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4. Enhancing students' learning achievements, self‐efficacy, and motivation using mobile augmented reality.

13. Effects of a mobile-based progressive peer-feedback scaffolding strategy on students' creative thinking performance, metacognitive awareness, and learning attitude.

14. A mandatory contribution-based collaborative gaming approach to enhancing students' collaborative learning outcomes in Science museums.

15. Impacts of interactions between peer assessment and learning styles on students' mobile learning achievements and motivations in vocational design certification courses.

16. Effects of a Technology-Supported Decision, Reflection, and Interaction Approach on Nursing Students' Learning Achievement and Self-Efficacy in Professional Training: A Pilot Study.

17. Effects of Interaction between Peer Assessment and Problem-Solving Tendencies on Students' Learning Achievements and Collaboration in Mobile Technology-Supported Project-Based Learning.

19. Trends and research foci of robotics-based STEM education: a systematic review from diverse angles based on the technology-based learning model.

20. An MDRE approach to promoting students' learning performances in the era of the pandemic: A quasi‐experimental design.

21. Did library learners benefit from m-learning strategies? Research-based evidence from a co-citation network analysis of the literature.

22. Enhancing EFL learners' speaking skills, foreign language enjoyment, and language-specific grit utilising the affordances of a MALL app: A microgenetic perspective.

23. A contextual learning model for developing interactive e-books to improve students' performances of learning the Analects of Confucius.

24. Promoting students' learning achievement and self‐efficacy: A mobile chatbot approach for nursing training.

25. Facilitating knowledge construction in mobile learning contexts: A bi‐directional peer‐assessment approach.

26. Trends and research issues of mobile learning studies in physical education: a review of academic journal publications.

27. Trends and research issues of mobile learning studies in hospitality, leisure, sport and tourism education: a review of academic publications from 2002 to 2017.

28. From reflective observation to active learning: A mobile experiential learning approach for environmental science education.

29. Trends in the research design and application of mobile language learning: a review of 2007–2016 publications in selected SSCI journals.

30. Effects of embedding a problem-posing-based learning guiding strategy into interactive e-books on students' learning performance and higher order thinking tendency.

31. Mitigating the urban–rural educational gap in developing countries through mobile technology‐supported learning.

32. A review of experimental mobile learning research in 2010–2016 based on the activity theory framework.

33. Effects of concept-mapping-based interactive e-books on active and reflective-style students’ learning performances in junior high school law courses.

34. Effects of an augmented reality-based educational game on students' learning achievements and attitudes in real-world observations.

35. Development of a mobile learning system based on a collaborative problem-posing strategy.

36. An Augmented Reality-based Mobile Learning System to Improve Students' Learning Achievements and Motivations in Natural Science Inquiry Activities.

37. A Mind Map-oriented Mobile Learning Approach to Promoting Creative Thinking Ability of Students in a Business Course.

38. Analysing Research Trends of Mobile Learning with the Milky Way.

39. A prompt-based annotation approach to conducting mobile learning activities for architecture design courses.

40. Designing dynamic English: a creative reading system in a context-aware fitness centre using a smart phone and QR codes.

41. Activity Theory Approach to Developing Context-Aware Mobile Learning Systems for Understanding Scientific Phenomenon and Theories.

42. A personalized recommendation-based mobile learning approach to improving the reading performance of EFL students

43. A Context-Aware Mobile Learning System for Supporting Cognitive Apprenticeships in Nursing Skills Training.

44. An interactive concept map approach to supporting mobile learning activities for natural science courses

45. Development of a ubiquitous learning platform based on a real-time help-seeking mechanism.

46. An investigation-based learning model for using digital libraries to support mobile learning activities.

47. Research trends in mobile and ubiquitous learning: a review of publications in selected journals from 2001 to 2010.

48. A formative assessment-based mobile learning approach to improving the learning attitudes and achievements of students

49. An investigation of attitudes of students and teachers about participating in a context-aware ubiquitous learning activity.

50. A two-tier test approach to developing location-aware mobile learning systems for natural science courses

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