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1. Improving Output Visualization of an Algorithm for the Automated Detection of the Perceived Origin of Movement

2. Increasing Accessibility of Online Board Games to Visually Impaired People via Machine Learning and Textual/Audio Feedback: The Case of 'Quantik'

3. A transitional care program in a technologically monitored in‐hospital facility reduces the length of hospital stay and improves multidimensional frailty in older patients: a Randomized Clinical Trial

5. The Multi-Event-Class Synchronization (MECS) Algorithm

7. Evaluation of a Computer Vision-Based System to Analyse Behavioral Changes in High School Classrooms

8. Accuracy and Intrusiveness in Data-Driven Violin Players Skill Levels Prediction: MOCAP Against MYO Against KINECT

11. Development and validation of an art-inspired multimodal interactive technology system for a multi-component intervention for older people: a pilot study

12. A Preliminary Evaluation of a Computer Vision-Based System to Detect Effects of Aromatherapy During High School Classes via Movement Analysis

13. Computer Vision-Based System to Detect Effects of Aromatherapy During High School Classes via Analysis of Movement Kinematics

14. The PRO‐HOME Project. A multicomponent intervention for the protected discharge from the hospital of multimorbid and polytreated older individuals by using innovative technologies: A pilot study

15. Real-time Automatic Emotion Recognition from Body Gestures

19. The PRO‐HOME Project. A multicomponent intervention for the protected discharge from the hospital of multimorbid and polytreated older individuals by using innovative technologies: A pilot study.

22. Using the Audio Respiration Signal for Multimodal Discrimination of Expressive Movement Qualities

25. As Wave Impels a Wave Active Experience of Cultural Heritage and Artistic Content

26. User-Centered Evaluation of the Virtual Binocular Interface

29. Human Movement Datasets: An Interdisciplinary Scoping Review.

31. Human Movement Datasets: An Interdisciplinary Scoping Review

35. Studying the Effect of Creative Joint Action on Musicians’ Behavior

36. Towards Automated Analysis of Joint Music Performance in the Orchestra

37. I-SEARCH: A Unified Framework for Multimodal Search and Retrieval

38. Fundamentals of Agent Perception and Attention Modelling

40. Analyzing directionality of influence among ensemble musicians using Granger Causality

41. Video tools

42. IEMP Technical Resources

48. User-Centric Context-Aware Mobile Applications for Embodied Music Listening

49. Sync’n’Move: Social Interaction Based on Music and Gesture

50. Towards Analysis of Expressive Gesture in Groups of Users: Computational Models of Expressive Social Interaction

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