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311 results on '"End-user development"'

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1. A visual programming tool for mobile web augmentation.

2. MAWA: Enhancing mobile web browsing through web augmentation for improved user experience

3. MAWA: A Browser Extension for Mobile Web Augmentation

4. Web Augmentation as a Technique to Diminish User Interactions in Repetitive Tasks

5. Characterizing Visual Programming Approaches for End-User Developers: A Systematic Review

6. A framework for tailorable games: toward inclusive end-user development of inclusive games.

7. Customizing Websites Through Automatic Web Search

8. Intervention and EUD : A Combination for Appropriating Automated Processes

9. Context-Aware End-User Development Review.

10. Development and Validation of a Descriptive Cognitive Model for Predicting Usability Issues in a Low-Code Development Platform.

11. SITE: The Simple Internet of Things Enabler for Smart Homes

12. Smartphone-based augmented reality for end-user creation of home automations

13. Enabling the generation of web applications from mockups.

15. From children's ideas to prototypes for the internet of things: a case study of cross-generational end-user design

16. Paas EUD Tool for Developing Expert Context-Aware Mobile Applications

17. End-user development of smart home rules using block-based programming: a comparative usability evaluation with programmers and non-programmers

18. Low-cost physical computing platforms for end-user prototyping of smart home systems

19. Recommendations for creating trigger-action rules in a block-based environment

20. End-user engineering of ontology-based knowledge bases

21. Towards a Modular and Distributed End-User Development Framework for Human-Robot Interaction

22. Web Augmentation as a Technique to Diminish User Interactions in Repetitive Tasks

23. A framework for tailorable games: toward inclusive end-user development of inclusive games

24. End-User Development of Experience Sampling Smartphone Apps -Recommendations and Requirements

25. Towards end-user development of graphical user interfaces for internet of things

27. Improving Mental Models in IoT End-User Development

28. Implementation of end-user development success factors in mashup development environments.

29. A First-Person Experience with End-User Development for Smart Homes.

30. VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes

31. HeyTeddy

32. End-user development for personalizing applications, things, and robots

33. Exploring design trade-offs for achieving social inclusion in multi-tiered design problems

34. PWA-EU

35. Enabling personalisation of remote elderly assistance

36. Virtual Assistants for Personalizing IoT Ecosystems: Challenges and Opportunities

37. INTERACTING WITH DATA WAREHOUSE SCHEMES THROUGH A VISUAL WEB-BASED APPROACH.

38. Organizational Strategies for End-User Development—A Systematic Literature Mapping

39. Supporting Museums and Robot Theatre Using Quando - an Event First, Visual Block Toolset

40. Supporting End User Development in Extended Reality Through Natural Language Rules

41. PAC-Bot: Writing Text Messages for Developing Point-and-Click Games

42. SENSATION: An Authoring Tool to Support Event–State Paradigm in End-User Development

43. An Interactive Paradigm for the End-User Development of Chatbots for Data Exploration

44. Programming IoT-Spaces: A User-Survey on Home Automation Rules

45. Artificial intelligence versus end-user development: a panel on what are the tradeoffs in daily automations?

46. Personalization in a Paper Factory

47. Simplifying Robot Programming Using Augmented Reality and End-User Development

48. Design Requirements for Recommendations in End-User User Interface Design

49. Smart Automations for Everybody: When IoT Meets Visual Programming

50. Intelligent Assistance for End-Users in creating Point and Click Games Storylines

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