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1. Smart Learning Environments in the Post Pandemic Era. Selected Papers from the CELDA 2022 Conference. Cognition and Exploratory Learning in the Digital Age

2. CALL and Professionalisation: Short Papers from EUROCALL 2021 (29th, Online, August 26-27, 2021)

3. Virtual Exchange and 21st Century Teacher Education: Short Papers from the 2019 EVALUATE Conference (León, Spain, September 2019)

4. Exploring Gender-Based Effects of Virtual Laboratory against Paper-Based Practices towards Real Chemistry Practical in Tanzanian Secondary Schools

5. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology (43rd, Online, 2020). Volume 1

6. Interactive Books for Preschool Children: From Traditional Interactive Paper Books to Augmented Reality Books: Listening to Children's Voices through Mosaic Approach

7. CALL and Complexity: Short Papers from EuroCALL 2019 (27th, Louvain-la-Neuve, Belgium, August 28-31, 2019)

8. Annual Proceedings of Selected Papers on the Practice of Educational Communications and Technology Presented at the Annual Convention of the Association for Educational Communications and Technology (42nd, Las Vegas, Nevada, 2019). Volume 2

9. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology (40th, Jacksonville, Florida, 2017). Volume 1

10. Professional Development in CALL: A Selection of Papers

11. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology (41st, Kansas City, Missouri, 2018). Volume 1

12. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology (39th, Las Vegas, Nevada, 2016). Volume 1

13. Usability of Virtual Reality for Basic Design Education: A Comparative Study with Paper-Based Design

14. From Experiencing to Expressing: A Virtual Reality Approach to Facilitating Pupils' Descriptive Paper Writing Performance and Learning Behavior Engagement

15. Manipulating 3D-Printed and Paper Models Enhances Student Understanding of Viral Replication

16. Simulated vs. Hands-On Laboratory Position Paper

17. An Augmented Paper Game with Socio-Cognitive Support

18. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology - Volume 1 and Selected Papers on the Practice of Educational Communications and Technology - Volume 2 (34th, Jacksonville, Florida, 2011)

19. Annual Proceedings of Selected Papers on the Practice of Education Communications and Technology Presented at the Annual Convention of the Association for Educational Communications and Technology (38th, Indianapolis, Indiana, 2015). Volume 2

20. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology (38th, Indianapolis, Indiana, 2015). Volume 1

22. Learn Languages, Explore Cultures, Transform Lives. Selected Papers from the 2015 Central States Conference on the Teaching of Foreign Languages

23. Annual Proceedings of Selected Papers on The Practice of Education Communications and Technology Presented at the Annual Convention of the Association for Educational Communications and Technology (37th, Jacksonville, Florida, 2014). Volume 2

24. Influence mechanism of paper mechanical properties: numerical simulation and experimental verification based on a fiber network.

25. ESOL Pre-Service Teachers' Experiences and Learning in Completing a Reflection Paper and Digital Storytelling

26. Systematic Procedure for Drawing Lewis Structures Based on Electron Pairing Priority and the Explicit Use of Donor Bonds: An Alternative to the Normal Procedure Which Can Be Pen and Paper Based or Automated on a PC in User Interactive 3D

27. SPART -- An Affordable Mobile Augmented Reality Alternative to Interactive Tabletops in Education

28. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology (36th, Anaheim, California, 2013). Volume 2

29. Proceedings of International Conference on Research in Education and Science (Antalya, Turkey, April 1-4, 2021). Volume 1

30. Proceedings of International Conference on Research in Education and Science (Antalya, Turkey, April 1-4, 2021). Volume 1

31. Proceedings of International Conference on Social and Education Sciences (Chicago, Illinois, October 15-18, 2020)

32. 2020 Vision for 2010: Developing Global Competence. Selected Papers from the 2010 Central States Conference

33. Annual Proceedings of Selected Research and Development Papers Presented at the National Convention of the Association for Educational Communications and Technology (25th, Dallas, Texas, 2002). Volume 1

34. Analysis of the Educational Impact of M-Learning and Related Scientific Research

35. Research Paper: Investigation of Frequency Spectrum and Poincaré Surfaces in Double Pendulum

36. Empowering Rural and Remote Health Professionals Training: A Cost-Effective Skin Suturing Simulator for Mobile Learning in Clinical Skills Acquisition

37. The Feeling of Self-Efficacy and Its Impact on Performance on a Mobile Learning Application

38. Creating Accessible Spaces for Experiential Learning in an Online Environment

39. Martin Award Paper: Development of Interactive Virtual Laboratories to Help Students Learn Difficult Concepts in Thermodynamics

40. A Qualitative Comparison of Mathematics Teachers' and Students' Experiences in a Virtual Reality Algebra Application

41. 松厚度对高效滤纸结构和性能影响 的数值模拟研究.

42. Value of a Mobile Game-Based App towards Education for Sustainability

43. Web Viewers for Educational VR Contents

44. Learning Episodes in an Intercultural Virtual Exchange: The Case of Social High-Immersion Virtual Reality

45. Using Augmented Reality for Collaborative Multimodal Storytelling

46. Verbal and Nonverbal Communication in High-Immersion Virtual Reality for Language Learners

47. Library Orientation Transformation: From Paper Map to Augmented Reality

48. 自动换卷机构的纸带拼接刚柔耦合分析与试验研究.

49. Online Corpus Tools in Scholarly Writing: A Case of EFL Postgraduate Student

50. Does Statecraft Improve Student Learning Outcomes? A Controlled Comparison