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41 results on '"Authoring"'

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1. Virtual reality content creation based on self-contained components in the e-learning domain: Re-using pattern-based vr content in different authoring toolkits.

2. Tangible interaction technique with authoring capability for kitchen design.

3. The Entrepreneurial Quest for Emancipation: Trade-Offs, Practices, and Outcomes in an Indigenous Context.

4. Minimal AR: visual asset optimization for the authoring of augmented reality work instructions in manufacturing.

5. Unveiling the implicit knowledge, one scenario at a time.

6. Are Your Students Writing or Authoring? Young Author's Milieux.

7. Authoring and Authority in Eastern Pequot Community Heritage and Archaeology.

9. Providing tool support for specifying safety-critical systems by enforcing syntactic contract conditions.

10. Special Issue on the Generalized Intelligent Framework for Tutoring (GIFT): Creating a Stable and Flexible Platform for Innovations in AIED Research.

11. Automating data sharing through authoring tools.

12. Toward an intuitive sign language animation authoring system for the deaf.

13. Towards Virtual Actors for Acting Out Stories.

14. Exploring Narrative Interpretation and Adaptation for Interactive Story Creation.

15. Teaching English as a Second Language Utilizing Authoring Tools for Interactive Digital Storytelling.

16. Authoring Issues beyond Tools.

17. Iterative Authoring Using Story Generation Feedback: Debugging or Co-creation?

18. To Be or Not to Be: Towards Stateless Interactive Drama.

19. Conceiving Interactive Story Events.

20. HES-SPATO: An Online History Educational System Based on SCORM.

21. ΄Killer Phrases΄: Design Steps for a Game with Digital Role-Playing Agents.

22. Towards Real-Time Authoring of Believable Agents in Interactive Narrative.

23. CitizenTalk: Application of Chatbot Infotainment to E-Democracy.

24. Towards Accessible Authoring Tools for Interactive Storytelling.

25. U-Create: Creative Authoring Tools for Edutainment Applications.

26. Transformation of MPEG-4 Contents for a PDA Device.

27. A context-aware augmented reality system to assist the maintenance operators.

28. Towards an easy to use authoring tool for interactive non-linear video.

29. An authorable context-aware augmented reality system to assist the maintenance technicians.

30. Discrimination of media moments and media intervals: sticker-based watch-and-comment annotation.

31. Fifteen years of constraint-based tutors: what we have achieved and where we are going.

32. Novice and experienced instructional software developers: effects on materials created with instructional software templates.

33. Staging exhibitions: methods and tools for modelling narrative structure to produce interactive performances with virtual actors.

34. Mexitl: Multimedia in Executable Interval Temporal Logic.

35. MediaTouch: A Native Authoring Tool for MHEG-5 Applications.

36. Expansion of the xPST Framework to Enable Non-programmers to Create Intelligent Tutoring Systems in 3D Game Environments.

37. VirtualActor: Endowing Virtual Characters with a Repertoire for Acting.

38. Four Promising Multimedia Databases and Their Embodiments.

39. Supporting interactive presentation for distributed multimedia applications.

40. The Uncertain Future for Digital Visual Collections in the University.

41. CREACTOR – An Authoring Framework for Virtual Actors.

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