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9. Investigating Research Software Engineering: Toward RSE Research.

11. Generic Refinement Types

12. The Impact of Generative AI on Creativity in Software Development: A Research Agenda

13. Roadmap on methods and software for electronic structure based simulations in chemistry and materials

14. Software Performance of the ATLAS Track Reconstruction for LHC Run 3

15. AlabOS: a Python-based reconfigurable workflow management framework for autonomous laboratories

16. On meetings involving remote software teams: A systematic literature review

17. Distributed Augmentation, Hypersweeps, and Branch Decomposition of Contour Trees for Scientific Exploration

18. qlty: Handling large tensors in scientific imaging deep-learning workflows

19. The UCI Fluxtron: A versatile dynamic chamber and software system for biosphere–atmosphere exchange research

21. LLM-Aided Compilation for Tensor Accelerators

23. Stream Types

24. Agile Processes in Software Engineering and Extreme Programming – Workshops

25. The Routledge International Handbook of Engineering Ethics Education

26. Drilling Down I/O Bottlenecks with Cross-layer I/O Profile Exploration

27. Helping Faculty Teach Software Performance Engineering

28. Lifting Micro-Update Models from RTL for Formal Security Analysis

30. Zoomie: A Software-like Debugging Tool for FPGAs

31. Reliable edge machine learning hardware for scientific applications

34. ANN-based software cost estimation with input from COCOMO: CANN model.

35. AI-Driven Innovations in Software Engineering: A Review of Current Practices and Future Directions.

36. Navigating the smart contract threat landscape: a systematic review.

37. A case study in statistical software development for advanced evidence synthesis: the combined value of analysts and research software engineers.

38. Pattern Shared Vision Refinement for Enhancing Collaboration and Decision-Making in Government Software Projects.

39. C-SHAP: A Hybrid Method for Fast and Efficient Interpretability.

40. Data Mesh: A Systematic Gray Literature Review.

41. Cognitive Agents Powered by Large Language Models for Agile Software Project Management.

42. TEACHING QUALITY EVALUATION AND IMPROVEMENT BASED ON BIG DATA ANALYSIS.

43. Internet of Things Software Engineering Model Validation Using Knowledge-Based Semantic Learning.

44. What Is the Process? A Metamodel of the Requirements Elicitation Process Derived from a Systematic Literature Review.

45. An Observational Study on Flask Web Framework Questions on Stack Overflow (SO).

46. A Gamified Method for Teaching Version Control Concepts in Programming Courses Using the Git Education Game.

47. Model-based approach for specifying requirements of virtual reality software products.

48. Blockchain and sports industry: a systematic literature review of Fan Tokens and their implications.

49. Can Large-Language Models Replace Humans in Agile Effort Estimation? Lessons from a Controlled Experiment.

50. Challenges of software verification.

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