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47 results on '"augmented reality (AR)"'

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1. Exploring Students’ Acceptance of Augmented Reality Technologies in Education: An Extended Technology Acceptance Model Approach

6. Entertainment, Gaming Information Systems and Metaverse

7. Building Blocks of the Metaverse: Exploring Virtual Environments

8. Augmented Reality for Enhanced Usability and Functionality of Industrial SCADA Systems

9. Virtual Reality for Carpal Tunnel Syndrome Rehabilitation: A Comprehensive Approach to Therapeutic Efficacy

13. LUBB: Augmented Reality (AR) Application for Learning Transmission Control Protocol/Internet Protocol (TCP/IP) Model

14. Cultivating Knowledge: Exploring the Impact of Virtual Reality and Augmented Reality on Education

19. Learning 3D Matrix Algebra Using Virtual and Physical Manipulatives: Statistical Analysis of Quantitative Data Evaluating the Efficacy of the AR-Classroom

20. Learning 3D Matrix Algebra Using Virtual and Physical Manipulatives: Qualitative Analysis of the Efficacy of the AR-Classroom

21. Virtual Museums: State of the Art, Trends, and Challenges

22. Enhancing Cognitive Rehabilitation with Augmented Reality: The Role of Virtual Characters in Attention Restoration

23. The Application of Augmented Reality (AR) in the Pre-construction Stage

24. Analyzing VR/AR Technology Capabilities for Enhancing the Effectiveness of Learning Processes with Focus on Gamification

25. Taxonomy of AR to Visualize Laparoscopy During Abdominal Surgery

28. 3DP Code-Based Compression and AR Visualization for Cardiovascular Palpation Training

30. Smart Locking System Using AR and IoT

32. Cultural Sprawl: The Opportunities of AR for Museum Communication

33. Augmented Reality (AR) Application Superimposing the Falling Risks of Older Adults in Residential Settings and Coping Strategies: Building an Image-Based Scene Detection Model

34. Challenges in Designing Augmented Reality (AR) in Serious Games and Gamification for Students with Colorblindness

35. Development of an AR-Based Application for Training of Warehouse Operators

39. Potential Attempt to Treat Attention Deficit/Hyperactivity Disorder (ADHD) Children with Engineering Education Games

40. An Exploratory Case Study on Student Teachers’ Experiences of Using the AR App Seek by iNaturalist When Learning About Plants

41. WebAR-NFC to Gauge User Immersion in Education and Training

44. Taxonomy of AR to Visualize Laparoscopy During Abdominal Surgery

46. Hope Project: Augmented Reality to Teach Dance to Children with ASD

47. Binaural Spatialization: Comparing Head Related Transfer Function Models for Use in Virtual and Augmented Reality Applications

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