Search

Your search keyword '"Beacco Porres, Alejandro"' showing total 44 results

Search Constraints

Start Over You searched for: Author "Beacco Porres, Alejandro" Remove constraint Author: "Beacco Porres, Alejandro"
44 results on '"Beacco Porres, Alejandro"'

Search Results

1. Stretch your reach: studying self-avatar and controller misalignment in virtual reality interaction

2. Fotografías en entorno de realidad virtual

3. Desensitizing anxiety through imperceptible change: feasibility study on a paradigm for single-session exposure therapy for fear of public speaking

4. Exploring the role of expected collision feedback in crowded virtual environments

5. The making of a newspaper interview in virtual reality: realistic avatars, philosophy, and sushi

6. Captura de movimientos para animación de multitudes en Realidad Virtual

7. Effective user studies in computer graphics

8. Automated virtual reality cognitive therapy versus virtual reality mental relaxation therapy for the treatment of persistent persecutory delusions in patients with psychosis (THRIVE): a parallel-group, single-blind, randomised controlled trial in England with mediation analyses

9. Developing an HTN Planner for Virtual Ecosystems

10. Effective user studies in computer graphics

11. 3D objects reconstruction from frontal images: an example with guitars

12. QuickVR: A standard library for virtual embodiment in unity

13. The sentiment of a virtual rock concert

14. Automatic 3D avatar generation from a single RBG frontal image

15. A separate reality : An update on place Illusion and plausibility in virtual reality

16. Evaluating participant responses to a virtual reality experience using reinforcement learning

17. Disturbance and plausibility in a virtual rock concert: a pilot study

18. Self-observation of a virtual body-double engaged in social interaction reduces persecutory thoughts

19. An embodied perspective as a victim of sexual harassment in virtual reality reduces action conformity in a later Milgram obedience scenario

20. Virtual body ownership and its consequences for implicit racial bias are dependent on social context

21. Automatic 3D character reconstruction from frontal and lateral monocular 2D RGB views

22. A survey of real-time crowd rendering

23. A survey of real-time crowd rendering

24. Impostor-based crowd rendering

25. CAVAST: The crowd animation, visualization, and simulation testbed

26. Footstep parameterized motion blending using barycentric coordinates

27. Exploiting the potential of image based crowd rendering

28. Output-sensitive rendering of detailed animated characters for crowd simulation

29. A framework for rendering, simulation and animation of crowds

30. La realidad virtual en el aprendizaje de historia mediante la interacción con humanoides virtuales

31. CAVAST: The crowd animation, visualization, and simulation testbed

32. Simulation, animation and rendering of crowds in real-time

33. Multi-domain real-time planning in dynamic environments

34. Efficient rendering of animated characters through optimized per-joint impostors

35. Avatar locomotion in crowd simulation

36. Efficient elimination of foot sliding for crowds

37. Output-Sensitive Rendering of Detailed Animated Characters for Crowd Simulation

38. La realidad virtual en el aprendizaje de historia mediante la interacción con humanoides virtuales

39. A framework for rendering, simulation and animation of crowds

40. Efficient rendering of animated characters through optimized per-joint impostors

41. Efficient elimination of foot sliding for crowds

42. CAVAST: The crowd animation, visualization, and simulation testbed

43. Exploiting the potential of image based crowd rendering

44. Output-Sensitive Rendering of Detailed Animated Characters for Crowd Simulation

Catalog

Books, media, physical & digital resources