Search

Your search keyword '"Carroll, John M."' showing total 2,198 results

Search Constraints

Start Over You searched for: Author "Carroll, John M." Remove constraint Author: "Carroll, John M."
2,198 results on '"Carroll, John M."'

Search Results

2. When Qualitative Research Meets Large Language Model: Exploring the Potential of QualiGPT as a Tool for Qualitative Coding

3. The Future of Learning: Large Language Models through the Lens of Students

4. Emerging Practices for Large Multimodal Model (LMM) Assistance for People with Visual Impairments: Implications for Design

5. 'I Upload...All Types of Different Things to Say, the World of Blindness Is More Than What They Think It Is': A Study of Blind TikTokers' Identity Work from a Flourishing Perspective

6. Exploring Virtual Reality through Ihde's Instrumental Realism

7. VRMN-bD: A Multi-modal Natural Behavior Dataset of Immersive Human Fear Responses in VR Stand-up Interactive Games

8. 'I Got Flagged for Supposed Bullying, Even Though It Was in Response to Someone Harassing Me About My Disability.': A Study of Blind TikTokers' Content Moderation Experiences

9. Third-Party Developers and Tool Development For Community Management on Live Streaming Platform Twitch

10. Multi-channel Sensor Network Construction, Data Fusion and Challenges for Smart Home

14. 'Because Some Sighted People, They Don't Know What the Heck You're Talking About:' A Study of Blind TikTokers' Infrastructuring Work to Build Independence

15. QualiGPT: GPT as an easy-to-use tool for qualitative coding

16. Redefining Qualitative Analysis in the AI Era: Utilizing ChatGPT for Efficient Thematic Analysis

17. Reconnecting An International Travel Network: The Personal Infrastructuring Work of International Travelers in A Multi-facet Crisis

22. Not Another Day Zero: Design Hackathons for Community-Based Water Quality Monitoring

23. Codeless App Development: Evaluating A Cloud-Native Domain-Specific Functions Approach

24. Feasibility of Interactive 3D Map for Remote Sighted Assistance

29. Theoretical Design Science in Human–Computer Interaction: A Practical Concern?

31. Using Key Player Analysis as a Method for Examining the Role of Community Animators in Technology Adoption

32. Community Animation: Exploring a design space that leverages geosocial networking to increase community engagement

33. Conversations for Vision: Remote Sighted Assistants Helping People with Visual Impairments

34. Logic and Pragmatics in AI Explanation

35. Using Local Community to Ease Long Haul Uncertainty During the COVID-19 Pandemic

47. Human–AI Collaboration for Remote Sighted Assistance: Perspectives from the LLM Era †.

Catalog

Books, media, physical & digital resources