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52. Preface

53. List of contributors

54. Research Integration in Information Systems Education: Students’ Perceptions on Learning Strategies, Skill Development, and Performance

55. Intelligent Systems and Learning Data Analytics in Online Education

56. Conversational Agents as Group-Teacher Interaction Mediators in MOOCs

57. Using the Students’ Levels of Preparation and Confidence as Feedback Information in Quiz-Based Learning Activities

58. Tangible and graphical programming with experienced children: A mixed methods analysis

59. Towards Integrating Conversational Agents and Learning Analytics in MOOCs

60. Students’ perceptions on co-creating learning material in information systems education

61. Enhancing Software Engineering Education through Open Source Projects: Four Years of Students' Perspectives

64. ‘Make it explicit!’: Improving collaboration through increase of script coercion

65. Innovation and Entrepreneurship in Education

66. Can Peers Rate Reliably as Experts in Small CSCL Groups?

67. Teaching Arabic to Native Speakers Educational Games in a New Curriculum

68. Learning Arabic Through Play Games on Tabletop Surface Computers in Early Childhood

69. How Revealing Rankings Affects Student Attitude and Performance in a Peer Review Learning Environment

70. Conversational agents for academically productive talk: a comparison of directed and undirected agent interventions

71. Selecting and Evaluating a Learning Management System

72. The value of writing-to-learn when using question prompts to support web-based learning in ill-structured domains

73. Prompting students’ context-generating cognitive activity in ill-structured domains: does the prompting mode affect learning?

74. The effect of scaffolding students’ context-generating cognitive activity in technology-enhanced case-based learning

75. Selecting and Evaluating a Learning Management System

76. Usage Data and Group Rankings in Peer Review Settings:A Case Study on Students' Behavior and Performance

77. Using Open Source Projects in Higher Education: A Two-Way Certification Framework

78. Teaching the Arabic Alphabet to Kindergarteners - Writing Activities on Paper and Surface Computers

79. FLOSS in Technology-Enhanced Learning

80. Open Education Case Studies: A Variety of Shades and Formats

81. Learning activities, educational games, and tangibles

82. Students' Perspectives on Learning Software Engineering with Open Source Projects - Lessons Learnt after Three Years of Program Operation

83. How to improve the peer review method: Free-selection vs assigned-pair protocol evaluated in a computer networking course

84. The Language of Sustainability: From Basic Writing Classroom to Professional Discourse

85. The effect of prompting to students with different learning styles

86. The Impact of Prompting in Technology-Enhanced Learning as Moderated by Students’ Motivation and Metacognitive Skills

87. Case-based Instruction on the Web for Teaching Software Project Management

88. Online Case-Based Learning: Design and Preliminary Evaluation of the eCASE Environment

89. Bridging the Contextual Distance: The e-CASE Learning Environment for Supporting Students’ Context Awareness

90. New paleomagnetic data from Oligocene formations of northern Aegea

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