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1. Gaussian Process Domain Experts for Modeling of Facial Affect.

2. Doubly Sparse Relevance Vector Machine for Continuous Facial Behavior Estimation.

3. Robust Correlated and Individual Component Analysis.

4. Context-Sensitive Dynamic Ordinal Regression for Intensity Estimation of Facial Action Units.

5. Discriminative shared Gaussian processes for multiview and view-invariant facial expression recognition.

6. A dynamic appearance descriptor approach to facial actions temporal modeling.

7. Fully automatic recognition of the temporal phases of facial actions.

8. A dynamic texture-based approach to recognition of facial actions and their temporal models.

9. Machine analysis of facial behaviour: naturalistic and dynamic behaviour.

10. A survey of affect recognition methods: audio, visual, and spontaneous expressions.

11. Dynamics of facial expression: recognition of facial actions and their temporal segments from face profile image sequences.

12. Facial action recognition for facial expression analysis from static face images.

13. 4DME: A Spontaneous 4D Micro-Expression Dataset With Multimodalities.

14. View-Constrained Latent Variable Model for Multi-view Facial Expression Classification

15. Personalized Modeling of Facial Action Unit Intensity

16. Shared Gaussian Process Latent Variable Model for Multi-view Facial Expression Recognition

20. Coupled Gaussian Process Regression for Pose-Invariant Facial Expression Recognition

22. Combined Support Vector Machines and Hidden Markov Models for Modeling Facial Action Temporal Dynamics

23. Face for Ambient Interface

24. From the Lab to the Real World: Affect Recognition Using Multiple Cues and Modalities

25. Realistic Speech-Driven Facial Animation with GANs.

26. Continuous pain intensity estimation from facial expressions

27. A Multimodal Database for Mimicry Analysis

28. Automatic, Dimensional and Continuous Emotion Recognition

29. Nonnegative Decompositions for Dynamic Visual Data Analysis.

30. Social Signal Processing: Understanding Social Actions through nonverbal behaviour analysis

31. Facial Expression Recognition

32. Facial and Bodily Expressions for Control and Adaptation of Games (ECAG’08)

33. The Automatic Detection of Chronic Pain-Related Expression: Requirements, Challenges and the Multimodal EmoPain Dataset.

34. Visual and multimodal analysis of human spontaneous behaviour: Introduction to the Special Issue

35. Discriminant Incoherent Component Analysis.

36. Facial landmarking for in-the-wild images with local inference based on global appearance.

37. Toward an Affect-Sensitive Multimodal Human-Computer Interaction.

38. Automatic Analysis of Facial Expressions: The State of the Art.

39. Automatic Analysis of Facial Expressions.

40. Machine understanding of facial expression of pain.

41. The MAHNOB Laughter database

42. Static and dynamic 3D facial expression recognition: A comprehensive survey

43. Recognition of 3D facial expression dynamics

44. Output-associative RVM regression for dimensional and continuous emotion prediction

48. AFEW-VA database for valence and arousal estimation in-the-wild.

49. Variable-state Latent Conditional Random Field models for facial expression analysis.

50. Hierarchical On-line Appearance-Based Tracking for 3D head pose, eyebrows, lips, eyelids and irises.

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