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248 results on '"Claudio E. Palazzi"'

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201. Combining Web Squared and Serious Games for Crossroad Accessibility

202. FTP4Android: A Local/Remote File Manager for Google Android Platform

203. From playgrounds to smartphones: Mobile evolution of a kids game

204. An OpenWRT solution for future wireless homes

205. Path 2.0: A participatory system for the generation of accessible routes

206. A Delay/Disruption Tolerant Solution for Mobile-to-Mobile File Sharing

207. Realizing the Unexploited Potential of Games on Serious Challenges

208. Deployment and Evaluation of a Wireless Mesh Network

209. P2P file sharing on mobile phones: Design and implementation of a prototype

210. Communities on the Road: Fast Triggering of Interactive Multimedia Services

211. Smart Access Points on the Road for Online Gaming in Vehicular Networks

212. Ensuring Fair Coexistence of Multimedia Applications in a Wireless Home

213. How to Let Gamers Play in Infrastructure-based Vehicular Networks

214. Intelligent Synchronization for Mirrored Game Servers: A Real Case Study

215. Enhancing Artificial Intelligence in Games by Learning the Opponent's Playing Style

216. Shareable Bandwidth Estimation on Satellite Links

217. The Brave New World of Multiplayer Online Games: Synchronization Issues with Smart Solutions

218. Riding the Web Evolution: From Egoism to Altruism

220. Interactive mobile gaming over heterogeneous networks

221. An Optimistic Obsolescence-Based Approach to Event Synchronization for Massive Multiplayer Online Games

222. Regenerating TCP Dynamics from Traces Path Characteristics

223. Facilitating Real-time Applications in VANETs through Fast Address Auto-configuration

224. Interactivity-Loss Avoidance in Event Delivery Synchronization for Mirrored Game Architectures

225. Buscar el Levante por el Poniente: In Search of Fairness Through Interactivity in Massively Multiplayer Online Games

226. Wireless Home Entertainment Center: Reducing Last Hop Delays for Real-time Applications

227. What's in that Magic Box? The Home Entertainment Center's Special Protocol Potion, Revealed

228. Enhancing transport layer capability in HAPS-satellite integrated architecture

229. In-Home Online Entertainment: Analyzing the Impact of the Wireless MAC-Transport Protocols Interference

230. A RIO-like Technique for Interactivity Loss Avoidance in Fast-Paced Multiplayer Online Games

232. Buddy-finder: A proposal for a novel entertainment application for GSM

233. Balancing video on demand flows over links with heterogeneous delays

234. The position cheating attack on inter-vehicular online gaming

235. On maintaining interactivity in event delivery synchronization for mirrored game architectures

236. Satellite coverage in urban areas using Unmanned Airborne Vehicles (UAVs)

242. Editorial

247. Enhancing TV White-Spaces database with Unmanned Aerial Scanning Vehicles (UASVs)

248. Analyzing the potential of cooperative Cognitive Radio technology on inter-vehicle communication

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