270 results on '"Leonard McMillan"'
Search Results
52. Simplification and Improvement of Tetrahedral Models for Simulation.
53. Merging of multi-string BWTs with applications.
54. Efficient Isotropic BRDF Measurement.
55. A New Reconstruction Filter for Undersampled Light Fields.
56. Proscenium: a framework for spatio-temporal video editing.
57. 3D Reconstruction Using Labeled Image Regions.
58. Geometry videos: a new representation for 3D animations.
59. A Novel Deep Learning Architecture for Testis Histology Image Classification.
60. Scan Light Field Rendering.
61. A Real-Time Distributed Light Field Camera.
62. Acquisition and Rendering of Transparent and Refractive Objects.
63. Efficient selection of image patches with high motion confidence.
64. Minimal Surfaces for Stereo.
65. Stable real-time deformations.
66. GeneScissors: a comprehensive approach to detecting and correcting spurious transcriptome inference owing to RNA-seq reads misalignment.
67. Polyhedral Visual Hulls for Real-Time Rendering.
68. Non-Metric Image-Based Rendering for Video Stabilization.
69. A projective drawing system.
70. Unstructured lumigraph rendering.
71. Dynamically reparameterized light fields.
72. Image-based visual hulls.
73. Multi-Perspective Modelling, Rendering and Imaging.
74. Efficient genome ancestry inference in complex pedigrees with inbreeding.
75. Sketching with Projective 2D Strokes.
76. NAIVE - network aware Internet video encoding.
77. Towards multi-perspective rasterization.
78. Post-rendering 3D warping.
79. Multiperspective Modeling and Rendering Using General Linear Cameras.
80. Multispectral Bilateral Video Fusion.
81. A system for analyzing and indexing human-motion databases.
82. Estimation of missing markers in human motion capture.
83. Plenoptic modeling: an image-based rendering system.
84. Video enhancement using per-pixel virtual exposures.
85. Adaptive Color Map Selection Algorithm for Motion Sequences.
86. Surface Camera (Scam) Light Field Rendering.
87. A data-driven reflectance model.
88. Continuous capture of skin deformation.
89. A Forward Mapping Realization of the Inverse Discrete Cosine Transform.
90. A procedural approach to authoring solid models.
91. Image-based 3D photography using opacity hulls.
92. Conditional density learning via regression with application to deformable shape segmentation.
93. Joint Real-time Object Detection and Pose Estimation Using Probabilistic Boosting Network.
94. Image-based rendering: really new or déjà vu? (panel).
95. A novel multi-alignment pipeline for high-throughput sequencing data.
96. Content and Performance of the MiniMUGA Genotyping Array: A New Tool To Improve Rigor and Reproducibility in Mouse Research
97. Content and performance of the MiniMUGA genotyping array, a new tool to improve rigor and reproducibility in mouse research
98. Read Annotation Pipeline for High-Throughput Sequencing Data.
99. Transforming Genomes Using MOD Files with Applications.
100. Fine-Scale Recombination Mapping of High-Throughput Sequence Data.
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