1. Automatic fight detection in surveillance videos
- Author
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Hong Va Leong, Grace Ngai, Eugene Yujun Fu, and Stephen C. F. Chan
- Subjects
Motion analysis ,General Computer Science ,Process (engineering) ,business.industry ,Computer science ,Optical flow ,02 engineering and technology ,Computer security ,Machine learning ,computer.software_genre ,Video quality ,Data type ,GeneralLiterature_MISCELLANEOUS ,Social relation ,Motion (physics) ,Theoretical Computer Science ,Data set ,Bag-of-words model ,020204 information systems ,0202 electrical engineering, electronic engineering, information engineering ,020201 artificial intelligence & image processing ,Artificial intelligence ,Affective computing ,business ,computer - Abstract
Purpose Social signal processing under affective computing aims at recognizing and extracting useful human social interaction patterns. Fight is a common social interaction in real life. A fight detection system finds wide applications. This paper aims to detect fights in a natural and low-cost manner. Design/methodology/approach Research works on fight detection are often based on visual features, demanding substantive computation and good video quality. In this paper, the authors propose an approach to detect fight events through motion analysis. Most existing works evaluated their algorithms on public data sets manifesting simulated fights, where the fights are acted out by actors. To evaluate real fights, the authors collected videos involving real fights to form a data set. Based on the two types of data sets, the authors evaluated the performance of their motion signal analysis algorithm, which was then compared with the state-of-the-art approach based on MoSIFT descriptors with Bag-of-Words mechanism, and basic motion signal analysis with Bag-of-Words. Findings The experimental results indicate that the proposed approach accurately detects fights in real scenarios and performs better than the MoSIFT approach. Originality/value By collecting and annotating real surveillance videos containing real fight events and augmenting with well-known data sets, the authors proposed, implemented and evaluated a low computation approach, comparing it with the state-of-the-art approach. The authors uncovered some fundamental differences between real and simulated fights and initiated a new study in discriminating real against simulated fight events, with very good performance.
- Published
- 2017