209 results on '"Erez Petrank"'
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2. The One Pass (OP) Compactor: An Intellectual Abstract.
3. Concurrent Size (Abstract).
4. Automated Verification of Practical Garbage Collectors
5. POSTER: RELAX: Durable Data Structures with Swift Recovery.
6. Linear-Mark: Locality vs. Accuracy in Mark-Sweep Garbage Collection.
7. The ERA Theorem for Safe Memory Reclamation.
8. FliT: a library for simple and efficient persistent algorithms.
9. EEMARQ: Efficient Lock-Free Range Queries with Memory Reclamation.
10. Towards Hardware Accelerated Garbage Collection with Near-Memory Processing.
11. VBR: Version Based Reclamation.
12. Brief Announcement: Linearizability: A Typo.
13. Durable Queues: The Second Amendment.
14. Mirror: making lock-free data structures persistent.
15. Functional Faults.
16. NVTraverse: in NVRAM data structures, the destination is more important than the journey.
17. A persistent lock-free queue for non-volatile memory.
18. Passing Messages while Sharing Memory.
19. A Scalable Linearizable Multi-Index Table.
20. BQ: A Lock-Free Queue with Batching.
21. Layout Lock: A Scalable Locking Paradigm for Concurrent Data Layout Modifications.
22. Brief Announcement: A Persistent Lock-Free Queue for Non-Volatile Memory.
23. A GPU-Friendly Skiplist Algorithm.
24. The Teleportation Design Pattern for Hardware Transactional Memory.
25. CBPQ: High Performance Lock-Free Priority Queue.
26. Concurrent size
27. LOFT: lock-free transactional data structures.
28. Data structure aware garbage collector.
29. A Practical Transactional Memory Interface.
30. Help!
31. Automatic memory reclamation for lock-free data structures.
32. Automated and Modular Refinement Reasoning for Concurrent Programs.
33. Efficient Memory Management for Lock-Free Data Structures with Optimistic Access.
34. EEMARQ: Efficient Lock-Free Range Queries with Memory Reclamation
35. A practical wait-free simulation for lock-free data structures.
36. LCD: Local Combining on Demand.
37. BQ: A Lock-Free Queue with Batching
38. Reducing transaction aborts by looking to the future.
39. Lock-Free Data-Structure Iterators.
40. Drop the anchor: lightweight memory management for non-blocking data structures.
41. Limitations of partial compaction: towards practical bounds.
42. A study of data structures with a deep heap shape.
43. A methodology for creating fast wait-free data structures.
44. A lock-free B+tree.
45. Wait-Free Linked-Lists.
46. POSTER: A GPU-Friendly Skiplist Algorithm.
47. POSTER: State Teleportation via Hardware Transactional Memory.
48. Wait-free queues with multiple enqueuers and dequeuers.
49. Locality-Conscious Lock-Free Linked Lists.
50. Space overhead bounds for dynamic memory management with partial compaction.
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