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14 results on '"Yong, Jun-Hai"'

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1. Texture analysis and classification with linear regression model based on wavelet transform.

2. An offset algorithm for polyline curves

3. Rendering chamfering structures of sharp edges.

4. Efficient Depth-of-Field Rendering with Adaptive Sampling and Multiscale Reconstruction.

5. B-spline surface interpolation

6. Polyline approach for approximating Hausdorff distance between planar free-form curves

7. Algorithm for orthogonal projection of parametric curves onto -spline surfaces

8. An algorithm for tetrahedral mesh generation based on conforming constrained Delaunay tetrahedralization

9. A new algorithm for Boolean operations on general polygons

10. Relaxed lightweight assembly retrieval using vector space model

11. A torus patch approximation approach for point projection on surfaces

12. G1 continuous approximate curves on NURBS surfaces

13.  B-spline interpolation to a closed mesh

14. Reducing control points in lofted B-spline surface interpolation using common knot vector determination

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