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1. Digitizing Touch with an Artificial Multimodal Fingertip

2. ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AI

3. Using Fiber Optic Bundles to Miniaturize Vision-Based Tactile Sensors

4. A Touch, Vision, and Language Dataset for Multimodal Alignment

5. Neural feels with neural fields: Visuo-tactile perception for in-hand manipulation

6. Evetac: An Event-based Optical Tactile Sensor for Robotic Manipulation

7. The Alignment Ceiling: Objective Mismatch in Reinforcement Learning from Human Feedback

8. A Unified View on Solving Objective Mismatch in Model-Based Reinforcement Learning

9. General In-Hand Object Rotation with Vision and Touch

10. Deep Reinforcement Learning for the Joint Control of Traffic Light Signaling and Vehicle Speed Advice

11. Co-imagination of Behaviour and Morphology of Agents

12. In-Hand Object Rotation via Rapid Motor Adaptation

13. Self-Supervised Visuo-Tactile Pretraining to Locate and Follow Garment Features

15. Investigating Compounding Prediction Errors in Learned Dynamics Models

16. Automated Reinforcement Learning (AutoRL): A Survey and Open Problems

17. What Robot do I Need? Fast Co-Adaptation of Morphology and Control using Graph Neural Networks

18. Active 3D Shape Reconstruction from Vision and Touch

19. Towards Learning to Play Piano with Dexterous Hands and Touch

20. PyTouch: A Machine Learning Library for Touch Processing

21. MBRL-Lib: A Modular Library for Model-based Reinforcement Learning

22. On the Importance of Hyperparameter Optimization for Model-based Reinforcement Learning

23. Model-Invariant State Abstractions for Model-Based Reinforcement Learning

24. Learning Accurate Long-term Dynamics for Model-based Reinforcement Learning

25. TACTO: A Fast, Flexible, and Open-source Simulator for High-Resolution Vision-based Tactile Sensors

26. Planning in Learned Latent Action Spaces for Generalizable Legged Locomotion

27. Active MR k-space Sampling with Reinforcement Learning

28. 3D Shape Reconstruction from Vision and Touch

29. Learning Invariant Representations for Reinforcement Learning without Reconstruction

30. Learning to Play Table Tennis From Scratch using Muscular Robots

31. DIGIT: A Novel Design for a Low-Cost Compact High-Resolution Tactile Sensor with Application to In-Hand Manipulation

32. Plan2Vec: Unsupervised Representation Learning by Latent Plans

33. Model-Based Meta-Reinforcement Learning for Flight with Suspended Payloads

34. Adversarial Continual Learning

35. OmniTact: A Multi-Directional High Resolution Touch Sensor

36. Objective Mismatch in Model-based Reinforcement Learning

37. Re-Examining Linear Embeddings for High-Dimensional Bayesian Optimization

38. Data-efficient Co-Adaptation of Morphology and Behaviour with Deep Reinforcement Learning

39. Learning Generalizable Locomotion Skills with Hierarchical Reinforcement Learning

40. Data-efficient Learning of Morphology and Controller for a Microrobot

41. Learning to Control Highly Accelerated Ballistic Movements on Muscular Robots

42. Manipulation by Feel: Touch-Based Control with Deep Predictive Models

43. Learning to Identify Object Instances by Touch: Tactile Recognition via Multimodal Matching

44. Fast Neural Network Verification via Shadow Prices

45. Low Level Control of a Quadrotor with Deep Model-Based Reinforcement Learning

46. Deep Reinforcement Learning in a Handful of Trials using Probabilistic Dynamics Models

47. More Than a Feeling: Learning to Grasp and Regrasp using Vision and Touch

48. Learning Flexible and Reusable Locomotion Primitives for a Microrobot

49. The Feeling of Success: Does Touch Sensing Help Predict Grasp Outcomes?

50. MBMF: Model-Based Priors for Model-Free Reinforcement Learning

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