1. Living Persona Technique applied to HCI Education
- Author
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Bruno Warin, Claudine Toffolon, Christophe Kolski, Université du Littoral Côte d'Opale (ULCO), Laboratoire d'Automatique, de Mécanique et d'Informatique industrielles et Humaines - UMR 8201 (LAMIH), Université de Valenciennes et du Hainaut-Cambrésis (UVHC)-Centre National de la Recherche Scientifique (CNRS)-INSA Institut National des Sciences Appliquées Hauts-de-France (INSA Hauts-De-France), Laboratoire d'Informatique de l'Université du Mans (LIUM), Le Mans Université (UM), Université du Littoral Côte d'Opale ( ULCO ), Laboratoire d'automatique et de mécanique industrielles et humaines ( LAMIH ), Université de Valenciennes et du Hainaut-Cambresis ( UVHC ) -Centre National de la Recherche Scientifique ( CNRS ), Laboratoire d'Informatique de l'Université du Mans ( LIUM ), Le Mans Université ( UM ), and Piau-Toffolon, Claudine
- Subjects
Computer science ,[SHS.EDU]Humanities and Social Sciences/Education ,[INFO.INFO-SE] Computer Science [cs]/Software Engineering [cs.SE] ,[SHS.EDU] Humanities and Social Sciences/Education ,Realization (linguistics) ,[ INFO.INFO-SE ] Computer Science [cs]/Software Engineering [cs.SE] ,02 engineering and technology ,Persona ,[INFO.INFO-SE]Computer Science [cs]/Software Engineering [cs.SE] ,Compliance (psychology) ,[INFO.EIAH] Computer Science [cs]/Technology for Human Learning ,Unified Modeling Language ,Human–computer interaction ,Human-Computer Interaction (HCI) teaching ,0202 electrical engineering, electronic engineering, information engineering ,ComputingMilieux_COMPUTERSANDEDUCATION ,0501 psychology and cognitive sciences ,Set (psychology) ,Archetype ,050107 human factors ,computer.programming_language ,practical works ,Living Persona ,4. Education ,05 social sciences ,[ SHS.EDU ] Humanities and Social Sciences/Education ,020207 software engineering ,System requirements specification ,UML ,interactive system ,Work (electrical) ,[ INFO.EIAH ] Computer Science [cs]/Technology for Human Learning ,[INFO.EIAH]Computer Science [cs]/Technology for Human Learning ,computer - Abstract
International audience; This paper aims to present an experience report on a new pedagogical technique which applies to the teaching of interactive systems: the Living Persona technique. First, we review the well-known technique of Persona that is used in some processes of realization of interactive systems. In this technique, a Persona represents an archetype of the users interacting in the system to be produced. From this Persona technique, we define the Living Persona one. Within the framework of practical work students have to specify an interactive system, this technique of Living Persona consists in making the teacher play the role of a representative of the contracting authority, who is also potentially a future user of the system to be specified. As a consequence, during his meetings with the students, the teacher has to adopt a behavior in compliance with the state of mind of the users' archetype defined by the Persona. Then we present a pedagogical scenario which integrates this Living Persona technique and we apply it to a practical work in which the students must produce an interactive system specification using the Unified Modeling Language (UML). We show through a classroom experience that the practical work set up provides students with work situations close to professional realities. We evaluate the level of interactions between students and teacher and the extent to which this pedagogy influences some students behaviors. Finally, the continuation of our research is highlighted.
- Published
- 2018