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3. Comments on Professor Hintikka’s Paper

4. Toward a Model of Emotional Contagion Influence on Agile Development for Mission Critical Systems

5. Developing an instrument to measure the cognitive- affective-conative profile of engineering students

6. Mathematical experience in game‐based problem‐solving.

7. Reconciling Hard Skills and Soft Skills in a Common Framework: The Generic Skills Component Approach.

8. Reflecting on how we learn: Understanding how cognition, conation, and affection interact during the entrepreneurial learning process.

9. The positive side of effort: A review of the impact of motivation and engagement on neuropsychological performance.

10. One country, two systems, three flags: Imagining Olympic nationalism in Hong Kong and Macao.

11. Gender difference in the conative componet of entrepreneurial orientation.

12. Pola Faktor Keragaman pada Respons Dikrit

13. UNDERSTANDING CONATIONS IN THE ORGANIZATION: MULTI-LEVEL APPROACH AND SEASONALITY OF THE DEMAND OF FRENCH SPORT TOURISM NON-PROFITS.

15. Designing and Evaluating Conative Game-Based Learning Scenarios.

16. Reconciling Hard Skills and Soft Skills in a Common Framework: The Generic Skills Component Approach

18. Non-intrusive Measurement of Player Engagement and Emotions - Real-Time Deep Neural Network Analysis of Facial Expressions During Game Play

21. Degrees of becoming on recent Netflix docu-shows: Representations of women in Unbelievable and Mercury 13 vs. The Keepers and The Staircase.

22. The interplay between cognitive, conative, and affective constructs along the entrepreneurial learning process

23. A New Taxonomy of Affect—A Spatiotemporal Framework: Constructing the Elephant.

24. Process-Based Evaluation of the Potential Affectiveness of Futures Studies as a Profession.

26. Sense of Place to Campus amongst Undergraduate Students in USM

27. Contribution of Ethical Integrity in Escalating Academic Integrity among University Students.

30. Triangulating methods for exploring the link between user experience and e-learning

31. The effects of outward and inward negative emotions on consumers’ desire for revenge and negative word of mouth

32. The impacts of new CEOs' psychological factors on post-succession strategic change.

33. Construct validity of creative thinking skills instrument for biology student teachers in the subject of human physiology

34. A Tale of Two Messengers: User Acceptance of Messengers.

35. Non-intrusive Measurement of Player Engagement and Emotions:Real-Time Deep Neural Network Analysis of Facial Expressions during Game Play

36. Non-intrusive Measurement of Player Engagement and Emotions - Real-Time Deep Neural Network Analysis of Facial Expressions During Game Play

37. APLIKASI SEMIOTIKA NARATIF A. J. GREIMAS TERHADAP KISAH THALUT DALAM AL-QUR’AN

38. Conation: A Missing Link in the Strengths Perspective.

39. When the future of Chinese soccer is at stake

40. The effect of conation in determining the differential variance among brain-damaged and nonbrain-damaged persons across a broad range of neuropsychological tests

41. Conation: A Neglected Aspect of Neuropsychological Functioning.

42. An Investigation of the Efficiency of Synergistic Multicultural Teams

43. The positive side of effort: A review of the impact of motivation and engagement on neuropsychological performance

45. REFRAMING OUR UNDERSTANDING OF INAPPROPRIATE BEHAVIOR AND/OR FEELINGS DISORDERS: WHAT EDUCATIONAL THERAPISTS, SPECIAL EDUCATORS AND COUNSELORS SHOULD KNOW AND UNDERSTAND

46. UNDERSTANDING OVEREXCITABILITIES OF PEOPLE WITH EXCEPTIONAL ABILITIES WITHIN THE FRAMEWORK OF COGNITION-CONATION-AFFECT-AND-SENSATION

47. The effects of gratifications on intention to read citizen journalism news: The mediating effect of attitude

48. Impacts of the trilogy of emotion on future purchase intentions in products of high involvement under the mediating role of brand awareness

49. CONATION OF A STANDARD INTERRUPTION-LENIENT MANNER FOR WEB SERVERS

50. Testing FMCG innovations: experimental real store versus virtual