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1. Enhancing experienced experts’ contribution in higher education of socio-pedagogical educators

2. Children's perspective on educational context through photovoice

3. To nurture a multilingual mind. Foreign language introduction in pre-school. Case study Bambini Bicocca kindergarten.

4. Image education between distance and presence: reflections on the experience of the three-year pandemic

5. Maps Mi: First Results of a Participatory Science Process to Activate the Educating Community of a Suburb Against Black Carbon

6. The educational and formative potential of multilingual digital storytelling: a study in a culturally diverse primary school in Italy

7. Design for inclusion in a linguistically and culturally diverse Europe: challenges in the development of a Virtual Learning Environment

8. The Educational District - An Experimentation of Joyful and Diffused Education in the Lower Secondary School

13. The Challenge of a Hybrid Education between Computer Science and Design Competences in Italian University Courses and Degrees

14. Teaching Visual and User Interface Design in ICT Field : a Critical Review of (Digital) Design Manuals

15. Learning by playing. A gamification approach to a language-learning digital tool

16. A gamification approach to a digital learning digital tool design: “Res Logica” a case study.

19. Conceptual map based presentation in design education

24. The evolution of the project Fortutor Lombardia. Analysis and perspectives

25. Modern Agile Learning Environment

26. Adapting laboratory sessions in engineering education to a growing number of students

27. 'GETTING REAL' WITH ACTION RESEARCH IN TECHNOLOGY-MEDIATED TASK-BASED LANGUAGE TEACHING (TBLT): A PROPOSITION, A MAP AND THREE CASE STUDIES

28. Learning Communities in Blended Adult Education: Expectations of Learners and Program Coordinators

29. Development of industry-oriented, student-centred master-level education in the field of physical sciences in Belarus

30. Integrating Research and Design oriented skills in a learning trajectory for engineering students

31. TEACHING AND LEARNING WRITING SKILLS IN A TECHNOLOGICAL AGE: A SELECTIVE MAPPING OF WRITING APPS ONTO A STRUCTURED MODEL OF THE WRITING PROCESS

32. WHO ARE SCHOOL BULLY-VICTIMS AND HOW CAN I HELP THEM: PRACTICAL PERSPECTIVES FROM SCHOOL TEACHERS

34. PRE-SERVICE MIDDLE SCHOOL MATHEMATICS TEACHERS’ FUNCTIONAL THINKING ABILITIES IN SOLVING PROBLEMS

35. MOTIVATING STUDENTS FOR MAKING EXERCISES IN AN ONLINE COURSE BY PROVIDING THEM SELF-EVALUATION CAPABILITIES

36. RESEARCH BASED LEARNING IN HIGHER EDUCATION: A REVIEW OF LITERATURE

39. The effect of 'research based learning activities' on students’ intention to do research in graduate courses

40. Effect Of Different Multitasking Scenarios Realized In Different Physical Settings On Cognitive Load And Achievement

41. The Challenge of a Hybrid Education between Computer Science and Design Competences in Italian University Courses and Degrees

42. Sketches in architectural design studios: a perspective from traditional environment to digital environment

44. Assessment of written French of Spanish postgraduate students during teacher training

45. BUILDING (E-)LEARNING BRIDGES BETWEEN PORTUGAL AND TURKEY

46. ADAPTATION OF CULTURAL INTELLIGENCE SCALE INTO TURKISH: THE VALIDITY AND RELIABILITY STUDY

47. Evaluating spatial and social inequality by using gis to analyze the catchment area and capacity of preschools in Ghent, Belgium

48. Implementation and evaluation of videoconferencing in a multi-campus engineering faculty

49. Online Assessment Tool (OAT): Evaluation tool of knowledge in mathematics and sciences of aspirant University College students

50. Weblogs in foreign language education: real and promised benefits

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