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1. Objects and Companion Objects

4. Applications and Activities

6. Error and Exception Handling

7. A First Kotlin Program

8. Sealed and Inline Classes and Typealias

9. Interfaces, Delegation and Enumerated Types

10. Android Tic Tac Toe

12. Protocols, Polymorphism and Descriptors

13. Regular Expressions in Python

14. Class Side and Static Behaviour

15. Mocking for Testing

16. Introduction to Concurrency and Parallelism

17. Introduction to Logging

18. Why Bother with Object Orientation?

19. Bookshop Web Service

20. Implementing a Calculator Using Functions

21. PyTest Testing Framework

22. Introduction to Computer Graphics

23. Reactive Programming Introduction

24. Logging in Python

25. Reading and Writing Files

26. Creating Computer Art

27. Iterables, Iterators, Generators and Coroutines

28. ADTs, Queues and Stacks

29. Concurrency with AsyncIO

30. Graphing with Matplotlib pyplot

31. A First Python Program

32. Working with CSV Files

33. The wxPython GUI Library

34. Collections, Tuples and Lists

35. Abstract Base Classes

36. Python Modules and Packages

37. Monkey Patching and Attribute Lookup

38. Python DB-API

39. Introduction to Functional Programming

40. Introduction to Sockets and Web Services

41. Building Games with pygame

42. Map, Filter and Reduce

43. Sockets in Python

44. Introduction to Databases

45. Introduction to Files, Paths and IO

46. Web Services in Python

47. Functions in Python

48. Numbers, Booleans and None

49. Scala Building Blocks

50. User Input in Scala Swing

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