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1,185 results on '"POLYGONS"'

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1. GIPSY: Automated Geographic Indexing of Text Documents.

2. Prediction of Star Polygon Types in Islamic Geometric Patterns with Deep Learning.

3. Parametric Algorithm to Find the Largest Empty Rectangle from a Set of Line Segments.

4. Obtaining the user-defined polygons inside a closed contour with holes.

6. 考虑子单元数量与起始位置的全覆盖路径规划.

7. Implementation of efficient surface discretisation algorithms adapted to geometric models specific to the footwear industry.

8. Multi-Objective Region Encryption Algorithm Based on Adaptive Mechanism.

9. Gauss’s Area Formula for Irregular Shapes.

10. Advancing Front Surface Mapping.

11. Multicore Parallelized Spatial Overlay Analysis Algorithm Using Vector Polygon Shape Complexity Index Optimization.

12. A sub-pixel geometric evaluation for very high-resolution satellite images using phase cross-correlation algorithm.

13. Simplification and Regularization Algorithm for Right-Angled Polygon Building Outlines with Jagged Edges.

14. A fast two-level grid index algorithm for common edge extraction in vector data compression.

15. DM Code Key Point Detection Algorithm Based on CenterNet.

16. What Is a Polygonal Impact Crater? A Proposed Framework Toward Quantifying Crater Shapes.

17. Navigation-Oriented Topological Model Construction Algorithm for Complex Indoor Space.

18. Folding Every Point on a Polygon Boundary to a Point.

19. Arbitrary shape scene text detector with accurate text instance generation based on instance-relevant contexts.

20. Effectiveness of the spectral area index created by three algorithms for tree species recognition.

21. PLANAR CONVEX CODES ARE DECIDABLE.

22. Modeling and Analysis of a Reconfigurable Rover for Improved Traversing over Soft Sloped Terrains.

23. Optimization of 3D Immunofluorescence Analysis and Visualization Using IMARIS and MeshLab.

24. A Non-Uniform Offset Algorithm for Milling Toolpath Generation Based on Boolean Operations.

25. Auto Mesh generation algorithm for the convex domain with the triangular elements.

26. Octagonal and hexadecagonal cut algorithms for finding the convex hull of finite sets with linear time complexity.

27. Smooth morphing of immersed spherical curves and application to ruled surfaces.

28. Rapid method for binary image-based road traffic noise mapping.

29. Line Clipping in 2D: Overview, Techniques and Algorithms.

30. An Algorithm to Compute Any Simple k-gon of a Maximum Area or Perimeter Inscribed in a Region of Interest.

31. AIS Trajectories Simplification Algorithm Considering Topographic Information.

32. Optimal placement of base stations in border surveillance using limited capacity drones.

33. A flexible labour division approach to the polygon packing problem based on space allocation.

34. On the exhaustive generation of discrete figures with connectivity constraints.

35. A Practical Algorithm for the Viewpoint Planning of Terrestrial Laser Scanners.

36. Research on an Improved Segmentation Recognition Algorithm of Overlapping Agaricus bisporus.

37. Random sequential adsorption of rounded rectangles, isosceles and right triangles.

38. A faster algorithm for the constrained minimum covering circle problem to expedite solving p‐center problems in an irregularly shaped area with holes.

39. A novel adaptive slicing algorithm based on ameliorative area ratio and accurate cusp height for 3D printing.

40. Generation Algorithm of a Novel Platform Attached Support Structure for FDM-Fused Deposition Modeling.

41. A combinatorial marching hypercubes algorithm.

42. A SAMPLING ALGORITHM TO COMPUTE THE SET OF FEASIBLE SOLUTIONS FOR NONNEGATIVE MATRIX FACTORIZATION WITH AN ARBITRARY RANK.

43. AUTOMATED BALANCING METHOD OF VECTOR ILLUSTRATION AND ITS SOFTWARE IMPLEMENTATION.

44. Finding the largest empty cuboid inside a 3D digital object.

45. A georeferenced graph model for geospatial data matching by optimising measures of similarity across multiple scales.

46. Comparison of Two Parallel Offsetting Algorithms Free from Conflicts Between Threads.

47. Knot probabilities in equilateral random polygons.

48. Approximating solution spaces as a product of polygons.

49. 采用多边形位置校正的时空正则化相关滤波跟踪.

50. Voronoi game on polygons.

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