PING XIAO, TOIVONEN, HANNU, GROSS, OSKAR, CARDOSO, AMÍLCAR, CORREIA, JOÃO, MACHADO, PENOUSAL, MARTINS, PEDRO, OLIVEIRA, HUGO GONCALO, SHARMA, RAHUL, PINTO, ALEXANDRE MIGUEL, DÍAZ, ALBERTO, FRANCISCO, VIRGINIA, GERVÁS, PABLO, HERVÁS, RAQUEL, LEÓN, CARLOS, FORTH, JAMIE, PURVER, MATTHEW, WIGGINS, GERAINT A., MILJKOVIĆ, DRAGANA, and PODPEČAN, VID
Computational creativity seeks to understand computational mechanisms that can be characterized as creative. The creation of new concepts is a central challenge for any creative system. In this article, we outline different approaches to computational concept creation and then review conceptual representations relevant to concept creation, and therefore to computational creativity. The conceptual representations are organized in accordance with two important perspectives on the distinctions between them. One distinction is between symbolic, spatial and connectionist representations. The other is between descriptive and procedural representations. Additionally, conceptual representations used in particular creative domains, such as language, music, image and emotion, are reviewed separately. For every representation reviewed,we cover the inference it affords, the computational means of building it, and its application in concept creation. [ABSTRACT FROM AUTHOR]