geographies.

5. Introduction: Reconsidering Paratext as a Received Concept.

6. Beyond the Game Itself: Understanding Authorial Intent, Player Agency, and Materiality as Degrees of Paratextuality.

7. Behind the Scenes at ApertureScience.com: Portal and Its Paratexts.

8. 'As the title implies': How readers talk about titles in Amazon book reviews.

9. The TV recap as paratext: Energizing, contextualizing, and modifying The Bachelor Australia.

10. Mask of the Translator: Walter Benjamin and Metal Gear Solid 's Difficult Relationship with Localization.

11. Les Soirées de Médan , the Franco-Prussian War and Naturalist Group Identity.

12. Response: In and Out of the Game, as Usual.

13. 'Experience the Second World War like never before!' Game paratextuality between transnational branding and informal learning ('¡Experimenta la Segunda Guerra Mundial como nunca antes!' La paratextualidad de los videojuegos entre el branding transnacional y el aprendizaje informal)

14. Quantified Play: Self-Tracking in Videogames.

15. Epilogues and last words in Shakespeare: Exploring patterns in a small corpus.

16. Serial fiction podcasting and participatory culture: Fan influence and representation in The Adventure Zone.

17. The secret lives of ebooks: A paratextual analysis illuminates a veil of usage statistics.

18. Building The Ark : Text World Theory and the evolution of dystopian epistolary.

19. Advertising at the threshold: Paratextual promotion in the era of media convergence.

21. Testimonial texts of torture during the Algerian War: Paratexts and the obscene.

22. Board, game, and media.

23. Analysis of interactive speaking roles in a paratextual genre: The case of witchcraft pamphlets’ prefaces (1566–1621).

24. Legitimacy, self-interpretation and genre in media industries: A paratextual analysis of travel guidebook publishing.

25. Circulating the peripheries: Small publishers, short story collections and Madinah: City Stories from the Middle East.

26. Intangible spaces: Three-dimensional technology in Hugo and IMAX in The Dark Knight.

27. Noses in Books: Orientation, Immersion, and Paratext.

28. When Life Mattered: The Politics of the Real in Video Games’ Reappropriation of History, Myth, and Ritual.

29. Positioning translators: Voices, views and values in translation.

30. The translation pact.

31. Un-Doing a Title.

32. Kicking the hornet’s nest: The rhetoric of social campaigning in Stieg Larsson’s Millennium trilogy.

33. Marketing Military Realism in Call of Duty 4: Modern Warfare.

34. ‘Have Magic, Will Travel’: Tourism and Harry Potter’s United (Magical) Kingdom.

35. Framing dialect in the 1800 Lyrical Ballads: Wordsworth, regionalisms and footnotes.

36. The Paratexts of Inanimate Alice.

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