334 results on '"Braud, Tristan"'
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52. Understanding Characteristics of Catalyst Users in the WallStreetBets Community
53. Toward A Traffic Metaverse With Shared Vehicle Perception
54. VR-driven museum opportunities: digitized archives in the age of the metaverse
55. Guest Editorial: Networking Challenges and Opportunities for Multi-UserXR and the Metaverse
56. Collaboration Stability: Quantifying the Success and Failure of Opportunistic Collaboration
57. Players are not Ready 101: A Tutorial on Organising Mixed-mode Events in the Metaverse
58. Tangible Web: An Interactive Immersion Virtual Reality Creativity System that Travels Across Reality
59. From Digital Media to Empathic Spaces: A Systematic Review of Empathy Research in Extended Reality Environments
60. VR-driven museum opportunities: digitized archives in the age of the metaverse
61. Network Traffic in the Metaverse: The Case of Social VR
62. Metaverse: An introduction
63. Toward A Traffic Metaverse With Shared Vehicle Perception
64. Players are not Ready 101: A Tutorial on Organising Mixed-mode Events in the Metaverse
65. Unlogical instrument: Material-driven gesture-controlled sound installation
66. Tangible Web: An Interactive Immersion Virtual Reality Creativity System that Travels Across Reality
67. Networking and Cyber Foraging for Mobile Augmented Reality
68. DiOS - An Extended Reality Operating System for the Metaverse
69. Metaverse for Connected and Automated Vehicles and Intelligent Transportation Systems [From the Guest Editors]
70. AI Nüshu (Women's scripts) - An Exploration of Language Emergence in Sisterhood
71. Understanding Characteristics of Catalyst Users in the WallStreetBets Community
72. Bridging Curatorial Intent and Visiting Experience: Using AR Guidance as a Storytelling Tool
73. Envisioning A Hyper-Learning System in the Age of Metaverse
74. Metanalysis: A connected-wall video installation based on the movement of traditional Chinese ink painting
75. Exploring Mental Health Communications among Instagram Coaches
76. Decentralized, not Dehumanized in the Metaverse: Bringing Utility to NFTs through Multimodal Interaction
77. Beyond the Blue Sky of Multimodal Interaction: A Centennial Vision of Interplanetary Virtual Spaces in Turn-based Metaverse
78. AICP: Augmented Informative Cooperative Perception
79. Meditation in Motion
80. VR-driven museum opportunities: digitized archives in the age of the metaverse.
81. Re-shaping Post-COVID-19 Teaching and Learning: A Blueprint of Virtual-Physical Blended Classrooms in the Metaverse Era
82. Towards Augmented Reality Driven Human-City Interaction: Current Research on Mobile Headsets and Future Challenges
83. Implementing GDPR for Mobile and Ubiquitous Computing
84. Scaling-up AR: University Campus as a Physical-Digital Metaverse
85. Screenshots, Symbols, and Personal Thoughts: The Role of Instagram for Social Activism
86. AICP: Augmented Informative Cooperative Perception
87. Metanalysis: A connected-wall video installation based on the movement of traditional Chinese ink painting
88. Envisioning A Hyper-Learning System in the Age of Metaverse
89. Bridging Curatorial Intent and Visiting Experience: Using AR Guidance as a Storytelling Tool
90. Meditation in Motion: Interactive Media Art Visualization Based on Ancient Tai Chi Chuan
91. EdgeXAR: A 6-DoF Camera Multi-Target Interaction Framework for MAR with User-friendly Latency Compensation
92. Weaponising Social Media for Information Divide and Warfare
93. Short, Colorful, and Irreverent! A Comparative Analysis of New Users on WallstreetBets During the Gamestop Short-squeeze
94. Tips, Tidings, and Tech: Governmental Communication on Facebook During the COVID-19 Pandemic
95. Street Smart in 5G: Vehicular Applications, Communication, and Computing
96. Urban events mining from spatiotemporal big data
97. Reliable and real-time content streaming for cloud and edge computing
98. Weaponising Social Media for Information Divide and Warfare
99. Tips, Tidings, and Tech: Governmental Communication on Facebook During the COVID-19 Pandemic
100. EdgeXAR: A 6-DoF Camera Multi-target Interaction Framework for MAR with User-friendly Latency Compensation
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