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Your search keyword '"Antje Nuthmann"' showing total 66 results

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66 results on '"Antje Nuthmann"'

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1. Is a knife the same as a plunger? Comparing the attentional effects of weapons and non-threatening unusual objects in dynamic scenes

2. Salience-based object prioritization during active viewing of naturalistic scenes in young and older adults

4. Extrafoveal attentional capture by object semantics.

5. How Well Can Saliency Models Predict Fixation Selection in Scenes Beyond Central Bias? A New Approach to Model Evaluation Using Generalized Linear Mixed Models

6. No Evidence for a Saccadic Range Effect for Visually Guided and Memory-Guided Saccades in Simple Saccade-Targeting Tasks.

7. Self-consistent estimation of mislocated fixations during reading.

9. Expectation-based gist facilitation: Rapid scene understanding and the role of top-down information

10. Revisiting the role of attention in the 'weapon focus effect': Do weapons draw gaze away from the perpetrator under naturalistic viewing conditions?

11. Eye tracking: empirical foundations for a minimal reporting guideline

12. Impact of neovascular age-related macular degeneration on eye-movement control during scene viewing: Viewing biases and guidance by visual salience

13. A Computational Dual-Process Model of Fixation-Duration Control in Natural Scene Viewing

17. Dynamic text presentation on smart glasses: A pilot evaluation in age-related macular degeneration

18. The effect of target salience and size in visual search within naturalistic scenes under degraded vision

19. On the relative (un)importance of foveal vision during letter search in naturalistic scenes

20. Visual search in naturalistic scenes from foveal to peripheral vision: A comparison between dynamic and static displays

22. Extrafoveal attentional capture by object semantics

23. A new approach to modeling the influence of image features on fixation selection in scenes

24. A binocular moving window technique to study the roles of the two eyes in reading

26. Not fixating at the line of text comes at a cost

27. On the visual span during object search in real-world scenes

28. Eye movement control during scene viewing: Immediate effects of scene luminance on fixation durations

29. No Evidence for a Saccadic Range Effect for Visually Guided and Memory-Guided Saccades in Simple Saccade-Targeting Tasks

30. Saccadic Scrolling: Speed Reading Strategy Based on Natural Eye Movements

31. Disentangling the mechanisms underlying infant fixation durations in scene perception: A computational account

32. Eye guidance during real-world scene search: The role color plays in central and peripheral vision

33. Your mind wanders weakly, your mind wanders deeply: Objective measures reveal mindless reading at different levels

34. Using CRISP to model global characteristics of fixation durations in scene viewing and reading with a common mechanism

36. Flexible saccade-target selection in Chinese reading

37. Mindless reading revisited: An analysis based on the SWIFT model of eye-movement control

38. Overt attention in natural scenes: objects dominate features

39. The Influence of Temporal Order Information in General Event Knowledge on Language Comprehension

40. SWIFT: A Dynamical Model of Saccade Generation During Reading

41. Picture-word matching: Flexibility in conceptual memory and pupillary responses

42. The role of visual attention and high-level object information on short-term visual working memory in a change detection task

43. Scene perception from central to peripheral vision

44. Asymmetrical control of fixation durations in scene viewing

45. Beyond gist: strategic and incremental information accumulation for scene categorization

46. Pupillometric indices of temporal order representation in semantic memory

47. How do the regions of the visual field contribute to object search in real-world scenes? Evidence from eye movements

48. Salient in space, salient in time: Fixation probability predicts fixation duration during natural scene viewing

49. Object-based attentional selection in scene viewing

50. CRISP:A computational model of fixation durations in scene viewing

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