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Start Over You searched for: Author "Paternò" Remove constraint Author: "Paternò" Topic user interfaces and human computer interaction Remove constraint Topic: user interfaces and human computer interaction
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1. New Perspectives in End-User Development.

2. Remote Web Usability Evaluation Exploiting Multimodal Information On User Behavior.

3. Designing And Developing Multi-User, Multi-Device Web Interfaces.

4. A Green Paper on Usability Maturation.

5. The Future of Usability Evaluation: Increasing Impact on Value.

6. HCI and the Economics of User Experience.

7. Putting Value into E-valu-ation.

8. Usability Evaluation as Idea Generation.

9. Usability and Users' Health Issues in Systems Development - Attitudes and Perspectives.

10. Utility and Experience in the Evolution of Usability.

11. Characterizations, Requirements, and Activities of User-Centered Design—the KESSU 2.2 Model.

12. Usability Work in Professional Website Design: Insights from Practitioners' Perspectives.

13. Systems Usability - Promoting Core-Task Oriented Work Practices.

14. Tailoring Usability into Agile Software Development Projects.

15. Connecting Rigorous System Analysis to Experience-Centered Design.

16. Software Quality Engineering: The Leverage for Gaining Maturity.

17. Usability Evaluation of User Interfaces Generated with a Model-Driven Architecture Tool.

18. Conclusions.

19. The Need for Empirical Web Engineering: An Introduction.

20. How to Measure and Evaluate Web Applications in a Consistent Way.

21. An Overview Of Model-Driven Web Engineering and the Mda.

22. WSDM: Web Semantics Design Method.

23. HERA.

24. Designing Web Applications with Webml and Webratio.

25. Designing Multichannel Web Applications as "Dialogue Systems": the Idm Model.

26. Uml-Based Web Engineering.

27. Applying the Oows Model-Driven Approach for Developing Web Applications. The Internet Movie Database Case Study.

28. Modeling and Implementing Web Applications with Oohdm.

29. Overview of Design Issues for Web Applications Development.

30. The Web as an Application Platform.

31. Web Application Development: Challenges And The Role Of Web Engineering.

32. Multimodal User Interfaces in Ubiquitous Environments.

33. Collaborative Social Structures and Task Modelling Integration.

34. Incorporating Tilt-Based Interaction in Multimodal User Interfaces for Mobile Devices.

35. Remote Evaluation of Mobile Applications.

36. An Environment for Defining and Handling Guidelines for the Web.

37. A Taxonomy for Migratory User Interfaces.

38. Natural Modelling of Interactive Applications.

39. Future Perspectives in End-User Development.

40. What Makes End-User Development Tick? 13 Design Guidelines.

41. Psychological Issues in End-User Programming.

42. Feasibility Studies for Programming in Natural Language.

43. Meta-design: A Framework for the Future of End-User Development.

44. A Semiotic Framing for End-User Development.

45. Organizational View of End-User Development.

46. EUD as Integration of Components Off-The-Shelf: The Role of Software Professionals Knowledge Artifacts.

47. End-User Development as Adaptive Maintenance.

48. Supporting Collaborative Tailoring.

49. Breaking It Up: An Industrial Case Study of Component-Based Tailorable Software Design.

50. Fuzzy Rewriting.

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