25 results on '"Cemiloglu, Deniz"'
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2. Explainable persuasion for persuasive interfaces : the case of online gambling
3. Why do we not stand up to misinformation? Factors influencing the likelihood of challenging misinformation on social media and the role of demographics
4. Me Versus Them: Exploring the Perception of Susceptibility to Persuasion in Oneself and Others in Online Gambling
5. Me Versus Them: Exploring the Perception of Susceptibility to Persuasion in Oneself and Others in Online Gambling
6. Combatting digital addiction: Current approaches and future directions
7. The Fine Line Between Persuasion and Digital Addiction
8. Is cyber hygiene a remedy to IPTV infringement? A study ofonline streaming behaviours and cybersecurity practices
9. The Fine Line Between Persuasion and Digital Addiction
10. Explainability as a Psychological Inoculation: Building Resistance to Digital Persuasion in Online Gambling through Explainable Interfaces.
11. Explainable persuasion for interactive design: The case of online gambling
12. Why Do We Not Stand Up to Misinformation? Factors Influencing the Likelihood of Challenging Misinformation on Social Media and the Role of Demographics
13. Challenging Misinformation on Social Media: Users' Perceptions and Misperceptions and their Impact on the Willingness to Challenge
14. Explainable Recommendations and Calibrated Trust: Two Systematic User Errors
15. Explainable Persuasion in Interactive Design
16. Towards Ethical Requirements for Addictive Technology: The Case of Online Gambling
17. Why do we not stand up to misinformation? Factors influencing the likelihood of challenging misinformation on social media and the role of demographics
18. Explainability as a Psychological Inoculation: Building Resistance to Digital Persuasion in Online Gambling through Explainable Interfaces
19. Explainable Persuasion for Persuasive Interfaces: The Case of Online Gambling
20. Explainable persuasion for interactive design: The case of online gambling.
21. Combatting digital addiction: Current approaches and future directions
22. Explainable Persuasion in Interactive Design
23. The Fine Line Between Persuasion and Digital Addiction
24. Explainable recommendations and calibrated trust: two systematic users’ errors
25. Is cyber hygiene a remedy to IPTV infringement? A study of online streaming behaviours and cyber security practices
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