1. Augmented Reality Waste Accumulation Visualizations
- Author
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Assor, Ambre, Prouzeau, Arnaud, Dragicevic, Pierre, Hachet, Martin, Popular interaction with 3d content (Potioc), Laboratoire Bordelais de Recherche en Informatique (LaBRI), Université de Bordeaux (UB)-École Nationale Supérieure d'Électronique, Informatique et Radiocommunications de Bordeaux (ENSEIRB)-Centre National de la Recherche Scientifique (CNRS)-Université de Bordeaux (UB)-École Nationale Supérieure d'Électronique, Informatique et Radiocommunications de Bordeaux (ENSEIRB)-Centre National de la Recherche Scientifique (CNRS)-Inria Bordeaux - Sud-Ouest, Institut National de Recherche en Informatique et en Automatique (Inria)-Institut National de Recherche en Informatique et en Automatique (Inria), ANR-19-CE33-0012,EMBER,Visualisations situées pour l'analyse de données personnelles(2019), and Assor, Ambre
- Subjects
Concrete Scales ,Augmented Reality ,[SDE.IE]Environmental Sciences/Environmental Engineering ,Embedded Visualizations ,[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC] ,[INFO.INFO-HC] Computer Science [cs]/Human-Computer Interaction [cs.HC] ,Augmented Reality AR ,[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR] ,Eco-Feedback - Abstract
The negative impact humans have on the environment is partly caused by thoughtless consumption leading to unnecessary waste. A likely contributing factor is the relative invisibility of waste: waste produced by individuals is either out of their sight or quickly taken away. Nevertheless, waste disposal systems sometimes break down, creating natural information displays of waste production that can have educational value. We take inspiration from such natural displays and introduce a class of situated visualizations we call augmented-reality waste accumulation visualizations or ARwavs, which are literal representations of waste data embedded in users' familiar environment. We implemented examples of ARwavs and demonstrated them in feedback sessions with experts in pro-environmental behavior, and during a large tech exhibition event. We discuss general design principles and trade-offs for ARwavs. Finally, we conducted a study suggesting that ARwavs yield stronger emotional responses than non-immersive waste accumulation visualizations and plain numbers.
- Published
- 2023