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159 results on '"Magic pushbutton"'

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1. The Three-Dimensional User Interface

3. DESIGN OF A GRAPHICAL USER INTERFACE FOR DESIGN AUTOMATION

4. Graphical User Interfaces

5. Graphical User Interfaces

6. Testing the User Interface

7. A Survey on User Interfaces for Interaction with Human and Machines

8. THE PROCESS OF UPDATING THE GRAPHICAL USER INTERFACE

9. A User Interface Framework for the Control of Component-Based Multi-Robot Systems

10. User Interfaces and Adaptive Maps

11. Customizable dynamic user interface distribution

12. The Graphical User Interface

13. Animated graphical user (AGUI) model in desktop and mobil computer devices

14. gtklogger: A Tool For Systematically Testing Graphical User Interfaces

15. Integration of Natural User Interface in a Real-World Environment

16. Graphical interfaces for small spaces

17. Real-time experimental control with graphical user interface (REC-GUI) for vision research

18. CAPWISE — A domain-specific language for developing graphical user interfaces

19. Virtual windows: linking user tasks, data models, and interface design

20. GATAGRASS: a graphical user interface for using with GRASS GIS

21. The graphical user interface

22. Post-WIMP user interfaces

23. Choosing a user interface development tool

24. Personalized and adaptive user interface framework for mobile application

25. Graphical User Interfaces

26. Essential modeling

27. Automation testing of Graphical User Interface

28. The Charm of Graphical User Interface

29. GUIDS: A graphical user interface development system in UniECAD

30. Workshop summary

31. Interfaces for intermediates

32. Personalized Graphical User Interface Based on Java

33. User Interface Design 101

34. Building user interfaces for database applications

35. The On-TIME User Interface

36. User Interface Design

37. Engineering the User Interface

38. INTERACTIVE 3D USER INTERFACES FOR NEUROANATOMY EXPLORATION

39. User Interface Issues in Multimedia

40. Automating the lexical and syntactic design of graphical user interfaces

41. A domain knowledge driven approach for user interface software development

42. User Interfaces for Museums

43. Strategies for a better user interface

44. Testing user interfaces in applications

45. A comparative evaluation of graphical user interfaces

46. C++ and Object-Oriented Programming

47. GRID USER INTERFACES FOR LHC

48. Graphical User Interface Elements

49. Interactive Genetic Algorithms for User Interface Design

50. Evaluator of User’s Actions (Eua) Using the Model of Abstract Representation Dgaui

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