79 results on '"ECHEVERRIA, VANESSA"'
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52. Gamification in Engineering Education: Exploring Students' Performance, Motivation, and Engagement
53. An Exploratory Evaluation of a Collaboration Feedback Report
54. HuCETA: A Framework for Human-Centered Embodied Teamwork Analytics
55. A Collaborative Design Tool to Support Learning Environments During Emergent Remote Learning
56. Moodoo the Tracker: Spatial Classroom Analytics for Characterising Teachers’ Pedagogical Approaches
57. The Moodoo Library: Quantitative Metrics to Model How Teachers Make Use of the Classroom Space by Analysing Indoor Positioning Traces (Extended Abstract)
58. HuCETA: A Framework for Human-Centered Embodied Teamwork Analytics
59. What Can Analytics for Teamwork Proxemics Reveal About Positioning Dynamics In Clinical Simulations?
60. Explorations of Designing Spatial Classroom Analytics with Virtual Prototyping
61. From Data to Insights: A Layered Storytelling Approach for Multimodal Learning Analytics
62. Designing translucent learning analytics with teachers: an elicitation process
63. Towards Collaboration Translucence
64. 2nd Crossmmla : Multimodal learning analytics across physical and digital spaces
65. Physical learning analytics
66. Driving data storytelling from learning design
67. Towards data storytelling to support teaching and learning
68. Towards Proximity Tracking and Sensemaking for Supporting Teamwork and Learning
69. Exploring on-time automated assessment in a co-located collaborative system
70. Physical learning analytics.
71. Driving data storytelling from learning design.
72. Towards data storytelling to support teaching and learning.
73. Multimodal Selfies
74. Mirroring Teachers' Assessment of Novice Students' Presentations through an Intelligent Tutor System
75. Supporting the Assessment of Collaborative Design Activities in Multi-tabletop Classrooms
76. Mirroring Teachers' Assessment of Novice Students' Presentations through an Intelligent Tutor System.
77. Supporting the Assessment of Collaborative Design Activities in Multi-tabletop Classrooms.
78. A Tabletop System to Promote Argumentation in Computer Science Students.
79. Capacidad para ser parte y capacidad para comparecer al proceso
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