Search

Your search keyword '"ACM: I.: Computing Methodologies/I.3: COMPUTER GRAPHICS/I.3.6: Methodology and Techniques/I.3.6.3: Interaction techniques"' showing total 44 results

Search Constraints

Start Over You searched for: Descriptor "ACM: I.: Computing Methodologies/I.3: COMPUTER GRAPHICS/I.3.6: Methodology and Techniques/I.3.6.3: Interaction techniques" Remove constraint Descriptor: "ACM: I.: Computing Methodologies/I.3: COMPUTER GRAPHICS/I.3.6: Methodology and Techniques/I.3.6.3: Interaction techniques"
44 results on '"ACM: I.: Computing Methodologies/I.3: COMPUTER GRAPHICS/I.3.6: Methodology and Techniques/I.3.6.3: Interaction techniques"'

Search Results

1. Mapping topographic, geophysical and gravimetry data of Pakistan – a contribution to geological understanding of Sulaiman Fold Belt and Muslim Bagh Ophiolite Complex

2. Okinawa Trough Geophysical and Topographic Modeling by GDAL Utilities and GRASS GIS

3. Measuring Equivalent Cohesion Ceq of the Frozen Soils by Compression Strength Using Kriolab Equipment

4. Geodynamic setting of Scotia Sea and its effects on geomorphology of South Sandwich Trench, Southern Ocean

5. GRASS GIS Modules for Topographic and Geophysical Analysis of the ETOPO1 DEM and Raster Data: North Fiji Basin, Pacific Ocean

6. GEBCO Gridded Bathymetric Datasets for Mapping Japan Trench Geomorphology by Means of GMT Scripting Toolset

7. TouchSketch: a touch-based interface for 3D object manipulation and editing

8. Exploration d'environnement virtuel sur tablette : comparaison entre des modalit es tactiles et tangibles

9. MenuDfA : un composant de navigation gestuelle tactile conçu pour tous

10. Représentation, modélisation et génération procédurale de terrains

11. Representation, modelisation and procedural generation of terrains

12. HorizontalDragger: a Freehand Remote Selector for Object Acquisition

13. Terrain Modeling from Feature Primitives

14. A New Direct Manipulation Technique for Immersive 3D Virtual Environments

15. Demonstration of the 7-Handle Technique

16. From 3D Bimanual Toward Distant Collaborative Interaction Techniques: An Awareness Issue

17. A Survey of Communication and Awareness in Collaborative Virtual Environments

18. Demonstration of Guiding Techniques for Collaborative Exploration in Multi-Scale Shared Virtual Environments

19. Modélisation de l'interaction multimodale 3D

20. Evaluation of Remote Collaborative Manipulation for Scientific Data Analysis

21. A Review of Film Editing Techniques for Digital Games

22. Film Editing for Third Person Games and Machinima

23. Design and evaluation of 3D cursors and motion parallax for the exploration of desktop virtual environments

24. PAC-C3D: A New Software Architectural Model for Designing 3D Collaborative Virtual Environments

25. Real-time terrain modeling using CPU

26. Comparing Virtual Trajectories Made in Slalom Using Walking-In-Place and Joystick Techniques

27. Reconfigurable Tangible Devices for 3D Virtual Object Manipulation by Single or Multiple Users

28. Comparison of Three Interactive Techniques for Collaborative Manipulation of Objects in Virtual Reality

29. In-Situ 3D Sketching Using a Video Camera as an Interaction and Tracking Device

30. Short paper: 3-Hand Manipulation of Virtual Objects

31. An asymmetric 2D Pointer/3D Ray for 3D interaction within collaborative virtual environments

32. Motion-pointing: target selection using elliptical motions

33. A description of a dialog to enable interaction between interaction tools and 3D objects in collaborative virtual environments

34. Analyse de techniques de coopération en environnements virtuels 3D

35. DESIGN GUIDE FOR 3D POINTING TECHNIQUES

36. Collaborative Exploration of 3D Scientific Data

37. Plumage: Design d'une interface 3D pour le parcours d'échantillons sonores granularisés

38. ENIGMES : LA PARTITION NAVIGABLE

39. A Migration Mechanism to Manage Network Troubles while Interacting within Collaborative Virtual Environments

40. La cabine virtuelle d'immersion (CVI) : un mode de transport des outils d'interaction dans les univers 3D

41. SkeweR: a 3D Interaction Technique for 2-User Collaborative Manipulation of Objects in Virtual Environments

42. Building Objects and Interactors for Collaborative Interactions with GASP

43. Code the Globe: Interactive Content for Spherical Displays with simple Webpages

44. Demonstration: 3-Hand Manipulation of Virtual Objects

Catalog

Books, media, physical & digital resources