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1. Perceptive Supplementation for an Access to Graphical Interfaces.

2. Cognitive Scales and Mental Models for Inclusive Design.

3. GSLC: Creation and Annotation of a Greek Sign Language Corpus for HCI.

4. Cognitive Styles and Knowledge of Operational Procedures of Electric Appliances.

5. An Interactive Wearable Assistive Device for Individuals Who Are Blind for Color Perception.

6. Usability Design of a Scanning Interface for a Robot Used by Disabled Users.

7. Older Adults and the Web: Lessons Learned from Eye-Tracking.

8. User Specific Design of Interfaces and Interaction Techniques: What Do Older Computer Users Need?

9. Investigation of Adaptation Dimensions for Age-Differentiated Human-Computer Interfaces.

10. An Investigation of Older Persons' Browser Usage.

11. RFID Cards: A New Deal for Elderly Accessibility.

12. Methodologies for Involving Older Adults in the Design Process.

13. Strategy of Visual Search of Targets on Screen Through Eye Movement of Elderly Person.

14. Difficulties on Small-Touch-Screens for Various Ages.

15. Design of Interactive Technology for Ageing-In-Place.

16. Contextual Research on Elderly Users' Needs for Developing Universal Design Mobile Phone.

17. Creating Home Network Access for the Elderly.

18. Touch Screen User Interfaces for Older Adults: Button Size and Spacing.

19. On Some Aspects of Improving Mobile Applications for the Elderly.

20. How Can We Make IT Devices Easy for Older Adults? Effects of Repetitive Basic Operation Training and Help-Guidance on Learning of Electronic Program Guide System.

21. Web Access for Older Adults: Voice Browsing?

22. Ergonomic Design of Computerized Devices for Elderly Persons - The Challenge of Matching Antagonistic Requirements.

23. Requirements and Ethical Issues for Sensor-Augmented Environments in Elderly Care.

24. Older People as Information Seekers: Exploratory Studies About Their Needs and Strategies.

25. Senior Surfers 2.0: A Re-examination of the Older Web User and the Dynamic Web.

26. Aging Well: The Use of Assistive Technology to Enhance the Lives of Elders.

27. Elderly and Disabled Travelers Needs in Infomobility Services.

28. Integration of Caption Editing System with Presentation Software.

29. SMART Rehabilitation: Implementation of ICT Platform to Support Home-Based Stroke Rehabilitation.

30. Urgent Information Presentation Using Listed Sign Language.

31. Embedding Expert System into a Computerized Assessment Tool for Mouse Proficiency.

32. Beyond the Constraints of QWERTY Keyboard: Challenges to Provide Alternative Input Methods for Japanese Older Adults.

33. Design Implications of Simultaneous Contrast Effects Under Different Viewing Conditions.

34. DfA Products and Services from a User Perspective to Facilitate Life at Home for People with Cognitive Impairments.

35. Three Dimensional Articulator Model for Speech Acquisition by Children with Hearing Loss.

36. Web Navigation for Individuals with Dyslexia: An Exploratory Study.

37. User Modelling and Social Intelligence.

38. Training the Elderly in the Use of Electronic Devices.

39. Easy Model-Driven Development of Multimedia User Interfaces with GuiBuilder.

40. Experimental Study on Enlarged Force Bandwidth Control of a Knee Rehabilitation Robot.

41. Cognitive Aspects of Ageing and Product Interfaces: Interface Type.

42. Cognitive Ability Measures for Accessible Web Content.

43. Technology and Regional Social Structures: Evaluation of Remote Sign Language Interpretation in Finland.

44. Establishing Design Best Practices for Users with Cognitive and Learning Difficulties.

45. Mobile Computing in Maintenance Activities: A 'Situational Induced Impairments and Disabilities' Perspective.

46. DfA Implementations for People with Vision and Hearing Disabilities: Application and Development for Information Society.

47. Comparative Analysis of the Accessibility of Desktop Operating Systems.

48. Impact of Sign Language Movie and Text Layout on the Readout Time.

49. Guidelines for the Development and Improvement of Universal Access Systems for Blind Students.

50. Comparative Study of Disabled vs. Non-disabled Evaluators in User-Testing: Dyslexia and First Year Students Learning Computer Programming.

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