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476 results on '"digital game"'

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1. Exploring adolescents' multimodal literacy as critical and creative prosumers in digital game-based multimodal composition.

2. Sağlık Bilimleri Fakültesinde Eğitim Gören Öğrencilerin Dijital Oyun Bağımlılığı Farkındalıklarının İncelenmesi.

3. Game-Based Digital Interventions for Enhancing Positive Development and Addressing Substance Use in Adolescents: A Systematic Review.

4. Investigation Digital Game Addiction Awareness of Faculty of Health Sciences Students

5. Environmental Teaching Supported by Web 2.0-Based Digital Games for a Sustainable Life.

6. Eficacia de los videojuegos en la regulación emocional de los estudiantes.

7. Effects of a personalized game on students’ outcomes and visual attention during digital citizenship learning

8. Investigation of nursing students' addiction to digital game play and associated factors

9. Ergenler Dijital Oyunlar Hakkında Ne Düşünüyor?

10. Investigating the Relationship Between Digital Game Addiction and Health-related Quality of Life of Adolescents

11. A Comparative Study on the VR Experience of Students in a Digital Documentary Game

12. Investigation of nursing students' addiction to digital game play and associated factors.

13. Sanal Ürünler ve Değişen Tüketim: Sanal Ürün Tüketimini Dijital Oyunlar Üzerinden Okumak.

14. The Relationship Between Physical Activity Level, Digital Game Addiction, and Academic Success Levels of University Students.

15. Investigating the Relationship Between Digital Game Addiction and Health-related Quality of Life of Adolescents.

16. Effect of digital game intervention on cognitive functions in older adults: a multiple baseline single case experimental design study

17. Determining the Opinions of Parents with Children with Special Needs on Digital Games

18. A Qualitative Study on E-Sports Players’ Leadership Perceptions Regarding Their Team Coaches

19. YouTube’da Yayın Yapan Dijital Oyun Yayıncılarının İçeriklerine Dair İnceleme

20. Game-Based Digital Interventions for Enhancing Positive Development and Addressing Substance Use in Adolescents: A Systematic Review

21. Effect of digital game intervention on cognitive functions in older adults: a multiple baseline single case experimental design study.

22. Determining the Opinions of Parents with Children with Special Needs on Digital Games.

23. KVALITET I EDUKATIVNA VREDNOST POPULARNIH DIGITALNIH IGARA U MLAĐEM ŠKOLSKOM UZRASTU.

24. YouTube’da Yayın Yapan Dijital Oyun Yayıncılarının İçeriklerine Dair İnceleme.

25. Using Digital Games to Teach History: A Design-Based Study

26. Digital Gamification Tools to Enhance Vaccine Uptake: Scoping Review.

27. Digital Gaming and Exercise Among Youth With Type 1 Diabetes: Cross-Sectional Analysis of Data From the Type 1 Diabetes Exercise Initiative Pediatric Study.

28. Digital Serious Games to Promote Behavior Change in Children With Chronic Diseases: Scoping Review and Development of a Self-Management Learning Framework.

29. The Effect of Digital Game-Based and Different Education Programs on Phonological Awareness Skills of 60-72 Months-Old Children.

30. The Effects of Digital Game-Based Learning in Technology-Oriented Course: A Case Study in the Biochemistry Department.

31. Reflections of the Stop Climate Change Digital Game on Primary School Students' Learning about Climate Change.

32. A Qualitative Study on E-Sports Players' Leadership Perceptions Regarding Their Team Coaches.

33. Producción de un juego digital como movilizador de la formación inicial docente.

34. DİJİTAL OYUN OYNAYANLARIN KİŞİLİK VE DEĞERLERİ: Z KUŞAĞI ÜZERİNE BİR ARAŞTIRMA.

35. The Role of Self-Regulation Skills and Digital Game Addiction Tendencies in Predicting Preschool Children's Prosocial Behaviors.

36. The problematic space between art, ambition, and gameplay: The Medium and the issues concerning difficult subject matter and gameplay in games [version 2; peer review: 1 approved, 1 approved with reservations]

37. Boredom and Addiction: An exploratory view at university students' digital game playing processes in leisure time

38. The effects of playing digital games on children’s pain, fear, and anxiety levels during suturing: A randomized controlled study

39. The Reflections of the 'Stop Climate Change Digital Game' on Primary School Students' Learning about Climate Change

40. The Effects of Digital Game-Based Learning in Technology-Oriented Course: A Case Study in the Biochemistry Department

41. The problematic space between art, ambition, and gameplay: The Medium and the issues concerning difficult subject matter and gameplay in games [version 2; peer review: 2 approved]

42. An Investigation of Relationship Between Digital Game Addiction, Peer Bullying and Sportsmanship Attitudes of Secondary School Pupils.

43. Dijital Oyun Reklamlarında Oyuncular Tarafından Üretilen Nefret Söylemleri

44. Examination of Digital Game Addiction Levels of Adolescent Mainstreaming Students

45. İslamofobi’nin Post Hakikat Dönemde Görünümü: Yeni Zelanda Saldırısı’nda Dijital Oyun İzleri

46. The effectiveness of digital gaming on the functioning and activity of older people living in long-term care facilities: a systematic review and meta-analysis.

47. Trends and Research in Digital Game Project Management: A Systematic Literature Review

48. The Digital Game for Curriculum Public Relations (PR) and Learning Using Unity3D.

49. Assessing Impact of Tablet-Based Digital Games on Mathematics Learning Performance †.

50. Effects of Integrating Brain Training Digital Game for Improving Learning Gains †.

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