33 results on '"Bormans, J."'
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2. Method and system for transmitting digital signals between nodes of a network for optimized processing at the receiving node
3. Memory centric design of an MPEG-4 video encoder
4. Terminal QoS: Advanced Resource Management for Cost-Effective Multimedia Applications in Dynamic Contexts
5. View-dependent, scalable texture streaming in 3-D QoS with MPEG-4 visual texture coding
6. Terminal QoS: advanced resource management for cost-effective multimedia applications
7. Memory Compaction and Power Optimization for Wavelet-Based Coders
8. A scalable MPEG-4 Wavelet Based Visual Texture Compression System with Optimized Memory Organization
9. Terminal QoS for real-time 3D visualization using scalable MPEG-4 coding
10. MPEG-21: goals and achievements
11. Algorithmic and architectural co-design of a motion-estimation engine for low-power video devices
12. Complexity Assessment of the AVC Codec with ATOMIUM
13. Scaling Bandwidth and Complexity of Hybrid MC/DCT Video Codecs
14. Assessment of MPEG-4 VTC and JPEG2000 Dynamic Memory Requirements
15. Streaming MPEG-4 Textures: A 3D view-dependent approach
16. Initial Memory Complexity Analysis of the AVC Codec
17. Fast software implementation of the MPEG-4 reversible integer wavelet transform on Pentium MMX, Sharc ADSP and Trimedia TM1000
18. 3D Computational Graceful Degradation
19. Data compression method and apparatus
20. Memory centric design of an MPEG-4 video encoder
21. Implementation of a scalable MPEG-4 wavelet-based visual texture compression system
22. A Scalable Architecture for MPEG-4 Embedded Zero Tree Coding
23. Optimal Memory Organization for scalable texture codecs in MPEG-4
24. A Scalable Architecture for MPEG-4 Wavelet Quantization
25. Design of an Arithmetic coder for a Hardware Wavelet compression engine
26. Methodological reduction of Memory Requirements for a VLSI Spaceborne Wavelet Compression Engine
27. A scalable MPEG-4 wavelet-based visual texture compression system with optimized memory organization
28. Contour Image Coding Using Uniform Cubic B-Splines
29. Algorithmic and architectural co-design of a motion-estimation engine for low-power video devices
30. Implementation Aspects of FIR filtering in a Wavelet Compression Scheme
31. Space-filling curves in Advanced Image Compression applications
32. A fractal based Region Oriented Color image compression scheme suited for VLSI implementation
33. Optimal memory organization for scalable texture codecs in MPEG-4
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