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49 results on '"Anton Nijholt"'

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1. Brain–Computer Interface Software: A Review and Discussion

2. Virtual and Augmented Reality Animals in Smart and Playful Cities

3. Brain-Computer Interfaces for Artistic Expression

4. Artistic brain-computer interfaces: the expression and stimulation of the user’s affective state

5. Digital Economy. Emerging Technologies and Business Innovation

6. Meeting the expectations from brain-computer interfaces

7. Digital Economy. Emerging Technologies and Business Innovation

8. Smart material interfaces: Playful and artistic applications

9. Plenary speaker: Smart material interfaces: Playful and artistic applications

10. A multisensory approach for the design of food and drink enhancing sonic systems

11. Trends & Controversies

12. A subject-independent brain-computer interface based on smoothed, second-order baselining

13. A tractable hybrid DDN–POMDP approach to affective dialogue modeling for probabilistic frame-based dialogue systems

14. Eugene Santos <month>02</month> 2009 2 2</last_page> <publisher_item> <item_number item_number_type='sequence-number'>4745644</item_number> </publisher_item> 10.1109/TSMCB.2008.2009754 http://ieeexplore.ieee.org/lpdocs/epic03/wrapper.htm?arnumber=4745644 <![CDATA[Special Issue on Human Computing

15. Mixed reality participants in smart meeting rooms and smart home environments

16. Usability of Three Electroencephalogram Headsets for Brain-Computer Interfaces: A Within Subject Comparison

17. More playful user interfaces

18. Social intelligence design for mediated communication

19. Affective Brain-Computer Interfaces

20. Breaking Fresh Ground in Human-Media Interaction Research

21. New materials = new expressive powers

22. Affective brain-computer interfaces: Special Issue editorial

23. How much control is enough? Influence of unreliable input on user experience

24. Advances in Computer Entertainment

25. Growing grass: a smart material interactive display, design and construction history

26. Plenary talks

27. Automatic visual mimicry expression analysis in interpersonal interaction

28. User-evaluated Gestures for Touchless Interactions from a Distance

29. Evaluating automatic warning cues for visual search in vascular images

30. Brain-Computer Interfaces

31. Use of context in vision processing

32. Breaker

33. Situational Awareness In Collaborative Work Environments

34. Artifical Intelligence for Human Computing

35. Case-Based Reasoning as a Prediction Strategy for Hybrid Recommender Systems

36. Socially Intelligent Tutor Agents

37. Advances in Probabilistic and Other Parsing Technologies

38. Grammar functors and covers: From non-left-recursive to greibach normal form grammars

39. A survey of normal form covers for context-free grammars

40. On the covering of parsable grammars

41. On the parsing of LL-regular grammars

42. Grammar covers and related concepts

43. From left-regular to Greibach normal form grammars

44. Structure preserving transformations on non-left-recursive grammars

46. Covers, parsing and normal forms

47. Parsing of Context-Free Languages

48. A note on the sufficiency of Sokolowski's criterion for context-free languages

49. A generic framework for adaptive EEG-based BCI training and operation

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