6,319 results on '"Apps"'
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2. What apps and websites do those in treatment for substance-related problems use to help them in their recovery? A cross-sectional study of products and use patterns
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Wray, Tyler B., Reitzel, Gage, Phelan, Chanda, Merrill, Jennifer E., and Jackson, Kristina M.
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- 2025
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3. Long-term outcomes of smartphone-delivered cognitive behavior therapy for body dysmorphic disorder: A one-year naturalistic follow-up
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Snorrason, Ivar, Hoeppner, Susanne S., Klare, Dalton, Weingarden, Hilary, Greenberg, Jennifer L., Berger-Gutierrez, Rebecca M., Bernstein, Emily E., Vanderkruik, Rachel C., Harrison, Oliver, and Wilhelm, Sabine more...
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- 2025
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4. Apps don't work for patients who don't use them: Towards frameworks for digital therapeutics adherence
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Schwartz, David G., Spitzer, Sivan, Khalemsky, Michael, Cano-Bejar, Arturo Heyner, Ray, Soumya, Chiou, Jeng-Yuan, Sakhnini, Rizan, Lanin, Raya, Meir, Menachem M., and Tsai, Ming-Che
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- 2024
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5. A systematic review of telehealth and remote monitoring in vascular surgery
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Bai, Halbert, Pero, Adriana, Kibrik, Pavel, Chang, Annie, Lee, Eric, and Ting, Windsor
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- 2024
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6. Evaluating the quality and safety of health-related apps and e-tools: Adapting the Mobile App Rating Scale and developing a quality assurance protocol
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Roberts, Anna E., Davenport, Tracey A., Wong, Toby, Moon, Hyei-Won, Hickie, Ian B., and LaMonica, Haley M.
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- 2021
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7. The Explosion of EdTech: Can Its Promise Be Fulfilled?
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Golinkoff, Roberta Michnick, Hassinger-Das, Brenna, Kucirkova, Natalia, Myers, Lauren, Dore, Rebecca A., Christakis, Dimitri A., editor, and Hale, Lauren, editor
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- 2025
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8. Leveraging Feedback From Families of Children With Autism to Create Digital Support for Service Navigation: Descriptive Study.
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Burke, Meghan, Li, Chak, Cheung, Waifong, Terol, Adriana, Johnston, Amanda, and Schueller, Stephen
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app ,application ,applications ,apps ,autism ,autistic ,autistic children ,child ,children ,digital support ,digital tool ,families ,human-centered design ,service access ,tool ,tools - Abstract
BACKGROUND: It is difficult for families to navigate and access services for their children with autism. Barriers to service access are compounded among families from low-resourced backgrounds. OBJECTIVE: The purpose of our study was to explore the development of an app to facilitate access to services among families of children with autism from low-resourced backgrounds. Our specific aims were to explore feedback from an advisory board about the app and to explore feedback from navigators about the app. METHODS: Via a multistage codevelopment process, we elicited feedback from 5 key parties: the research team, a community organization, the app development team, the advisory board, and family navigators. Collectively, 36 individuals provided feedback about the development of the app via individual interviews, focus groups, observations, and surveys. The key features of the app included a dashboard showing the service needs of the family and related resources, a messaging feature between the family, the navigator, and the supervisor, and a fidelity checklist and evaluation feature. RESULTS: The advisory board provided feedback about the app to increase its user-friendliness, include the ability to develop an action plan, improve the identification of needed services, and add information about service providers. Navigators suggested that the app should connect navigators to one another, have a clearer purpose for the notes section, and reflect an easier log-in process. Navigators also wanted training to role-play using the app. After participating in a role play using the app, navigators reported significantly more satisfaction with the app and greater usefulness (P more...
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- 2024
9. An App-Based Physical Activity Intervention in Community-Dwelling Chinese-, Tagalog-, and Vietnamese-Speaking Americans: Single-Arm Intervention Study.
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Nguyen, Antony, Yu, Filmer, Park, Linda, Fukuoka, Yoshimi, Wong, Ching, Gildengorin, Ginny, Nguyen, Tung, Tsoh, Janice, and Jih, Jane
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Asian Americans ,Chinese ,Filipino ,Vietnamese ,acceptability ,adult ,adults ,app ,app-based ,application ,applications ,apps ,community-based ,community-dwelling ,cultural ,culturally ,evidence-based ,feasibility ,intervention ,interventions ,lifestyle ,linguistic ,linguistically ,mHealth ,mobile app ,mobile health ,mobile phone ,multicomponent ,multilingual ,physical activity ,physical activity tracker ,pilot study ,sociodemographic ,tracker ,trackers - Abstract
BACKGROUND: Physical inactivity is associated with adverse health outcomes among Asian Americans, who exhibit the least adherence to physical activity guidelines compared with other racial and ethnic groups. Mobile app-based interventions are a promising approach to promote healthy behaviors. However, there is a lack of app-based interventions focused on improving physical activity among Asian Americans whose primary language is not English. OBJECTIVE: This pilot study aimed to assess the feasibility and acceptability of a 5-week intervention using a culturally and linguistically adapted, evidence-based mobile phone app with an accelerometer program, to promote physical activity among Chinese-, Tagalog-, or Vietnamese-speaking Americans. METHODS: Participants were recruited through collaborations with community-based organizations. The intervention was adapted from a 12-month physical activity randomized controlled trial involving the app and accelerometer for English-speaking adults. Sociodemographic characteristics, lifestyle factors, and physical measurements were collected at the baseline visit. A 7-day run-in period was conducted to screen for the participants who could wear a Fitbit One (Fitbit LLC) accelerometer and complete the apps daily step diary. During the 4-week intervention period, participants wore the accelerometer and reported their daily steps in the app. Participants also received daily messages to reinforce key contents taught during an in-person educational session, remind them to input steps, and provide tailored feedback. Feasibility measures were the percentage of eligible participants completing the run-in period and the percentage of participants who used the app diary for at least 5 out of 7 days during the intervention period. We conducted poststudy participant interviews to explore overall intervention acceptability. RESULTS: A total of 19 participants were enrolled at the beginning of the study with a mean age of 47 (SD 13.3; range 29-70) years, and 58% (n=11) of them were female. Of the participants, 26% (n=5) were Chinese, 32% (n=6) were Vietnamese, and 42% (n=8) were Filipino. All participants met the run-in criteria to proceed with the intervention. Adherence to the app diary ranged from 74% (n=14) in week 2 to 95% (n=18) in week 4. The daily average steps per week from accelerometers increased each week from 8451 (SD 3378) steps during the run-in period to 10,930 (SD 4213) steps in week 4. Participants reported positive experiences including an increased motivation to walk and the enjoyment of being able to monitor their physical activity. CONCLUSIONS: This is the first pilot study of a multicomponent intervention and evidence-based mobile phone app to promote physical activity among Asian Americans who use apps in traditional Chinese, Tagalog, or Vietnamese, which demonstrated high feasibility and acceptability. Future work focused on multilingual mobile apps to address disparities in physical inactivity among Asian Americans should be considered. more...
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- 2024
10. Digital Platforms and the Global South
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Bouquillion, Philippe, Ithurbide, Christine, and Mattelart, Tristan
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Global South ,YouTube ,WeChat ,Netflix ,digital media ,digital culture ,Internet ,apps ,social media ,Media studies ,The Arts ,Regional / International studies ,Ethnic studies ,Communication studies ,Development studies ,History ,Popular culture - Abstract
This book addresses the issues raised by digital platforms in the Global South, with an emphasis on the cultural stakes involved. It brings together an interdisciplinary team of researchers – including political economists, socio-economists, geographers, media sociologists or anthropologists – who each explore these issues through an insightful case study at a local, national, regional or international scale. While studying the strategies of some of the main US-based Big Tech platforms or video streaming platforms towards the Global South, the chapters also consider the often-neglected active role local or regional actors play in the expansion of those Western digital players, and highlight the existence of a constellation of local or regional platforms that have emerged in Africa, Asia, Latin America or the Middle East. In addition to analysing the complex relationships of competition, collaboration or dependence between these diverse actors, this volume examines the ways in which the rise of these digital platforms has generated new forms of cultural entrepreneurship and participated in the reconfiguring of the conditions in which cultural contents are produced and circulated in the Global South. This volume will appeal to readers interested in the transnationalisation of cultural industries or in the social, political, economic, cultural and geopolitical dimensions of digital transformations and will be an important resource for students, teachers and researchers in media, communication, cultural studies, international relations and area studies programmes. more...
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- 2024
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11. Applying the latest Uppsala model to digital products: an empirical investigation of app internationalization via app updates
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Kim, Yongseok, Gretz, Richard T., and Basuroy, Suman
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- 2025
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12. The Impact of Literacy on COVID-19 Pandemic: An Empirical Analysis on India.
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Banerjee, Subhanil, Koner, Souren, Sharma, Disha, and Gupta, Shilpi
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COVID-19 pandemic , *SOCIAL distancing , *POPULATION density , *INDEPENDENT variables , *DEPENDENT variables - Abstract
The study examines how literacy affects COVID-19. It has considered state-level recovery to the total tested ratio and fully vaccinated-to-population ratio as two dependent variables; on the other hand, the state-wise literacy ratio and population density have been considered as independent variables. The success against COVID-19 in India has been achieved through digital retaliation along with the spread of information regarding social distancing, vaccinations, curfews, and lockdowns. The results reveal that the literacy rate impacts both the dependency ratios in a statistically significant and positive way. Quantification of the impact of literacy on COVID-19 is the most novel and unique. [ABSTRACT FROM AUTHOR] more...
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- 2025
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13. Divergent deceptions: comparative analysis of Deceptive Patterns in iOS and Android apps.
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Li, Wanda, Flatla, David R., and Arndt, Felix
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PUBLIC opinion , *APPLICATION stores , *MOBILE apps , *USER experience , *DIGITAL technology - Abstract
Deceptive Patterns (also known as Dark Patterns) are manipulative interface elements that can cause users to experience financial, temporal, and privacy-related losses. While Deceptive Patterns have been extensively studied in Android applications, their prevalence in iOS apps remains largely unexplored, despite significant ecosystem differences and iOS's growing popularity among younger users. Notably, Apple's tight control over its ecosystem has fostered public perception of iOS being the safer platform and as a byproduct, iOS users may be less vigilant towards app-related risks. To investigate how the prevalence of Deceptive Patterns on iOS compares to Android, we conducted a review of the same 143 mobile apps across both platforms. Our analysis reveals statistically significant differences between Deceptive Patterns on iOS and Android, with iOS apps exhibiting more instances overall (1477 vs. 1398). The findings suggest that iOS users may be more vulnerable to the risks posed by Deceptive Patterns. Furthermore, our analysis identified four specific types of Deceptive Patterns with notable discrepancies between the mobile platforms, indicating potential influences by app store guidelines and developer tools, and the rise of A/B testing Deceptive Patterns. These findings highlight the need to further explore different digital platforms and user protections on mobile devices. [ABSTRACT FROM AUTHOR] more...
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- 2025
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14. A case study in statistical software development for advanced evidence synthesis: the combined value of analysts and research software engineers.
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Bradbury, Naomi, Morris, Tom, Nevill, Clareece, Nevill, Janion, Field, Ryan, Freeman, Suzanne, Cooper, Nicola, and Sutton, Alex
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SYSTEMS software , *COMPUTER software developers , *SOFTWARE engineering , *PROGRAMMING languages , *WEB-based user interfaces - Abstract
Background: Since 2015, the Complex Reviews Synthesis Unit (CRSU) has developed a suite of web-based applications (apps) that conduct complex evidence synthesis meta-analyses through point-and-click interfaces. This has been achieved in the R programming language by combining existing R packages that conduct meta-analysis with the shiny web-application package. The CRSU apps have evolved from two short-term student projects into a suite of eight apps that are used for more than 3,000 h per month. Aim: Here, we present our experience of developing production grade web-apps from the point-of-view of individuals trained primarily as statisticians rather than software developers in the hopes of encouraging and inspiring other groups to develop valuable open-source statistical software whilst also learning from our experiences. Key challenges: We discuss how we have addressed challenges to research software development such as responding to feedback from our real-world users to improve the CRSU apps, the implementation of software engineering principles into our app development process and gaining recognition for non-traditional research work within the academic environment. Future developments: The CRSU continues to seek funding opportunities both to maintain and further develop our shiny apps. We aim to increase our user base by implementing new features within the apps and building links with other groups developing complementary evidence synthesis tools. [ABSTRACT FROM AUTHOR] more...
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- 2025
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15. Exploring tourists' intention to use smart tourism apps.
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David-Negre, Tatiana and Gutiérrez Taño, Desiderio
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Copyright of Pasos: Revista de Turismo y Patrimonio Cultural is the property of Universidad de La Laguna, Instituto Universitario de Ciencias Politicas y Sociales and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) more...
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- 2025
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16. The effectiveness of digital physical activity interventions in older adults: a systematic umbrella review and meta-meta-analysis.
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Alley, Stephanie J., Waters, Kim M., Parker, Felix, Peiris, D. L. I. H. K., Fien, Samantha, Rebar, Amanda L., and Vandelanotte, Corneel
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ELDER care , *SELF-evaluation , *MOBILE apps , *WORLD Wide Web , *DIGITAL technology , *DIGITAL health , *MEDICAL care , *INTERNET , *GAIT in humans , *HEALTH promotion , *PATIENT monitoring , *APPLICATION software , *HEALTH outcome assessment , *PHYSICAL activity , *ACTIVE aging - Abstract
Background: Physical activity is important for healthy ageing, however most older adults are inactive. Numerous reviews with a range of inclusion criteria have been conducted on digital interventions to promote physical activity in older adults, and a synthesis of these is needed. Therefore, the objective of this study is to conduct an umbrella review and meta-meta-analysis on the effectiveness of digital interventions to promote physical activity in older adults. Methods: Nine databases were searched from January 2010 to December 2023. Systematic reviews and meta-analyses of primary studies using digital physical activity interventions to target healthy older adults or clinical populations of older adults with a self-reported or device measured physical activity outcome were eligible for inclusion. Results: In total, 22 systematic reviews and meta-analyses covering 185 primary research papers were eligible for inclusion. The total number of participants across all primary studies was 28,198. Most (21, 95%) reviews and meta-analyses were rated as having a low or critically low AMSTAR-2 confidence rating. Of the 22 included systematic reviews, 13 (59%) conducted a meta-analysis and 10 (45%) conducted a narrative synthesis. Most systematic reviews with a narrative synthesis found strong evidence for a positive effect or moderate evidence for a positive effect for physical activity outcomes (7/9, 78%) and steps (3/3, 100%). The meta-meta-analysis of primary papers included in meta-analyses demonstrated a significant moderate effect for steps and a significant small effect for total PA and MVPA. The strength of effect did not vary by intervention components (activity tracker, app-based, SMS/phone, web-based, and face-to-face), population (primary or secondary prevention), control group (none, other digital intervention, or non-digital intervention), or outcome measurement (self-reported or device measured). Only 3 (14%) reviews included longer term follow up outcomes after the end of the intervention, with mixed results. Conclusions: Evidence from 22 reviews and meta-analyses suggests that digital physical activity interventions are effective at increasing physical activity in older adults. Further primary research is needed in adults 65 years and over exclusively, and with longer-term follow up of physical activity outcomes. Future reviews should include a published protocol and interpret results according to risk-of-bias. [ABSTRACT FROM AUTHOR] more...
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- 2024
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17. An Anthropological Approach to mHealth
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Hawkins, Charlotte, Awondo, Patrick, and Miller, Daniel
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mHealth ,Smartphones ,Apps ,Health ,Global ,Anthropology ,Ethnography ,Care ,Self-Tracking ,Googling ,Medical ,Social and cultural anthropology ,Cultural studies ,Media studies ,Popular medicine and health - Abstract
This book proposes a radically different anthropological approach to the development and dissemination of mobile health (mHealth), a rapidly growing sector in healthcare. An Anthropological Approach to mHealth is based on ten 16-month ethnographies in settings across Asia, Africa, Europe and Latin America that showed how conventional health apps may be irrelevant particularly for older people. Instead, the studies found that many people use their mobile and smartphones for health purposes to a surprising extent. They take the communicative apps they have become comfortable with, such as LINE, WeChat and WhatsApp, and are highly creative in turning them into their own health apps. These are the practices from which this book seeks to learn, in what we call a ‘smart-from-below’ approach. This body of research also provided many additional insights, including the consequences of googling for health information, the role of the smartphone in specific settings such as an oncology clinic in Chile or tele-psychotherapy in Uganda, and the lessons learnt during Covid-19 around the problems in self-tracking. Overall, the authors show how an anthropological approach situated in the observation of everyday life can be the foundation for an alternative but highly promising perspective on the future of mHealth. more...
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- 2024
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18. Evaluating the Impact of an App-Delivered Mindfulness Meditation Program to Reduce Stress and Anxiety During Pregnancy: Pilot Longitudinal Study.
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Balsam, Donna, Bounds, Dawn, Nyamathi, Adeline, and Rahmani, Amir
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alternative ,anxiety ,app ,applications ,apps ,complementary ,heart rate ,heart rate variability ,mHealth ,maternal ,meditation ,mental health ,mind-body ,mindfulness ,mindfulness app ,mobile health ,mobile phone ,obstetric ,obstetrics ,pregnancy ,pregnant ,sleep ,stress - Abstract
BACKGROUND: Stress and anxiety during pregnancy are extremely prevalent and are associated with numerous poor outcomes, among the most serious of which are increased rates of preterm birth and low birth weight infants. Research supports that while in-person mindfulness training is effective in reducing pregnancy stress and anxiety, there are barriers limiting accessibility. OBJECTIVE: The aim of this paper is to determine if mindfulness meditation training with the Headspace app is effective for stress and anxiety reduction during pregnancy. METHODS: A longitudinal, single-arm trial was implemented with 20 pregnant women who were instructed to practice meditation via the Headspace app twice per day during the month-long trial. Validated scales were used to measure participants levels of stress and anxiety pre- and postintervention. Physiological measures reflective of stress (heart rate variability and sleep) were collected via the Oura Ring. RESULTS: Statistically significant reductions were found in self-reported levels of stress (P=.005), anxiety (P=.01), and pregnancy anxiety (P more...
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- 2023
19. A hands-on guide to conducting field experiments using mobile applications.
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Khenfer, Jamel
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FIELD research ,MOBILE apps ,COMPUTING platforms - Abstract
Researchers must increasingly account for growing expectations from scientific journals to infuse their work with real-world significance through field experiments. However, field experiments often require researchers to have access to substantial resources or a network that includes nonacademic partners willing to provide those resources. This article aims at overcoming those barriers by providing researchers with the tools they need to conduct randomized field experiments delivered to participants through mobile applications, given limited resources. The method presented herein takes advantage of the facilitated access to user data made possible by computing and development platforms such as Google's Firebase. While the programming tools required to collect and analyze the data may feel intimidating, this article provides step-by-step instructions and illustrates the procedure with a case study experiment. [ABSTRACT FROM AUTHOR] more...
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- 2023
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20. The Triple E project: a factorial randomised controlled trial to enhance engagement with eHealth approaches to improve health risk behaviours among adolescents
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Louise Thornton, Clare Corliss, Hannah Deen, Maree Teesson, Katrina E. Champion, Stephanie R. Partridge, Milena Heinsch, Bonnie Spring, Lauren A. Gardner, Debra Rickwood, Matthew Sunderland, Nicola C. Newton, Sarah Zaman, Julie Redfern, Bridie Osman, Jessica Wilson, Matthew Watt, and Frances Kay-Lambkin more...
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eHealth ,Adolescents ,Healthy lifestyles ,Engagement ,Apps ,mHealth ,Public aspects of medicine ,RA1-1270 - Abstract
Abstract Background Digital, or eHealth, interventions are highly promising approaches to help adolescents improve their health behaviours and reduce their risk of chronic disease. However, they often have low uptake and retention. There is also a paucity of high-quality research into the predictors of eHealth engagement, and a lack of studies that have systematically evaluated existing engagement strategies in adolescent populations. This paper describes the protocol for a randomised controlled trial which primarily aims to assess the effectiveness of different strategies in increasing engagement with a healthy lifestyles app, Health4Life. Associations between the engagement strategies and improvements in adolescent health behaviours (healthy eating, physical activity, sleep, recreational screen time, smoking, alcohol use) will also be examined, along with potential predictors of adolescents’ intentions to use health apps and their use of the Health4Life app. Methods The current study will aim to recruit 336 adolescent and parent/guardian dyads (total sample N = 672) primarily through Australia wide online advertising. All adolescent participants will have access to the Health4Life app (a multiple health behaviour change, self-monitoring mobile app). The trial will employ a 24 factorial design, where participants will be randomly allocated to receive 1 of 16 different combinations of the four engagement strategies to be evaluated: text messages, access to a health coach, access to additional gamified app content, and provision of parent/guardian information resources. Adolescents and parents/guardians will both complete consent processes, baseline assessments, and a follow-up assessment after 3 months. All participants will also be invited to complete a qualitative interview shortly after follow-up. The primary outcome, app engagement, will be assessed via an App Engagement Index (Ei) using data collected in the Health4Life app and the Mobile App Rating Scale – User version. Discussion This research will contribute significantly to building our understanding of the types of strategies that are most effective in increasing adolescents’ engagement with health apps and which factors may predict adolescents’ use of health apps. Trial registration The trial is registered at the Australian New Zealand Clinical Trials Registry (ACTRN12623000399695). Date registered: 19/04/2023. more...
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- 2024
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21. How do Canadian parents evaluate numeracy content in math apps for young children?
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Urquhart, Nicola, Lee, Joanne, and Wood, Eileen
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MATHEMATICS education ,PARENTS ,ACADEMIC ability ,PRIOR learning ,NUMERACY ,MATH anxiety ,INDIVIDUAL differences - Abstract
Well-designed math apps can foster children's numeracy development. Although parents are interested in using math apps for their children, the quantity and variability in quality of apps can make app selection challenging. As such, it is important to know how parents evaluate numeracy content in math apps for their children. This study investigated parents' evaluations of four numeracy apps of varying quality. Forty-five parents of 3- to 6-year-old children explored each app for three minutes on their own device and rated each on 17 early numeracy skills. Parents were conservative in their ratings of numeracy skills. Likelihood of downloading apps ranged from 24.4% to 73%. If the first app viewed was of the highest quality, it influenced their subsequent ratings suggesting that parents could be using it as a benchmark. Individual differences affected numeracy ratings, such that parents high in both math teaching confidence and/or anxiety rated the apps more favourably than parents low in those traits. Parents experienced some challenges in identifying better content and design features and individual differences contributed to this. Outcomes also suggest practical supports such as providing parents with a "good" referent may aid app selection. Impact Summary: Prior State of Knowledge: Well-designed numeracy apps can have positive effects on children's academic abilities but many apps available are of poor quality. Despite interest in choosing math apps, it is unknown how parents evaluate numeracy features in their children's math apps. Novel Contributions: Parentsevaluated numeracy content in math apps for children. Parent ratings of numeracy content were compared with ratings by trained coders. The impact of parental anxiety and confidence on ratings and parental math app selection was examined. Practical Implications: Parentsprovided conservative evaluations of numeracy content. Individual differences in math anxiety and teaching confidence indicates parental supports may be needed. Presenting a good or bad app first impacted ratings suggesting a potential tool for supporting parents' app decisions. [ABSTRACT FROM AUTHOR] more...
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- 2024
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22. The Triple E project: a factorial randomised controlled trial to enhance engagement with eHealth approaches to improve health risk behaviours among adolescents.
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Thornton, Louise, Corliss, Clare, Deen, Hannah, Teesson, Maree, Champion, Katrina E., Partridge, Stephanie R., Heinsch, Milena, Spring, Bonnie, Gardner, Lauren A., Rickwood, Debra, Sunderland, Matthew, Newton, Nicola C., Zaman, Sarah, Redfern, Julie, Osman, Bridie, Wilson, Jessica, Watt, Matthew, and Kay-Lambkin, Frances more...
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HEALTH behavior ,SCREEN time ,RANDOMIZED controlled trials ,HEALTH coaches ,FOOD habits - Abstract
Background: Digital, or eHealth, interventions are highly promising approaches to help adolescents improve their health behaviours and reduce their risk of chronic disease. However, they often have low uptake and retention. There is also a paucity of high-quality research into the predictors of eHealth engagement, and a lack of studies that have systematically evaluated existing engagement strategies in adolescent populations. This paper describes the protocol for a randomised controlled trial which primarily aims to assess the effectiveness of different strategies in increasing engagement with a healthy lifestyles app, Health4Life. Associations between the engagement strategies and improvements in adolescent health behaviours (healthy eating, physical activity, sleep, recreational screen time, smoking, alcohol use) will also be examined, along with potential predictors of adolescents' intentions to use health apps and their use of the Health4Life app. Methods: The current study will aim to recruit 336 adolescent and parent/guardian dyads (total sample N = 672) primarily through Australia wide online advertising. All adolescent participants will have access to the Health4Life app (a multiple health behaviour change, self-monitoring mobile app). The trial will employ a 2
4 factorial design, where participants will be randomly allocated to receive 1 of 16 different combinations of the four engagement strategies to be evaluated: text messages, access to a health coach, access to additional gamified app content, and provision of parent/guardian information resources. Adolescents and parents/guardians will both complete consent processes, baseline assessments, and a follow-up assessment after 3 months. All participants will also be invited to complete a qualitative interview shortly after follow-up. The primary outcome, app engagement, will be assessed via an App Engagement Index (Ei) using data collected in the Health4Life app and the Mobile App Rating Scale – User version. Discussion: This research will contribute significantly to building our understanding of the types of strategies that are most effective in increasing adolescents' engagement with health apps and which factors may predict adolescents' use of health apps. Trial registration: The trial is registered at the Australian New Zealand Clinical Trials Registry (ACTRN12623000399695). Date registered: 19/04/2023. [ABSTRACT FROM AUTHOR] more...- Published
- 2024
- Full Text
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23. Dark patterns, dark nudges, sludge and misinformation: alcohol industry apps and digital tools.
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Roy-Highley, Elliott, Körner, Katherine, Mulrenan, Claire, and Petticrew, Mark
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ALCOHOLISM risk factors , *HEALTH information services , *MOBILE apps , *RISK-taking behavior , *FISHER exact test , *MISINFORMATION , *INFORMATION resources , *MARKETING , *BEHAVIOR , *DESCRIPTIVE statistics , *SOCIAL norms , *TELEMEDICINE , *ALCOHOL drinking , *HEALTH promotion , *DATA analysis software , *MEDICINE information services , *ACCESS to information - Abstract
Many alcohol-industry-funded (AIF) organizations disseminate eHealth/mHealth tools that claim to assist users in making health decisions by monitoring alcohol consumption, e.g. blood alcohol calculators, AUDIT scores, consumption trackers. Previously, AIF materials were found to contain health misinformation that could increase consumption (dark nudges) or make healthy behaviour change more difficult (sludge). The accuracy and functionality of AIF tools have never been analysed, and given the history of AIF materials it is possible they contain misinformation and function as covert marketing channels to promote alcohol-industry-friendly narratives on the causes and possible solutions of alcohol-related harms. We evaluated the information accuracy and framing, behaviour change techniques (BCTs), and functions of AIF digital tools (n = 15, from the UK, Ireland, the USA, Canada, New Zealand, Australia; including Drinkaware, Drinkwise, Educ'alcool and others), compared to a non-industry-funded independent sample (n = 10). We identified misinformation and 'dark patterns' (interface design strategies for influencing users against their interest) throughout AIF tools; significantly fewer provided accurate feedback (33% vs 100%), and significantly more omitted information on cancer (67% vs 10%) and cardiovascular disease (80% vs 30%) and promoted industry-friendly narratives (47% vs 0%). AIF tools encouraged consumption through priming nudges (53%) and social norming (40%). AIF tools utilized fewer BCTs, provided users with more limited pre-set options (54%), and fewer drink choices (mean 24 vs 275). Their input structure often impeded their ability to provide guideline advice. We conclude that AIF tools contain pro-industry misinformation strategies and dark patterns that misinform users about their consumption and could 'nudge' them towards continuing to drink alcohol—characteristics of 'Dark Apps' designs. [ABSTRACT FROM AUTHOR] more...
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- 2024
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24. App-based detection of vulnerable implementations of OTP SMS APIs in the banking sector.
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Aparicio, Amador, Martínez-González, M. Mercedes, and Cardeñoso-Payo, Valentín
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MULTI-factor authentication , *BANKING industry , *MOBILE apps , *USER experience , *TIME management - Abstract
Two Factor Authentication (2FA) using One Time Password (OTP) codes via SMS messages is widely used. In order to improve user experience, Google has proposed APIs that allow the automatic verification of the SMS messages without the intervention of the users themselves. They reduce the risks of user error, but they also have vulnerabilities. One of these APIs is the SMS Retriever API for Android devices. This article presents a method to study the vulnerabilities of these OTP exchange APIs in a given sector. The most popular API in the sector is selected, and different scenarios of interaction between mobile apps and SMS OTP servers are posed to determine which implementations are vulnerable. The proposed methodology, applied here to the banking sector, is nevertheless simple enough to be applied to any other sector, or to other SMS OTP APIs. One of its advantages is that it proposes a method for detecting bad implementations on the server side, based on analyses of the apps, which boosts reusability and replicability, while offering a guide to developers to prevent errors that cause vulnerabilities. Our study focuses on Spain's banking sector, in which the SMS Retriever API is the most popular. The results suggest that there are vulnerable implementations which would allow cybercriminals to steal the users SMS OTP codes. This suggests that a revision of the equilibrium between ease of use and security would apply in order to maintain the high level of security which has traditionally characterized this sector. [ABSTRACT FROM AUTHOR] more...
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- 2024
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25. Quantifying sex. Sex-tracking apps and users' practices.
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Scarcelli, Cosimo Marco
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HUMAN sexuality , *SEXUAL intercourse , *DIGITAL media , *USER experience , *MOBILE apps - Abstract
The motivation to use apps to measure and automate intimate aspects of life, including sexual behaviours, is growing. This research qualitatively collects diaries and interviews of 21 user experiences with sex-tracking apps, which are designed to help users evaluate and manage relationships via the quantification of sexual activities. The article seeks a tripartite understanding of how the apps are used as an instrument to (1) know oneself, (2) control one's bodies and desires and (3) mapping, ordering and collecting sexual interactions. The results reveal that participatory innovation, performance prioritisation and trophy cataloguing are they key outcomes. [ABSTRACT FROM AUTHOR] more...
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- 2024
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26. The effectiveness of smartphone app-based interventions for insomnia and sleep disturbances: A meta-analysis of randomized controlled trials.
- Author
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Linardon, Jake, Anderson, Cleo, McClure, Zoe, Liu, Claudia, and Messer, Mariel
- Subjects
- *
SLEEP latency , *SLEEP duration , *SLEEP interruptions , *SLEEP , *SLEEP hygiene , *HYPERSOMNIA - Abstract
There is growing enthusiasm towards the role of smartphone app-based interventions in the management of insomnia and related sleep problems. A considerable number of apps designed to address insomnia have been developed in recent years, and randomized controlled trials (RCTs) have begun to explore their efficacy. We conducted a meta-analysis investigating the effectiveness of apps for insomnia and sleep disturbances. From 19 RCTs, we identified significant pooled effect sizes for the primary outcomes of self-reported insomnia (g = 0.60; 05 % CI = 0.44, 0.76; NNT = 4.8) and sleep disturbances (g = 0.70; 95 % CI = 0.58, 0.83; NNT = 4.1) in favour of apps over control conditions. These effects remained robust when restricting the analyses to trials that delivered a placebo control, received a lower risk of bias rating, and had a larger sample size. Significant pooled effects in favour of apps were also observed for secondary outcomes of night time awakenings (g = 0.56), total sleep time (g = 0.33), and sleep onset latency (g = 0.32), but non-significant effects emerged for daytime sleepiness, dysfunctional beliefs about sleep, sleep efficiency, sleep hygiene, and wake after sleep onset. The pooled dropout rate from app conditions was 13.1 % (95 % CI = 8.3, 20.0), which was significantly higher than control conditions (OR = 1.78, 95 % CI = 1.39, 2.28). Findings suggest that stand-alone app-based interventions can effectively address insomnia and sleep disturbances, and may play an important role in the management of these symptoms. • Conducted a meta-analysis of 19 randomized trials of app-based interventions for insomnia. • Apps produced medium-large effects over controls on insomnia and sleep disturbances. • Apps may play an important role in the management of sleep disturbances. [ABSTRACT FROM AUTHOR] more...
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- 2024
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27. The digital pregnancy: A qualitative study of Danish women's use of pregnancy apps.
- Author
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Lindhardt, Martin, Brandsborg, Emma Balslev, Hansen, Camilla Vesterager, and Nielsen, Anne Bentzen
- Subjects
- *
PREGNANT women , *DANES , *FETAL development , *CELL phones , *CONTROL (Psychology) - Abstract
Based on an interview study with Danish women, this article explores how the frequent use of pregnancy mobile applications shapes the lived or experienced pregnancy. More specifically, we look at a reported dilemma between, on one hand, using the information of pregnancy apps on bodily and fetal developments to gain a sense of control over individual pregnancies and, on the other hand, an experience of the apps becoming something of a controlling factor in the lives of pregnant women. Respondents reported that the information of the apps created different kinds of concerns and that they became almost obsessed with comparing their own symptoms with the apps' standardized information on what they could expect to experience at specific stages of the pregnancy. Our analysis draws on a socio-material perspective that acknowledges the ability of technology to enact certain kinds of experiences and shape concerns. We argue that the power of the apps (so to speak) is related, in part to the abundance of information they provide, which may contribute to a sensation of never knowing enough, but also in part to the use of apps becoming an integrated part of everyday cell phone routines. [ABSTRACT FROM AUTHOR] more...
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- 2024
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28. Estimulación asistida del lenguaje y la app EC+ en el trastorno del espectro autista.
- Author
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Javier Zurita-Díaz, Antonio and Calleja-Reina, Marina
- Subjects
- *
AUTISM spectrum disorders , *MEANS of communication for people with disabilities , *CHILD development , *CHILDREN with autism spectrum disorders , *EDUCATIONAL technology , *COMMUNICATIVE disorders - Abstract
Autism spectrum disorder (ASD) significantly impacts communicative, social, and behavioral skills, especially in children with Level 3 ASD. Augmentative and alternative communication (AAC) systems can help address these challenges. Aided augmented input emerges as an AAC strategy that enhances expression and comprehension through visual and verbal inputs from the communicator. Additionally, the development of information and communication technologies (ICT) has enabled their educational and therapeutic use to support individuals with ASD, providing versatile and accessible tools that facilitate learning, interaction, and skill development. This study aims to analyze the effects of combining aided augmented input with a multimodal ICT support called EC+, compared to ARASAAC paper-based resources, on communicative, social, and behavioral skills. A quasi-experimental design was employed to compare the effects of both resources, including two groups of 6 children each, all with Level 3 ASD. The results showed significant improvements with both resources, but the ICT support proved more effective in the areas of communication and behavior. It is concluded that EC+ offers a more interactive and effective approach to enhancing the overall development of children with ASD, complementing paper-based resources in a valuable and innovative way. [ABSTRACT FROM AUTHOR] more...
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- 2024
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29. APP 应用与个人数据保护: 现实冲突、守则设定与规则治理.
- Author
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白小平 and 戴佳鹏
- Abstract
In the digital era, various kinds of APPs on smartphones have become the major media for personal data-related activities, but some APPs have problems like misled authorization and data over-collection, making users the subjects of APPs management, which not only poses a threat to personal data protection, but also causes the situation of "trapped in the system". Inequality between APPs and users leads to the conflicts between data powers of APPs and the data rights of users, pan-monetization of platforms and conformity to personal data protection, scattered legislative rules and complicated operating environment for APPs. It is difficult to resolve these conflicts only by means of private law. Thus, it is imperative to build a comprehensive rule governance system. In this paper, some suggestions are put forward, including setting personal data protection principles for APPs as their guide for action, striking a balance between personal data protection and utilization and promoting the healthy development of digital society in three ways: APPs management rules, platform behavior rules and legislative rules. [ABSTRACT FROM AUTHOR] more...
- Published
- 2024
30. A class-oriented architecture for designing learning apps.
- Author
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Shahjad and Mustafa, K.
- Abstract
In the age of Apps, where almost everyone is fast becoming accustomed to using apps in almost every walk of life. Such widespread production, consumption, and burgeoning proliferation of Apps are also frequently seen in the various educational pitches and we call them “
Learning Apps ” (LAs). Now, approximately everyone is believing in and engaging through these apps as the mandatory future of our educational-organizations. However, their overwhelming nature surprised everyone including learners, parents, and other stockholders. Every day, a thousand apps get published, and continuously adding in educational categories of various app stores. Significantly, most LA developers are targeting preschoolers. And, who knows if they contain true educational values or not? Nevertheless, this scenario seems elusive. We observe the emergence of several de facto design paradigms, having no or little theoretical basis. Moreover, their design features do not scientifically connect with evidence-based teaching practices. Despite the expansion of enterprises and the development of new tools and technology, there is a lack of a sound app design strategy grounded in established didactics. Realizing this, we developed A Class-oriented Architecture of LAs to facilitate the content experts’ design. [ABSTRACT FROM AUTHOR] more...- Published
- 2024
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31. 'South Fabricated': Computing Stories of Global South Insecurity.
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Cruz Lobato, Luisa
- Abstract
Sci-fi tales of computing technologies have been carriers of an unabashed anxiety vis-àvis the present and the future of politics. In International Relations, these tales split in two: either technology divides developed from developing, while also forging paths to development; or it helps contain unruly bodies-human's, nature's, otherwise. Drawing on the case of activist app Fogo Cruzado, this article proposes to shift the narrative towards the different political pathways that can be fabricated through an engagement with existing digital infrastructures. In re-enacting the trajectory of a bullet from a gun chamber to a smartphone notification, I show how the making of situated digital artifacts can illuminate how we think about Global South politics and disrupt two assumptions structured through tales of control and domination: one, that digital infrastructures are monolithic, seamless, and consistent; and two, that tales of technological innovation need to happen in the North. [ABSTRACT FROM AUTHOR] more...
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- 2024
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32. Datafied school life: the hidden commodification of digital learning.
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Lai, Signe Sophus, Andelsman, Victoria, and Flensburg, Sofie
- Abstract
Amid the increasing reliance on digital tools and services in education, this article examines the datafication and commodification of student life in Denmark. We analyse the web and app (iOS and Android) versions of 45 tools and services that teachers in Danish public primary schools use as part of their teaching, the types of data generated by them, and the market actors harvesting and distributing the user data. The analysis finds that the websites and apps collect significant amounts of user data, use it for functional as well as commercial purposes, and distribute it to a long list of third-party services. In light of these findings, we reflect on how the increasing datafication of school life and the inherent commodification of digital learning challenge established welfare state ideals surrounding public schooling, raise challenges for schools and teachers alike, and create new inequalities amongst students. [ABSTRACT FROM AUTHOR] more...
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- 2024
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33. Aplicabilidad y funcionalidad de las aplicaciones específicas para personas con autismo.
- Author
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del Pilar Gallardo-Montes, Carmen, Rodríguez Fuentes, Antonio, and Caurcel Cara, María Jesús
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EDUCATIONAL technology ,AUTISM ,AGE differences ,MOBILE apps ,EDUCATORS - Abstract
Copyright of Revista Electrónica Interuniversitaria De Formación del Profesorado is the property of Asociacion Universitaria de Formacion del Profesorado (AUFOP) and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) more...
- Published
- 2024
- Full Text
- View/download PDF
34. Mindfulness for Performance and Wellbeing in the Police: Linking Individual and Organizational Outcomes.
- Author
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Fitzhugh, Helen, Michaelides, George, Daniels, Kevin, Connolly, Sara, and Nasamu, Emike
- Subjects
EMPLOYEE well-being ,WELL-being ,FIELD research ,MINDFULNESS ,POLICE - Abstract
This article reports on the largest randomized control trial (with followup) to examine the effects of mindfulness among police officers and staff. The benefits of mindfulness for wellbeing are established, but less is known about long-term impact on employee wellbeing and the implications of individual outcomes at organizational level. In the RCT, both the wellbeing and performance of users of two mindfulness apps over 24 weeks improved as compared to a control group. In responding to calls for consideration of relevance alongside rigor in public administration field experiments, the study also investigated how a large-scale wellbeing intervention was implemented and applied cost-effectiveness methodology to link individual and organizational outcomes and demonstrate cost savings. This additional contextualization showed how to improve implementation of wellbeing interventions for public personnel and demonstrated a method for rigorously assessing whether interventions deliver on both an individual and organizational level. [ABSTRACT FROM AUTHOR] more...
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- 2024
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35. Deine Kamera ist eine App
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Braida, Nicole, Jouini, Angela, Krautkrämer, Florian, Mücke, Laura Katharina, Pfeifer, Simone, Linseisen, Elisa, and Strohmaier, Alena
- Subjects
Soziale Medien ,Software ,Serious Games ,Fototheorie ,Ukraine-Krieg ,Aktivismus ,Kamera ,Smartphone ,Dokumentarfilm ,Apps ,Widerstand ,MENA-Region ,Format ,Media studies ,Photojournalism and documentary photography ,Films, cinema ,Political activism / Political engagement ,Mobile phones and smartphones: consumer / user guides - Abstract
Der vorliegende Band untersucht systematisch das Verhältnis von digitalen Kameras und ihren softwaretechnischen Grundlagen, die wir unter „Apps“ zusammenfassen. Als konzeptuelles Framing in der Auseinandersetzung mit dieser medialen Verbindung aus Kamera/App wählen wir das ästhetische wie theoretische Spektrum aus Techniken des Appropriierens und Applizierens und damit verbundene Theorietraditionen der Filmwissenschaft sowie der Software, Platform und App Studies. Mit dem programmatischen Befund ‚Deine Kamera ist eine App‘ soll in vier dialogischen Textpaaren dem offenen Themenfeld zwischen Appropriation/Applikation und seiner zeitgenössischen Brisanz wie historischen Tiefe entlang übergreifender Konzepte wie Partizipation, Format und Widerstand nachgegangen werden. Dabei beleuchtet der Band die Verbindung von Ästhetik und Technik, Kunst und Software und wendet sich neben dem Film auch den sogenannten Medienkünsten, dokumentarischen Videoformaten, Selbstdokumentationen und dem Gaming zu. more...
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- 2024
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36. ‘South Fabricated’: Computing Stories of Global South Insecurity
- Author
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Luisa Cruz Lobato
- Subjects
SF ,apps ,Global South ,digital technologies ,security politics ,International relations ,JZ2-6530 - Abstract
Abstract Sci-fi tales of computing technologies have been carriers of an unabashed anxiety vis-à-vis the present and the future of politics. In International Relations, these tales split in two: either technology divides developed from developing, while also forging paths to development; or it helps contain unruly bodies–human’s, nature’s, otherwise. Drawing on the case of activist app Fogo Cruzado, this article proposes to shift the narrative towards the different political pathways that can be fabricated through an engagement with existing digital infrastructures. In re-enacting the trajectory of a bullet from a gun chamber to a smartphone notification, I show how the making of situated digital artifacts can illuminate how we think about Global South politics and disrupt two assumptions structured through tales of control and domination: one, that digital infrastructures are monolithic, seamless, and consistent; and two, that tales of technological innovation need to happen in the North. more...
- Published
- 2024
- Full Text
- View/download PDF
37. Mapping the market of mobile apps for older adults in Spain: typologies, end-users and search strategies
- Author
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Martínez-Sánchez, María Eugenia, Martin-Vicario, Lara, and Ibáñez, Daniel González
- Published
- 2025
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38. A Narrative Review of the Digital Equity Gap of Apps for Cigarette Smoking Cessation for Persons Living in the Hispanosphere
- Author
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Vilardaga, Roger, Stoute, Charlotte, Rubenstein, Dana, Akingbule, Oluwatosin, and Gray, Madeline
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- 2024
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39. Usos y ventajas del smartphone, formatos y apps en el periodismo móvil
- Author
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Yulvitz Ramón Quiroz Pacheco
- Subjects
periodismo móvil ,contenido multimedia ,apps ,smartphone ,periodismo digital ,Political science ,Social sciences (General) ,H1-99 - Abstract
El mobile journalism (MOJO) o periodismo móvil es una modalidad periodística que está en auge, pues usando el smartphone y sus apps hoy el periodista desarrolla su labor profesional. El estudio tiene como objetivo conocer las apps que utilizan los periodistas en diversos formatos, así como las ventajas que ofrecen éstas y el smartphone en el ejercicio del MOJO. Se aplicó una metodología mixta. Para el estudio cuantitativo se encuestó a 63 periodistas, y para el estudio cualitativo se entrevistó a cuatro entrenadores móviles. Los resultados muestran que los periodistas utilizan más las apps de video y comunicación. Entre los beneficios que brinda el smartphone están la agilidad y el no intimidar, y en referencia a las apps se mencionó su variedad de funcionalidades. Se resalta que los periodistas deben poseer habilidades en prácticas MOJO, ya que estos conocimientos se consideran hoy un requisito en el mercado laboral. more...
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- 2024
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40. Effectiveness of Combined Health Coaching and Self-Monitoring Apps on Weight-Related Outcomes in People With Overweight and Obesity: Systematic Review and Meta-analysis
- Author
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Chew, Han Shi Jocelyn, Rajasegaran, Nagadarshini Nicole, Chin, Yip Han, Chew, WS Nicholas, and Kim, Kyung Mi
- Subjects
Clinical Trials and Supportive Activities ,Nutrition ,Behavioral and Social Science ,Comparative Effectiveness Research ,Prevention ,Obesity ,Clinical Research ,Cardiovascular ,Stroke ,Metabolic and endocrine ,Cancer ,Oral and gastrointestinal ,Good Health and Well Being ,Adult ,Humans ,Exercise ,Mentoring ,Overweight ,Weight Loss ,BMI ,apps ,cardiometabolic ,database ,diet behaviour ,health coaching ,monitoring ,obesity ,physical activity ,waist circumference ,weight ,weight loss ,Information and Computing Sciences ,Medical and Health Sciences ,Psychology and Cognitive Sciences ,Medical Informatics - Abstract
BackgroundSelf-monitoring smartphone apps and health coaching have both individually been shown to improve weight-related outcomes, but their combined effects remain unclear.ObjectiveThis study aims to examine the effectiveness of combining self-monitoring apps with health coaching on anthropometric, cardiometabolic, and lifestyle outcomes in people with overweight and obesity.MethodsRelevant articles published from inception till June 9, 2022, were searched through 8 databases (Embase, CINAHL, PubMed, PsycINFO, Scopus, The Cochrane Library, and Web of Science). Effect sizes were pooled using random-effects models. Behavioral strategies used were coded using the behavior change techniques taxonomy V1.ResultsA total of 14 articles were included, representing 2478 participants with a mean age of 39.1 years and a BMI of 31.8 kg/m2. Using combined intervention significantly improved weight loss by 2.15 kg (95% CI -3.17 kg to -1.12 kg; P more...
- Published
- 2023
41. Mobile Apps for Wound Assessment and Monitoring: Limitations, Advancements and Opportunities.
- Author
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Kabir, Muhammad Ashad, Samad, Sabiha, Ahmed, Fahmida, Naher, Samsun, Featherston, Jill, Laird, Craig, and Ahmed, Sayed
- Subjects
- *
MOBILE apps , *HEALTH services accessibility , *SMARTPHONES , *RESEARCH funding , *ARTIFICIAL intelligence , *TRAUMATOLOGY diagnosis , *DESCRIPTIVE statistics , *SYSTEMATIC reviews , *PATIENT monitoring , *CONFIDENCE intervals , *INTER-observer reliability ,RESEARCH evaluation - Abstract
With the proliferation of wound assessment apps across various app stores and the increasing integration of artificial intelligence (AI) in healthcare apps, there is a growing need for a comprehensive evaluation system. Current apps lack sufficient evidence-based reliability, prompting the necessity for a systematic assessment. The objectives of this study are to evaluate the wound assessment and monitoring apps, identify limitations, and outline opportunities for future app development. An electronic search across two major app stores (Google Play store, and Apple App Store) was conducted and the selected apps were rated by three independent raters. A total of 170 apps were discovered, and 10 were selected for review based on a set of inclusion and exclusion criteria. By modifying existing scales, an app rating scale for wound assessment apps is created and used to evaluate the selected ten apps. Our rating scale evaluates apps' functionality and software quality characteristics. Most apps in the app stores, according to our evaluation, do not meet the overall requirements for wound monitoring and assessment. All the apps that we reviewed are focused on practitioners and doctors. According to our evaluation, the app ImitoWound got the highest mean score of 4.24. But this app has 7 criteria among our 11 functionalities criteria. Finally, we have recommended future opportunities to leverage advanced techniques, particularly those involving artificial intelligence, to enhance the functionality and efficacy of wound assessment apps. This research serves as a valuable resource for future developers and researchers seeking to enhance the design of wound assessment-based applications, encompassing improvements in both software quality and functionality. [ABSTRACT FROM AUTHOR] more...
- Published
- 2024
- Full Text
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42. Swiping right on PrEP: a qualitative study of MSM preferences for PrEP public health messaging on dating apps.
- Author
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Adan, Matthew A., Psaros, Christina, Chamberlin, Grace, Zionts, Dani, Iyer, Surabhi, Platt, Laura, Lopes, Mairead Day, Medeiros, Susana, O'Connor, Catherine, Bassett, Ingrid V., and Ard, Kevin L.
- Subjects
- *
HIV prevention , *MOBILE apps , *HEALTH literacy , *SATISFACTION , *QUALITATIVE research , *FOCUS groups , *RESEARCH funding , *INTERVIEWING , *MOBILE hospitals , *CONTENT analysis , *HEALTH , *DATING (Social customs) , *INFORMATION resources , *MEN who have sex with men , *PRE-exposure prophylaxis , *ADVERTISING , *SPANISH language , *PUBLIC health , *TEXT messages , *HEALTH promotion , *SEXUAL health , *ACCESS to information - Abstract
Men who have sex with men (MSM) are disproportionately affected by HIV. Given that over 70% of MSM meet sexual partners via dating apps, such apps may be an effective platform for promoting HIV pre-exposure prophylaxis (PrEP) use. We aimed to describe preferences among MSM for PrEP advertisements displayed on dating apps. We conducted individual in-depth interviews with 16 MSM recruited from a mobile sexual health unit in Boston, Massachusetts. Two focus groups were also held: one with mobile unit staff (N = 3) and one with mobile unit users (N = 3). Content analysis was used to identify themes related to advertisement content and integration with app use. Mean participant age was 28 (SD 6.8); 37% identified as White and 63% as Latinx. 21% of interviews were conducted in Spanish. Preferences were organized around four themes: (1) relevant and relatable advertisements, (2) expansion of target audiences to promote access, (3) concise and captivating advertisements, and (4) PrEP advertisements and services as options, not obligations. MSM are supportive of receiving information about PrEP on dating apps, but feel that existing advertisements require modification to better engage viewers. Dating apps may be an underutilized tool for increasing PrEP awareness and knowledge among MSM. [ABSTRACT FROM AUTHOR] more...
- Published
- 2024
- Full Text
- View/download PDF
43. Searching for app evaluation tools to make decisions for students with extensive support needs: a systematic literature review.
- Author
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Boesch, Miriam C., Da Fonte, M. Alexandra, Holmes, Emily E., and Nardi, Krista L.
- Subjects
- *
MOBILE apps , *PHYSIOLOGICAL adaptation , *EDUCATIONAL technology , *DECISION making , *STUDENTS , *ASSISTIVE technology , *SYSTEMATIC reviews , *MEDICAL coding , *MEDICAL records , *ACQUISITION of data , *PSYCHOLOGY information storage & retrieval systems , *ERIC (Information retrieval system) , *INTER-observer reliability - Abstract
The rising number of apps requires careful consideration in how these apps are being selected for students with extensive support needs in school-based settings. Current practices suggest that educational apps are being purchased without utilizing an evaluation tool to determine the quality or effectiveness of the apps. A systematic literature review was conducted to identify educational app evaluation tools for students with extensive support needs. A three-phase search process (electronic database search, journal hand-search, and ancestral search) was conducted using 14 keywords to maximize the number of articles. A two-step coding procedure was conducted to ensure articles met the four inclusion criteria. A 15 criteria checklist was used to evaluate the methodological rigor of accepted articles. Findings focused on the type of app evaluation tools and their specific evaluation dimensions. A total of 107 articles were identified with 13 articles meeting the inclusion criteria. Stage 1 evaluated the methodological rigor of the app evaluation tools (M = 6.15, range 0.5 – 14). Stage 2 categorized the articles based on the type of evaluation tools (rubric = 5, rating scale = 6, checklist = 2). Stage 3 identified five evaluation dimensions (background, design features, usability, individualization, and overall impression). There is a lack of empirically tested evaluation tools for communication and educational apps, making it difficult to recommend a valid app evaluation tool. Thus, barriers are likely to persist in the effective identification of apps for students with extensive support needs. There is a need for validated and reliable app evaluation tools as an essential mean to ensure there is a closer match between the student's needs and the app's features. Practitioners should carefully consider the evaluation approach as a holistic process that uses a valid and reliable tool, and that includes five evaluation dimensions. [ABSTRACT FROM AUTHOR] more...
- Published
- 2024
- Full Text
- View/download PDF
44. (Dis)assembling mental health through apps: The sociomaterialities of young adults' experiences.
- Author
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Flore, Jacinthe
- Subjects
MENTAL health ,YOUNG adults ,SMARTPHONES ,QUALITATIVE research ,SOCIOMATERIALITY - Abstract
Typically free, accessible on-demand and easy to use, smartphone-based applications (apps) targeting mental health have expanded in recent years. This article discusses a qualitative research study with 14 young adults aged 18 to 25 years old who use apps to understand, track, and monitor their mental health. I present four vignettes drawn from a screenshot elicitation and a qualitative interview that sought to explore what is significant, socially and materially, for young adults in their usage of apps for their mental health. In this article, I examine how apps transform, interrupt, and mediate young adults' understandings and experiences of mental (ill) health. The analysis draws on sociomaterialism to demonstrate how, at a time when digital mental health is expanding, mental (ill) health is assembled and disassembled with and through apps, and users' experiences are enmeshed in affective intensities and entangled with technology. [ABSTRACT FROM AUTHOR] more...
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- 2024
- Full Text
- View/download PDF
45. Evaluating the Quality and Comparative Validity of Manual Food Logging and Artificial Intelligence-Enabled Food Image Recognition in Apps for Nutrition Care.
- Author
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Li, Xinyi, Yin, Annabelle, Choi, Ha Young, Chan, Virginia, Allman-Farinelli, Margaret, and Chen, Juliana
- Abstract
For artificial intelligence (AI) to support nutrition care, high quality and accuracy of its features within smartphone applications (apps) are essential. This study evaluated popular apps' features, quality, behaviour change potential, and comparative validity of dietary assessment via manual logging and AI. The top 200 free and paid nutrition-related apps from Australia's Apple App and Google Play stores were screened (n = 800). Apps were assessed using MARS (quality) and ABACUS (behaviour change potential). Nutritional outputs from manual food logging and AI-enabled food-image recognition apps were compared with food records for Western, Asian, and Recommended diets. Among 18 apps, Noom scored highest on MARS (mean = 4.44) and ABACUS (21/21). From 16 manual food-logging apps, energy was overestimated for Western (mean: 1040 kJ) but underestimated for Asian (mean: −1520 kJ) diets. MyFitnessPal and Fastic had the highest accuracy (97% and 92%, respectively) out of seven AI-enabled food image recognition apps. Apps with more AI integration demonstrated better functionality, but automatic energy estimations from AI-enabled food image recognition were inaccurate. To enhance the integration of apps into nutrition care, collaborating with dietitians is essential for improving their credibility and comparative validity by expanding food databases. Moreover, training AI models are needed to improve AI-enabled food recognition, especially for mixed dishes and culturally diverse foods. [ABSTRACT FROM AUTHOR] more...
- Published
- 2024
- Full Text
- View/download PDF
46. Using the Spin3 × 3 Virtual Manipulative to Introduce Group Theory.
- Author
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Ernst, Dana C. and Slye, Jeffrey
- Subjects
- *
GROUP theory , *STUDENT engagement , *ABSTRACT algebra , *GAMEBOARDS , *UNDERGRADUATES - Abstract
The algebraic group $ \operatorname {Spin}_{3\times 3} $ Spin 3 × 3 arises from spinning collections of the numbers 1–9 on a $ 3\times 3 $ 3 × 3 game board. The authors have been using this group, as well as a corresponding online application, to introduce undergraduate students to core concepts in group theory. We discuss the benefits of using this deceptively simple, toy-like puzzle in terms of student learning and engagement. Practical exercises as well as use cases outside the abstract algebra classroom are provided at the end. [ABSTRACT FROM AUTHOR] more...
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- 2024
- Full Text
- View/download PDF
47. Effects of healthy-habit-oriented mobile apps on depressive symptomatology, anxiety and stress: A systematic review.
- Author
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Santos-Labrador, Ricardo Manuel, Melero Ventola, Alejandra Rebeca, Moreira, António, Neves, Rui, Sánchez, Armando González, and Sánchez, Marina Wobbeking
- Subjects
- *
SUBJECTIVE stress , *PSYCHOLOGICAL factors , *DIETARY patterns , *CLINICAL trials , *MENTAL depression - Abstract
Introduction. Emotional problems such as anxiety, depression and stress are a public health problem. Meanwhile, scientific evidence alerts us to the importance of maintaining healthy lifestyle habits to prevent and intervene to address anxious and depressive symptoms and stress. In recent years, the use of technology has been considered for this purpose, with the most widely used technological tools being mobile applications known as mHealth. Objective: To analyze the potential of the use of mobile apps based on healthy habits (exercise, diet and sleep habits) as effective tools to reduce symptoms of anxiety, depression and self-perceived stress in the adult population. Method. A systematic review was carried out following PRISMA guidelines. The review included the randomized clinical trials found in PubMed, Medli-ne and PsycINFO, with a final total of 10 studies. Inclusion criteria called for randomized controlled trials (RCTs) written in English, with an adult population, using mobile apps related to healthy habits and analyzing their effects on anxious, depressive and stress symptoms. Results and conclusions. The results suggest that the use of apps that influence adherence to healthy habits seems to reduce the anxiety, depression, and perceived stress scores. However, more research is needed to identify the specific habits that improve the indicated psychological factors through mHealth. [ABSTRACT FROM AUTHOR] more...
- Published
- 2024
- Full Text
- View/download PDF
48. La motivación utilitaria de la tecnología en el turista móvil de la ciudad de Tijuana.
- Author
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Cruz Estrada, Isaac and Miranda Zavala, Ana María
- Abstract
Copyright of Periplo Sustentable is the property of Yanelli Daniela Palmas Castrejon and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) more...
- Published
- 2024
- Full Text
- View/download PDF
49. Investigating the Life Cycle of Language Learning Applications: Going Beyond the Hype Cycle.
- Author
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WENZHENG HUANG
- Subjects
LIFE cycles (Biology) ,TECHNOLOGICAL innovations ,ATTITUDES toward language ,TEACHER influence ,MOBILE apps - Abstract
As learning is more real and permanent when connected to learners' private lives beyond the classroom (Godwin-Jones, 2011), mobile-assisted language learning (MALL) has emerged as a good way to support language learning, especially in informal contexts. With thousands of language learning applications (apps) becoming available, more and more language learners have started to use them as a support for their language learning. The purpose of this research is to investigate the life cycle of language learning apps and the reasons why learners decide to start, stop and restart using apps to better understand the use of the apps outside formal education contexts. The data collected from a survey of 186 participants with experience using language learning apps were analyzed. The results showed that the language learning app has three different phases in its life cycle, which are the "increasing period," "decreasing period," and "reviving period" with three turning points. This life cycle is similar to the Hype Cycle, a model describing how a new technology develops. Furthermore, the reasons behind the three turning points were also discussed. Influence from teachers and friends was the most significant factor contributing to starting using apps. The reasons for abandoning apps can be divided into app-related ones such as dissatisfaction of apps, and learner-related ones, such as stop learning a language. Restarting to learn a language is the major reason for participants who chose to use apps again. The results also revealed that language learners had a positive attitude towards language learning apps, while the high abandonment rate of using apps also indicated that both apps and learning patterns could be improved if teachers can provide more sufficient and appropriate guidance to support the selection and use of apps, and app-designers can include more meaningful and interactive activities rather than just providing drills. [ABSTRACT FROM AUTHOR] more...
- Published
- 2024
- Full Text
- View/download PDF
50. Elementos conceptuales y tecnológicos para la creación de Univerzoom, una narración en realidad aumentada para la divulgación científica en astrofísica.
- Author
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Ealo Otero, Luis Carlos
- Subjects
SCIENTIFIC communication ,IMMERSIVE design ,VIRTUAL reality ,TELEVISION series ,TECHNOLOGICAL innovations - Abstract
Copyright of Kepes is the property of Universidad de Caldas and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) more...
- Published
- 2024
- Full Text
- View/download PDF
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