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188 results on '"Skeleton (category theory)"'

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1. Generalized zero-shot emotion recognition from body gestures

2. Practical 3D human skeleton tracking based on multi-view and multi-Kinect fusion

3. An improved $$\ell _1$$ median model for extracting 3D human body curve-skeleton

4. Focus on temporal graph convolutional networks with unified attention for skeleton-based action recognition

5. Towards a deep human activity recognition approach based on video to image transformation with skeleton data

6. Two-stream adaptive-attentional subgraph convolution networks for skeleton-based action recognition

7. Combining skeleton and accelerometer data for human fine-grained activity recognition and abnormal behaviour detection with deep temporal convolutional networks

8. Predictively encoded graph convolutional network for noise-robust skeleton-based action recognition

9. k-Provability in $$\hbox {PA}$$

10. Adaptive most joint selection and covariance descriptions for a robust skeleton-based human action recognition

11. Statistical stability for diffeomorphisms with mostly expanding and mostly contracting centers

12. Inferring object properties from human interaction and transferring them to new motions

13. Understanding the limits of 2D skeletons for action recognition

14. A homotopy category for graphs

15. Automatic 3D virtual fitting system based on skeleton driving

16. Symmtry-itemized enumeration of compounds derived from different $${\varvec{I}}_{h}$$-skeletons by means of combined-permutation representations and newly-developed GAP functions

17. 3D human body skeleton extraction from consecutive surfaces using a spatial–temporal consistency model

18. Symmetry-aware kinematic skeleton generation of a 3D human body model

19. Rotation-based spatial–temporal feature learning from skeleton sequences for action recognition

20. Human action recognition using Lie Group features and convolutional neural networks

22. Big lattices of hereditary and natural classes of linear modular lattices

23. Continuous Flattening of the 2-Dimensional Skeleton of the Square Faces in a Hypercube

24. Short-Term Person Re-identification Using RGB, Depth and Skeleton Information of RGB-D Sensors

25. Skeleton-based comparison of throwing motion for handball players

26. Partial logarithmic derivatives and distribution of zeros of analytic functions in the unit ball of bounded L-index in joint variables

27. Generation of high-performance code based on a domain-specific language for algorithmic skeletons

28. Tropical varieties for exponential sums

29. A Method to Visualize the Skeleton Industrial Structure with Input-Output Analysis and Its Application in China, Japan and USA

30. A non-Archimedean analogue of Teichmüller space and its tropicalization

31. Continuous flattening of the 2-dimensional skeleton of a regular 24-cell

32. A Stiffness Variable Passive Compliance Device with Reconfigurable Elastic Inner Skeleton and Origami Shell

33. Force field driven skeleton extraction method for point cloud trees

34. Local Binary Pattern, Local Derivative Pattern and Skeleton Features for RGB-D Person Re-identification

35. A gait skeleton model extraction method based on the fusion between vision and tactility

36. Restriction $$\omega $$ ω -semigroups

37. Detail-preserved real-time hand motion regression from depth

38. Human action recognition based on discriminant body regions selection

39. Explorations of skeleton features for LSTM-based action recognition

40. L 1-medial skeleton-based 3D point cloud model retrieval

41. Synthesis, crystal structure, and photophysical properties of dimethyl 7-oxa-2a1-azabenzo[b]cyclopenta[pq]pleiadene-1,2-dicarboxylate – novel fused oxazapolycyclic skeleton

42. Faster RRT-based Nonholonomic Path Planning in 2D Building Environments Using Skeleton-constrained Path Biasing

43. Model predictions for behaviors of sand-nonplastic-fines mixturesusing equivalent-skeleton void-ratio state index

44. Real-time recognition of medial structures within hand postures through Eigen-space and geometric skeletal shape features

45. Distance field guided $$L_1$$ L 1 -median skeleton extraction

46. Skeleton-Sectional Structural Analysis for 3D Printing

47. Correction to: A skeleton-based process planning framework for support-free 3 + 2-axis printing of multi-branch freeform parts

48. Existence of solutions to a general geometric elliptic variational problem

49. The skeleton articulated

50. Faithful tropicalization of Mumford curves of genus two

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