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101. Infusing Expert Knowledge Into a Deep Neural Network Using Attention Mechanism for Personalized Learning Environments

103. From Anticipation to Action: Data Reveal Mobile Shopping Patterns During a Yearly Mega Sale Event in China.

104. ChOracle: A Unified Statistical Framework for Churn Prediction.

105. Understanding Political Polarization Based on User Activity: A Case Study in Korean Political YouTube Channels.

106. Learning a Hierarchical Intent Model for Next-Item Recommendation.

107. Transferring recommendations through privacy user models across domains.

108. The effects of personalized gamification on students' flow experience, motivation, and enjoyment.

109. Visual preferences prediction for a photo gallery based on image captioning methods

112. Perception and Skill Learning for Augmented and Virtual Reality Learning Environments

113. Invisible Touch! – Design and Communication Guidelines for Interactive Digital Textiles Based on Empirical User Acceptance Modeling

114. Log-Based Reading Speed Prediction: A Case Study on War and Peace

115. Neural CTR Prediction for Native Ad

116. A Neural User Preference Modeling Framework for Recommendation Based on Knowledge Graph

117. Twitter User Modeling Based on Indirect Explicit Relationships for Personalized Recommendations

118. Predicting User Preference in Pairwise Comparisons Based on Emotions and Gaze

119. The Impact of Personality and Demographic Variables in Collaborative Filtering of User Interest on Social Media.

120. On the Study of Transformers for Query Suggestion.

121. What and How long: Prediction of Mobile App Engagement.

122. Lifelong Learning and Personalization in Long-Term Human-Robot Interaction (LEAP-HRI).

124. The relationship between user types and gamification designs.

125. Social event planning using hybrid pairwise Markov random fields.

126. Assessment of mmWave Handset Arrays in the Presence of the User Body.

127. A Physical Activity Recommender System for Patients With Arterial Hypertension

128. DeCACHe: Supporting Designers in Creating Cognition-Centered Adaptive Cultural Heritage Activities

129. THOR: A Hybrid Recommender System for the Personalized Travel Experience

130. A Dialogue System That Models User Opinions Based on Information Content

131. Prediction of Eudaimonic and Hedonic Orientation of Movie Watchers

132. Users’ Responsiveness to Persuasive Techniques in Recommender Systems

133. Lifelong Personalization via Gaussian Process Modeling for Long-Term HRI

134. A Preference Based Recommendation System Design Through Eye-Tracking and Social Behavior Analysis

135. User Modeling Based on Smart Media Eye Tracking Depending on the Type of Interior Space

137. Automatic Directions for Object Localization in Virtual Environments

138. Research on Personalized Recommendation of Electronic Commerce Website Based on Text Mining

139. Overview of the NLPCC 2018 Shared Task: Social Media User Modeling

140. NLPCC 2018 Shared Task User Profiling and Recommendation Method Summary by DUTIR_9148

141. Conditional Preference Learning for Personalized and Context-Aware Journey Planning

142. Automatic Transcription and Subtitling of Slovak Multi-genre Audiovisual Recordings

143. Prediction of User Interest by Predicting Product Text Reviews

144. Overview of the NLPCC-ICCPOL 2017 Shared Task: Social Media User Modeling

145. First Place Solution for NLPCC 2017 Shared Task Social Media User Modeling

146. Measuring Conceptual Incongruity from Text-Based Annotations

147. Multimodal Joint Representation for User Interest Analysis on Content Curation Social Networks

148. Personality Analysis of Social Media Influencers as a Tool for Cultural Institutions

149. Understanding User Interests Acquisition in Personalized Online Course Recommendation

150. Designing a Smart Tourism Mobile Application: User Modelling Through Social Networks’ User Implicit Data

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