1. Limited focus in dynamic games
- Author
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Andrés Perea, Elias Tsakas, QE Math. Economics & Game Theory, RS: GSBE ETBC, Microeconomics & Public Economics, RS: GSBE Theme Conflict & Cooperation, and RS: GSBE Theme Human Decisions and Policy Design
- Subjects
Statistics and Probability ,TheoryofComputation_MISCELLANEOUS ,Economics and Econometrics ,EQUILIBRIA ,Computer science ,media_common.quotation_subject ,Rationality ,HIERARCHIES ,Mathematics (miscellaneous) ,c72 - Noncooperative Games ,Perception ,SEARCH ,BELIEFS ,RATIONALIZABILITY ,Forward induction ,Game tree ,Simple (philosophy) ,media_common ,Focus (computing) ,Bounded rationality ,MEMORY ,ComputingMilieux_PERSONALCOMPUTING ,RECALL ,Backward induction ,Bounded function ,Statistics, Probability and Uncertainty ,Limited focus ,Mathematical economics ,Noncooperative Games ,Epistemic game theory ,Social Sciences (miscellaneous) - Abstract
In this paper we introduce a novel framework that allows us to model games with players who reason about the opponents’ rationality only in some part of the game tree. We refer to this type of bounded rationality as limited focus. In particular, players try to rationalize their opponents’ moves only at the histories they focus on, i.e., formally, they strongly believe in their opponents’ rationality in these particular histories only. Our main result characterizes the strategy profiles that can be played under rationality and common strong belief in rationality by means of a simple elimination procedure, for every specification of the players’ focus. Finally, we present several special cases and applications of our framework, and we discuss how it differs from other forms of bounded perception such as unawareness.
- Published
- 2019
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