487 results on '"De Gloria, Alessandro"'
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2. Developing a Synthetic Dataset for Driving Scenarios
3. Modeling the Line Interruption Issue in a Railway Network
4. Classifying Simulated Driving Scenarios from Automated Cars
5. High-Level Decision-Making Non-player Vehicles
6. A Tiny CNN for Embedded Electronic Skin Systems
7. Survey of Positioning Technologies for In-Tunnel Railway Maintenance
8. Edgine, A Runtime System for IoT Edge Applications
9. Performance Comparison of Imputation Methods in Building Energy Data Sets
10. Exploring Unsupervised Learning on STM32 F4 Microcontroller
11. Fine-Grain Traffic Control for Smart Intersections
12. Analyzing Machine Learning on Mainstream Microcontrollers
13. IoT Ubiquitous Edge Engine Implementation on the Raspberry PI
14. Adapting Autonomous Agents for Automotive Driving Games
15. The Knowledge Acquisition Analytical Game Framework for Cognitive System Design
16. Exploring Particle Swarm Optimization to Build a Dynamic Charging Electric Vehicle Routing Algorithm
17. Developing a Machine Learning Library for Microcontrollers
18. Raspberry Pi 3 Performance Characterization in an Artificial Vision Automotive Application
19. Employing an IoT Framework as a Generic Serious Games Analytics Engine
20. Towards a Virtual Reality Interactive Application for Truck Traffic Access Management
21. A Serious Game Architecture for Green Mobility
22. Developing ICT Solutions for Dynamic Charging of Electric Vehicles
23. Maximizing Power Transfer for Dynamic Wireless Charging Electric Vehicles
24. Gamified Approach in the Context of Situational Assessment: A Comparison of Human Factors Methods
25. Towards a Reality-Enhanced Serious Game to Promote Eco-Driving in the Wild
26. User Preferences for a Serious Game to Improve Driving
27. Auditory Attention, Implications for Serious Game Design
28. Assessment of Driver Behavior Based on Machine Learning Approaches in a Social Gaming Scenario
29. A Low-Cost, Open-Source Cyber Physical System for Automated, Remotely Controlled Precision Agriculture
30. The Absolute and Social Comparative Analysis of Driver Performance on a Simulated Road Network
31. A Smart Mobility Serious Game Concept and Business Development Study
32. Supporting Collaborative Serious Game Studies Online
33. Gamification of a System for Real Time Monitoring of Posture
34. Designing a Serious Game as a Diagnostic Tool
35. The Journey: A Service-Based Adaptive Serious Game on Probability
36. A Social Serious Game Concept for Green, Fluid and Collaborative Driving
37. A Neuroscience Based Approach to Game Based Learning Design
38. Gamification of Car Driver Performance
39. Building Arduino-Based Tangible Serious Games for Elementary Mathematics and Physics
40. Correction to: Applications in Electronics Pervading Industry, Environment and Society
41. Exploring Particle Swarm Optimization to Build a Dynamic Charging Electric Vehicle Routing Algorithm
42. Gamified Approach in the Context of Situational Assessment: A Comparison of Human Factors Methods
43. Tutorial: Service-Oriented Architecture (SOA) Development for Serious Games
44. Maximizing Power Transfer for Dynamic Wireless Charging Electric Vehicles
45. Developing ICT Solutions for Dynamic Charging of Electric Vehicles
46. Towards a Virtual Reality Interactive Application for Truck Traffic Access Management
47. A Serious Game Architecture for Green Mobility
48. Gamification of a System for Real Time Monitoring of Posture
49. Tutorial: Service-Oriented Architecture (SOA) Development for Serious Games
50. The Role of Surprise in Game-Based Learning for Mathematics
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