1. Haptic Manipulation of Deformable CAD Parts with a Two-stage Method
- Author
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Zhaoguang Wang, Georges Dumont, Virtual Reality for Improved Innovative Immersive Interaction (VR4I), Institut de Recherche en Informatique et Systèmes Aléatoires (IRISA), Université de Rennes 1 (UR1), Université de Rennes (UNIV-RENNES)-Université de Rennes (UNIV-RENNES)-Institut National des Sciences Appliquées - Rennes (INSA Rennes), Institut National des Sciences Appliquées (INSA)-Université de Rennes (UNIV-RENNES)-Institut National des Sciences Appliquées (INSA)-Institut National de Recherche en Informatique et en Automatique (Inria)-Centre National de la Recherche Scientifique (CNRS)-Université de Rennes 1 (UR1), Institut National des Sciences Appliquées (INSA)-Université de Rennes (UNIV-RENNES)-Institut National des Sciences Appliquées (INSA)-Institut National de Recherche en Informatique et en Automatique (Inria)-Centre National de la Recherche Scientifique (CNRS)-École normale supérieure - Cachan (ENS Cachan)-Inria Rennes – Bretagne Atlantique, Institut National de Recherche en Informatique et en Automatique (Inria), Université de Rennes (UR)-Institut National des Sciences Appliquées - Rennes (INSA Rennes), Institut National des Sciences Appliquées (INSA)-Institut National des Sciences Appliquées (INSA)-Institut National de Recherche en Informatique et en Automatique (Inria)-Centre National de la Recherche Scientifique (CNRS)-Université de Rennes (UR)-Institut National des Sciences Appliquées - Rennes (INSA Rennes), and Institut National des Sciences Appliquées (INSA)-Institut National des Sciences Appliquées (INSA)-Institut National de Recherche en Informatique et en Automatique (Inria)-Centre National de la Recherche Scientifique (CNRS)-École normale supérieure - Cachan (ENS Cachan)-Inria Rennes – Bretagne Atlantique
- Subjects
0209 industrial biotechnology ,Engineering ,business.industry ,ACM: J.: Computer Applications/J.6: COMPUTER-AIDED ENGINEERING ,Modal analysis ,ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION ,020207 software engineering ,02 engineering and technology ,Deformation (meteorology) ,Rigid body ,Industrial and Manufacturing Engineering ,Finite element method ,[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR] ,020901 industrial engineering & automation ,Modal ,Mesh analysis ,Modeling and Simulation ,0202 electrical engineering, electronic engineering, information engineering ,business ,Focus (optics) ,Simulation ,ComputingMilieux_MISCELLANEOUS ,ComputingMethodologies_COMPUTERGRAPHICS ,Haptic technology - Abstract
Real-time interaction between a designer and a deformable mock-up in Virtual Reality environments is a promising paradigm to evaluate design feasibilities. In this paper we focus on the haptic-aided deformation verification process of industrial deformable parts by combining small deformations and relatively large rigid-body motions. First, concerning the modelling process of small deformations, we propose a two-stage method extended from the linear modal analysis. In this two-stage method, modal deformation sub-spaces are pre-computed in an off-line phase, and real-time deformations are quickly reproduced by superimposing the responses of certain modes which are selected depending on interaction requirements. Based on this two-stage method, we propose a mesh analysis method to enrich the off-line pre-computations corresponding to different anticipated interaction scenarios. Furthermore, we apply a real-time division scheme which divides the deformation response process into two separate modules, so that stable haptic interactions are guaranteed. Second, concerning the purpose of global deformation verifications, we combine relatively large rigid-body motions resulting from the integration of classical motion equations and small deformations resulting from the aforementioned two-stage method. We have implemented the two-stage method to model small deformations and rigid-body motions. Real-time experiments are carried out by coupling a single haptic device with a simulation framework and experimental results validate the deformation accuracy on one hand, and demonstrate a good and stable haptic interaction experience on the other.
- Published
- 2011
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