1. Conceptualization, Visualization, and Modeling of Ontologies for Elementary Kinematics
- Author
-
A. Santhanavijayan, C S Nandhakishore, and Gerard Deepak
- Subjects
Theoretical computer science ,Conceptualization ,Interface (Java) ,Process (engineering) ,Kinematics ,Ontology (information science) ,Motion (physics) ,Displacement (vector) ,Visualization - Abstract
Ontology, in general, is the study of understanding the way of being. In terms of computer science and engineering, it is the way of explaining a concept in both ways, i.e. human-understandable and machine-understandable formats. This mainly explains the relationship between two entities which are considered. Ontology is conceived where the process has conceptualization and visualization. The modeling of Ontology is done with Protege—an interface which codes the given Ontology into a .owl file. Flow Mapping has been accomplished for the visualization of the problem taken. In this paper, the relationships between displacement, distance, velocity, speed, acceleration, and retardation are intricated into a dynamic Ontology model, with the condition that all the objects considered obey Newton’s laws. Kinematics mainly deals with the motion of objects in a plane or space, which is an elementary concept in physics. The relationship between the objects is established using various attributes such as “Speed is inversely proportional to the time passed;” here the “inversely proportional” describes the relationship between the entities speed and time. An Ontology model with a reuse ratio of 0.0706 is proposed in the paper.
- Published
- 2021