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1. Exposure to Lived Representations of Abortion in Popular Television Program Plotlines on Abortion-Related Knowledge, Attitudes, and Support: An Exploratory Study

2. وسائل الترفيه والتسلية ببلاد الشام في العصر الزنكي ( ٥٢١-٥٨١هـ / ١١٢٧ - ١١٨٥م).

3. Dějiny divadla jako návrh ozdravné změny paradigmatu.

4. The Power of Laughter: Emotional and Ideological Gratification in Media.

5. Post-pandemic pursuits: Activity preferences of rural tourists in Western Transdanubia

6. Enhancing Speaking Proficiency and Terminology Learning Among ESP Learners Through Edutainment Activities

7. SZÓRAKOZÁS AZ „ARANYKORSZAKBAN”.

8. Dynamics of Dayah Ulama's Thoughts on Langsa City Qanun Regarding Entertainment Management

9. The effect of social media marketing activities dimensions on value co-creation behavior: An application of the commitment-trust theory

10. AN EVALUATION OF THE SOCIETAL ACCEPTANCE OF FEMALE VOCALISTS IN THE ENTERTAINMENT SECTOR

11. Relationship between the Characteristics of e-Commerce Live Streaming and Purchase Intentions: Moderating Effect of Hedonistic Shopping Value

12. It Takes Two to Tango: Assessing UFC Entertainment Through Fight of the Night Bonuses.

13. Sports and exercise‐related smartphone use is antagonistic to hedonic use in regular exercisers: A cross‐sectional study examining the roles of exercise frequency and duration.

14. Post-pandemic pursuits: Activity preferences of rural tourists in Western Transdanubia.

15. Exploring Leadership Styles In Hotel Management: A Comprehensive Analysis.

16. Tarantino y la sutil violencia de la ideología.

17. Development of a Low-Cost Markerless Optical Motion Capture System for Gait Analysis and Anthropometric Parameter Quantification.

18. AN EVALUATION OF THE SOCIETAL ACCEPTANCE OF FEMALE VOCALISTS IN THE ENTERTAINMENT SECTOR.

19. SEMA: utilizing multi-sensory cues to enhance the art experience of visually impaired students

20. Revisión Sistemática del Impacto de la Inteligencia Artificial en la Industria del Entretenimiento

21. An analysis of intrinsic motivators about the effect of social media usage on artistic creativity in university in China

26. Digital Social Connectedness as a Lifeline for Older People: Use and Non-use of VinclesBCN During the Pandemic

27. Automatic cinematography for body movement involved virtual communication

28. Digital Social Connectedness as a Lifeline for Older People: Use and Non-use of VinclesBCN During the Pandemic.

29. Automatic cinematography for body movement involved virtual communication.

30. GALATA VE PERA EĞLENİRKEN HUZURU BOZANLAR: SEFARET MAİYET VAPURU ASKERLERİ.

31. Sports and exercise‐related smartphone use is antagonistic to hedonic use in regular exercisers: A cross‐sectional study examining the roles of exercise frequency and duration

32. OMNIVOROUS FICTION: BRAZILIAN NOVEL OF THE NOW

33. Factors affecting users’ brand awareness through social media marketing on TikTok

34. The effect of influencer advertising on the intention to buy Wardah cosmetics in Indonesia

35. Detailed review of development and study of martial arts by scientists: How does the truth differ from a television image

36. YouTube Çocuk Kanallarında Anne-Baba Rollerinin Sunumu ve Buna Yönelik Ebeveyn Görüşlerinin Değerlendirilmesi

37. Analysis of the political – military functions of entertainment of the Seljuk period

38. Features of the United States of America in David Foster Wallace’s Infinite Jest and the Pale King

39. From Comos to Art: Ritual, Spectacle, Entertainment

40. The Socialist Boy Detectives and the Cold Wars of Childhood

41. Media ethics : cases and moral reasoning.

43. El viaje del concursante. Inmersión en los Quiz Shows televisivos bajo el paradigma del relato del héroe.

44. Infotainment: elementos concetuais, recortes analíticos, críticas e virtudes.

45. THE PRESENTATION OF POPULAR MUSIC IN YUGOSLAV SOCIALIST DISCOURSES (1945–1952).

46. Enhancing Speaking Proficiency and Terminology Learning Among ESP Learners Through Edutainment Activities.

47. LOS VALORES DESDE EL OCIO FAMILIAR. PERCEPCIÓN DE LOS ADOLESCENTES.

48. El viaje del espectador: investigando motivaciones y estados afectivos del visionado de series de televisión.

49. Ticket pricing for entertainment events under a dual-channel environment: a game-theoretical approach using uncertainty theory.

50. تحلیلی بر کارکردهاي سیاسی–نظامی تفريحات عصر سلجوقی )علمی–پژوهشی(..

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