731 results on '"Chen, Bing-yu"'
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302. iCon
303. Peer-to-Peer 3D Streaming
304. Video Segmentation with Motion Smoothness
305. Session details: Vectorization/editing
306. MemoIcon
307. Interactive image composition through draggable objects
308. Simulation of Tearing Cloth with Frayed Edges
309. Interactive Rendering of Interior Scenes with Dynamic Environment Illumination
310. Video segmentation with motion smoothness
311. Utilizing photos as program themes
312. Animating lip-sync speech faces by dominated animeme models
313. 3D-model-based face replacement in video
314. Animating character images in 3D space
315. Epidemiology of Congenital Anomalies in a Population-based Birth Registry in Taiwan, 2002
316. SmartPlayer
317. Extracting depth and matte using a color-filtered aperture
318. Example‐based Multiple Local Color Transfer by Strokes
319. Capturing Intention‐based Full‐Frame Video Stabilization
320. Lips-sync 3D speech animation
321. Smart album
322. Controllable motion textures
323. Repetitive Learning Control for Time-varying Robotic Systems: A Hybrid Learning Scheme
324. Semantic-event based analysis and segmentation of wedding ceremony videos
325. Stabilizing video while keeping resolution and capturing intention
326. NPR in production
327. Digital restoration of moldy aged films
328. Enabling nutrition-aware cooking in a smart kitchen
329. 3D Model Streaming based on a JPEG 2000 Image
330. Pilot study of mold in homes of asthmatic children in Taipei, Taiwan, using the Environmental Relative Moldiness Index.
331. Real-time triple product relighting using spherical local-frame parameterization
332. A practical and fast rendering algorithm for dynamic scenes using adaptive shadow fields
333. Progressive deforming meshes based on deformation oriented decimation
334. Hand-shadow illusions and 3D DDR based on efficient model retrieval
335. Extended cubical marching squares for surface extraction from various kinds of volumetric structure
336. View-dependent JPEG 2000-based mesh streaming
337. Cubical Marching Squares: Adaptive Feature Preserving Surface Extraction from Volume Data
338. Character animation creation using hand-drawn sketches
339. Level-of-detail representation of bidirectional texture functions for real-time rendering
340. Progressive 3D Animated Models for Mobile & Web Uses
341. An efficient representation of complex materials for real-time rendering
342. Enhanced 3D model retrieval system through characteristic views using orthogonal visual hull
343. Composite mouse gestures: toward an easier tool for behavior authoring
344. Prong features detection of a 3D model based on the watershed algorithm
345. Animating hand-drawn sketches
346. GaussSense.
347. Unbiased, adaptive stochastic sampling for rendering inhomogeneous participating media.
348. Animating Hair with Loosely Connected Particles
349. Development of 3D graphics and VRML libraries for Web3D platform by using Java
350. iCon.
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