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146 results on '"Aila, Timo"'

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1. Guiding a Diffusion Model with a Bad Version of Itself

2. Applying Guidance in a Limited Interval Improves Sample and Distribution Quality in Diffusion Models

3. Analyzing and Improving the Training Dynamics of Diffusion Models

4. StyleGAN-T: Unlocking the Power of GANs for Fast Large-Scale Text-to-Image Synthesis

5. eDiff-I: Text-to-Image Diffusion Models with an Ensemble of Expert Denoisers

6. Disentangling Random and Cyclic Effects in Time-Lapse Sequences

7. Generating Long Videos of Dynamic Scenes

8. Elucidating the Design Space of Diffusion-Based Generative Models

9. The Role of ImageNet Classes in Fr\'echet Inception Distance

10. Alias-Free Generative Adversarial Networks

11. Modular Primitives for High-Performance Differentiable Rendering

12. Training Generative Adversarial Networks with Limited Data

13. Analyzing and Improving the Image Quality of StyleGAN

14. Semi-supervised semantic segmentation needs strong, varied perturbations

15. Few-Shot Unsupervised Image-to-Image Translation

16. Improved Precision and Recall Metric for Assessing Generative Models

17. High-Quality Self-Supervised Deep Image Denoising

18. A Style-Based Generator Architecture for Generative Adversarial Networks

19. Noise2Noise: Learning Image Restoration without Clean Data

20. Progressive Growing of GANs for Improved Quality, Stability, and Variation

21. Pruning Convolutional Neural Networks for Resource Efficient Inference

22. Temporal Ensembling for Semi-Supervised Learning

23. Production-Level Facial Performance Capture Using Deep Convolutional Neural Networks

26. dPVS: an occlusion culling system for massive dynamic environments

30. Improved Precision and Recall Metric for Assessing Generative Models

33. Noise2Noise

39. A meshless hierarchical representation for light transport

40. Meshless Finite Elements for Hierarchical Global Illumination

41. Temporal light field reconstruction for rendering distribution effects

42. Parallel shortest path search on GPU hardware

44. Ray tracing is the future and ever will be...

48. Image Comparison Based Graphics API Testing

49. An Incremental Shaft Subdivision Algorithm for Computing Shadows and Visibility

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